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-rw-r--r--graphics/aqsis/patches/patch-aa23
1 files changed, 14 insertions, 9 deletions
diff --git a/graphics/aqsis/patches/patch-aa b/graphics/aqsis/patches/patch-aa
index 3bd89a985b9..d748e5296da 100644
--- a/graphics/aqsis/patches/patch-aa
+++ b/graphics/aqsis/patches/patch-aa
@@ -1,16 +1,21 @@
-$NetBSD: patch-aa,v 1.1.1.1 2002/10/28 15:12:36 agc Exp $
+$NetBSD: patch-aa,v 1.2 2006/05/11 18:55:31 joerg Exp $
---- teqser/Makefile.in 2002/06/24 19:29:00 1.1
-+++ teqser/Makefile.in 2002/06/24 19:29:28
-@@ -81,7 +81,11 @@
+--- teqser/Makefile.in.orig 2002-05-24 08:33:04.000000000 +0000
++++ teqser/Makefile.in
+@@ -81,7 +81,7 @@ YACC = @YACC@
bin_PROGRAMS = teqser
teqser_SOURCES = teqser.cpp
-+ifdef HAVE_LIBDL
- teqser_LDADD = $(top_builddir)/render/libaqsis.la $(top_builddir)/libddmsimple/libddmsimple.la $(top_builddir)/libaqsistypes/libaqsistypes.la $(top_builddir)/libshadervm/libshadervm.la $(top_builddir)/libshaderexecenv/libshaderexecenv.la -ltiff -largparse -ldl
-+else
-+teqser_LDADD = $(top_builddir)/render/libaqsis.la $(top_builddir)/libddmsimple/libddmsimple.la $(top_builddir)/libaqsistypes/libaqsistypes.la $(top_builddir)/libshadervm/libshadervm.la $(top_builddir)/libshaderexecenv/libshaderexecenv.la -ltiff -largparse
-+endif
+-teqser_LDADD = $(top_builddir)/render/libaqsis.la $(top_builddir)/libddmsimple/libddmsimple.la $(top_builddir)/libaqsistypes/libaqsistypes.la $(top_builddir)/libshadervm/libshadervm.la $(top_builddir)/libshaderexecenv/libshaderexecenv.la -ltiff -largparse -ldl
++teqser_LDADD = $(top_builddir)/render/libaqsis.la $(top_builddir)/libaqsistypes/libaqsistypes.la $(top_builddir)/libshadervm/libshadervm.la $(top_builddir)/libshaderexecenv/libshaderexecenv.la -largparse ${DL_LIBS}
@DEBUG_TRUE@AM_CXXFLAGS = -g -Wall
@DEBUG_FALSE@AM_CXXFLAGS =
+@@ -100,7 +100,6 @@ LDFLAGS = @LDFLAGS@
+ LIBS = @LIBS@
+ teqser_OBJECTS = teqser.o
+ teqser_DEPENDENCIES = $(top_builddir)/render/libaqsis.la \
+-$(top_builddir)/libddmsimple/libddmsimple.la \
+ $(top_builddir)/libaqsistypes/libaqsistypes.la \
+ $(top_builddir)/libshadervm/libshadervm.la \
+ $(top_builddir)/libshaderexecenv/libshaderexecenv.la