diff options
Diffstat (limited to 'graphics/glm/PLIST')
-rw-r--r-- | graphics/glm/PLIST | 221 |
1 files changed, 125 insertions, 96 deletions
diff --git a/graphics/glm/PLIST b/graphics/glm/PLIST index 322e6147ba3..a9d8345d12e 100644 --- a/graphics/glm/PLIST +++ b/graphics/glm/PLIST @@ -1,84 +1,95 @@ -@comment $NetBSD: PLIST,v 1.1.1.1 2012/05/06 08:23:22 ryoon Exp $ -include/glm/core/_detail.hpp -include/glm/core/_fixes.hpp -include/glm/core/_swizzle.hpp -include/glm/core/_swizzle_func.hpp -include/glm/core/_vectorize.hpp -include/glm/core/dummy.cpp -include/glm/core/func_common.hpp -include/glm/core/func_common.inl -include/glm/core/func_exponential.hpp -include/glm/core/func_exponential.inl -include/glm/core/func_geometric.hpp -include/glm/core/func_geometric.inl -include/glm/core/func_integer.hpp -include/glm/core/func_integer.inl -include/glm/core/func_matrix.hpp -include/glm/core/func_matrix.inl -include/glm/core/func_noise.hpp -include/glm/core/func_noise.inl -include/glm/core/func_packing.hpp -include/glm/core/func_packing.inl -include/glm/core/func_trigonometric.hpp -include/glm/core/func_trigonometric.inl -include/glm/core/func_vector_relational.hpp -include/glm/core/func_vector_relational.inl -include/glm/core/hint.hpp -include/glm/core/intrinsic_common.hpp -include/glm/core/intrinsic_common.inl -include/glm/core/intrinsic_exponential.hpp -include/glm/core/intrinsic_exponential.inl -include/glm/core/intrinsic_geometric.hpp -include/glm/core/intrinsic_geometric.inl -include/glm/core/intrinsic_matrix.hpp -include/glm/core/intrinsic_matrix.inl -include/glm/core/intrinsic_trigonometric.hpp -include/glm/core/intrinsic_trigonometric.inl -include/glm/core/intrinsic_vector_relational.hpp -include/glm/core/intrinsic_vector_relational.inl -include/glm/core/setup.hpp -include/glm/core/type.hpp -include/glm/core/type_float.hpp -include/glm/core/type_gentype.hpp -include/glm/core/type_gentype.inl -include/glm/core/type_half.hpp -include/glm/core/type_half.inl -include/glm/core/type_int.hpp -include/glm/core/type_mat.hpp -include/glm/core/type_mat.inl -include/glm/core/type_mat2x2.hpp -include/glm/core/type_mat2x2.inl -include/glm/core/type_mat2x3.hpp -include/glm/core/type_mat2x3.inl -include/glm/core/type_mat2x4.hpp -include/glm/core/type_mat2x4.inl -include/glm/core/type_mat3x2.hpp -include/glm/core/type_mat3x2.inl -include/glm/core/type_mat3x3.hpp -include/glm/core/type_mat3x3.inl -include/glm/core/type_mat3x4.hpp -include/glm/core/type_mat3x4.inl -include/glm/core/type_mat4x2.hpp -include/glm/core/type_mat4x2.inl -include/glm/core/type_mat4x3.hpp -include/glm/core/type_mat4x3.inl -include/glm/core/type_mat4x4.hpp -include/glm/core/type_mat4x4.inl -include/glm/core/type_size.hpp -include/glm/core/type_vec.hpp -include/glm/core/type_vec.inl -include/glm/core/type_vec1.hpp -include/glm/core/type_vec1.inl -include/glm/core/type_vec2.hpp -include/glm/core/type_vec2.inl -include/glm/core/type_vec3.hpp -include/glm/core/type_vec3.inl -include/glm/core/type_vec4.hpp -include/glm/core/type_vec4.inl +@comment $NetBSD: PLIST,v 1.2 2014/10/13 21:47:59 ryoon Exp $ +include/glm/common.hpp +include/glm/detail/_features.hpp +include/glm/detail/_fixes.hpp +include/glm/detail/_literals.hpp +include/glm/detail/_noise.hpp +include/glm/detail/_swizzle.hpp +include/glm/detail/_swizzle_func.hpp +include/glm/detail/_vectorize.hpp +include/glm/detail/dummy.cpp +include/glm/detail/func_common.hpp +include/glm/detail/func_common.inl +include/glm/detail/func_exponential.hpp +include/glm/detail/func_exponential.inl +include/glm/detail/func_geometric.hpp +include/glm/detail/func_geometric.inl +include/glm/detail/func_integer.hpp +include/glm/detail/func_integer.inl +include/glm/detail/func_matrix.hpp +include/glm/detail/func_matrix.inl +include/glm/detail/func_noise.hpp +include/glm/detail/func_noise.inl +include/glm/detail/func_packing.hpp +include/glm/detail/func_packing.inl +include/glm/detail/func_trigonometric.hpp +include/glm/detail/func_trigonometric.inl +include/glm/detail/func_vector_relational.hpp +include/glm/detail/func_vector_relational.inl +include/glm/detail/glm.cpp +include/glm/detail/hint.hpp +include/glm/detail/intrinsic_common.hpp +include/glm/detail/intrinsic_common.inl +include/glm/detail/intrinsic_exponential.hpp +include/glm/detail/intrinsic_exponential.inl +include/glm/detail/intrinsic_geometric.hpp +include/glm/detail/intrinsic_geometric.inl +include/glm/detail/intrinsic_integer.hpp +include/glm/detail/intrinsic_integer.inl +include/glm/detail/intrinsic_matrix.hpp +include/glm/detail/intrinsic_matrix.inl +include/glm/detail/intrinsic_trigonometric.hpp +include/glm/detail/intrinsic_trigonometric.inl +include/glm/detail/intrinsic_vector_relational.hpp +include/glm/detail/intrinsic_vector_relational.inl +include/glm/detail/precision.hpp +include/glm/detail/precision.inl +include/glm/detail/setup.hpp +include/glm/detail/type_float.hpp +include/glm/detail/type_gentype.hpp +include/glm/detail/type_gentype.inl +include/glm/detail/type_half.hpp +include/glm/detail/type_half.inl +include/glm/detail/type_int.hpp +include/glm/detail/type_mat.hpp +include/glm/detail/type_mat.inl +include/glm/detail/type_mat2x2.hpp +include/glm/detail/type_mat2x2.inl +include/glm/detail/type_mat2x3.hpp +include/glm/detail/type_mat2x3.inl +include/glm/detail/type_mat2x4.hpp +include/glm/detail/type_mat2x4.inl +include/glm/detail/type_mat3x2.hpp +include/glm/detail/type_mat3x2.inl +include/glm/detail/type_mat3x3.hpp +include/glm/detail/type_mat3x3.inl +include/glm/detail/type_mat3x4.hpp +include/glm/detail/type_mat3x4.inl +include/glm/detail/type_mat4x2.hpp +include/glm/detail/type_mat4x2.inl +include/glm/detail/type_mat4x3.hpp +include/glm/detail/type_mat4x3.inl +include/glm/detail/type_mat4x4.hpp +include/glm/detail/type_mat4x4.inl +include/glm/detail/type_vec.hpp +include/glm/detail/type_vec.inl +include/glm/detail/type_vec1.hpp +include/glm/detail/type_vec1.inl +include/glm/detail/type_vec2.hpp +include/glm/detail/type_vec2.inl +include/glm/detail/type_vec3.hpp +include/glm/detail/type_vec3.inl +include/glm/detail/type_vec4.hpp +include/glm/detail/type_vec4.inl +include/glm/exponential.hpp include/glm/ext.hpp +include/glm/fwd.hpp +include/glm/geometric.hpp include/glm/glm.hpp -include/glm/gtc/half_float.hpp -include/glm/gtc/half_float.inl +include/glm/gtc/constants.hpp +include/glm/gtc/constants.inl +include/glm/gtc/epsilon.hpp +include/glm/gtc/epsilon.inl include/glm/gtc/matrix_access.hpp include/glm/gtc/matrix_access.inl include/glm/gtc/matrix_integer.hpp @@ -88,24 +99,26 @@ include/glm/gtc/matrix_transform.hpp include/glm/gtc/matrix_transform.inl include/glm/gtc/noise.hpp include/glm/gtc/noise.inl +include/glm/gtc/packing.hpp +include/glm/gtc/packing.inl include/glm/gtc/quaternion.hpp include/glm/gtc/quaternion.inl include/glm/gtc/random.hpp include/glm/gtc/random.inl -include/glm/gtc/swizzle.hpp -include/glm/gtc/swizzle.inl +include/glm/gtc/reciprocal.hpp +include/glm/gtc/reciprocal.inl include/glm/gtc/type_precision.hpp include/glm/gtc/type_precision.inl include/glm/gtc/type_ptr.hpp include/glm/gtc/type_ptr.inl +include/glm/gtc/ulp.hpp +include/glm/gtc/ulp.inl include/glm/gtx/associated_min_max.hpp include/glm/gtx/associated_min_max.inl include/glm/gtx/bit.hpp include/glm/gtx/bit.inl include/glm/gtx/closest_point.hpp include/glm/gtx/closest_point.inl -include/glm/gtx/color_cast.hpp -include/glm/gtx/color_cast.inl include/glm/gtx/color_space.hpp include/glm/gtx/color_space.inl include/glm/gtx/color_space_YCoCg.hpp @@ -115,9 +128,9 @@ include/glm/gtx/compatibility.inl include/glm/gtx/component_wise.hpp include/glm/gtx/component_wise.inl include/glm/gtx/constants.hpp -include/glm/gtx/constants.inl +include/glm/gtx/dual_quaternion.hpp +include/glm/gtx/dual_quaternion.inl include/glm/gtx/epsilon.hpp -include/glm/gtx/epsilon.inl include/glm/gtx/euler_angles.hpp include/glm/gtx/euler_angles.inl include/glm/gtx/extend.hpp @@ -142,6 +155,8 @@ include/glm/gtx/integer.hpp include/glm/gtx/integer.inl include/glm/gtx/intersect.hpp include/glm/gtx/intersect.inl +include/glm/gtx/io.hpp +include/glm/gtx/io.inl include/glm/gtx/log_base.hpp include/glm/gtx/log_base.inl include/glm/gtx/matrix_cross_product.hpp @@ -154,12 +169,13 @@ include/glm/gtx/matrix_operation.hpp include/glm/gtx/matrix_operation.inl include/glm/gtx/matrix_query.hpp include/glm/gtx/matrix_query.inl +include/glm/gtx/matrix_transform_2d.hpp +include/glm/gtx/matrix_transform_2d.inl include/glm/gtx/mixed_product.hpp include/glm/gtx/mixed_product.inl include/glm/gtx/multiple.hpp include/glm/gtx/multiple.inl include/glm/gtx/noise.hpp -include/glm/gtx/noise.inl include/glm/gtx/norm.hpp include/glm/gtx/norm.inl include/glm/gtx/normal.hpp @@ -168,8 +184,6 @@ include/glm/gtx/normalize_dot.hpp include/glm/gtx/normalize_dot.inl include/glm/gtx/number_precision.hpp include/glm/gtx/number_precision.inl -include/glm/gtx/ocl_type.hpp -include/glm/gtx/ocl_type.inl include/glm/gtx/optimum_pow.hpp include/glm/gtx/optimum_pow.inl include/glm/gtx/orthonormalize.hpp @@ -183,15 +197,19 @@ include/glm/gtx/projection.inl include/glm/gtx/quaternion.hpp include/glm/gtx/quaternion.inl include/glm/gtx/random.hpp -include/glm/gtx/random.inl include/glm/gtx/raw_data.hpp include/glm/gtx/raw_data.inl include/glm/gtx/reciprocal.hpp -include/glm/gtx/reciprocal.inl +include/glm/gtx/rotate_normalized_axis.hpp +include/glm/gtx/rotate_normalized_axis.inl include/glm/gtx/rotate_vector.hpp include/glm/gtx/rotate_vector.inl +include/glm/gtx/scalar_relational.hpp +include/glm/gtx/scalar_relational.inl include/glm/gtx/simd_mat4.hpp include/glm/gtx/simd_mat4.inl +include/glm/gtx/simd_quat.hpp +include/glm/gtx/simd_quat.inl include/glm/gtx/simd_vec4.hpp include/glm/gtx/simd_vec4.inl include/glm/gtx/spline.hpp @@ -205,19 +223,30 @@ include/glm/gtx/transform.inl include/glm/gtx/transform2.hpp include/glm/gtx/transform2.inl include/glm/gtx/ulp.hpp -include/glm/gtx/ulp.inl include/glm/gtx/unsigned_int.hpp include/glm/gtx/unsigned_int.inl include/glm/gtx/vec1.hpp include/glm/gtx/vec1.inl -include/glm/gtx/vector_access.hpp -include/glm/gtx/vector_access.inl include/glm/gtx/vector_angle.hpp include/glm/gtx/vector_angle.inl include/glm/gtx/vector_query.hpp include/glm/gtx/vector_query.inl -include/glm/gtx/verbose_operator.hpp -include/glm/gtx/verbose_operator.inl include/glm/gtx/wrap.hpp include/glm/gtx/wrap.inl -include/glm/virtrev/xstream.hpp +include/glm/integer.hpp +include/glm/mat2x2.hpp +include/glm/mat2x3.hpp +include/glm/mat2x4.hpp +include/glm/mat3x2.hpp +include/glm/mat3x3.hpp +include/glm/mat3x4.hpp +include/glm/mat4x2.hpp +include/glm/mat4x3.hpp +include/glm/mat4x4.hpp +include/glm/matrix.hpp +include/glm/packing.hpp +include/glm/trigonometric.hpp +include/glm/vec2.hpp +include/glm/vec3.hpp +include/glm/vec4.hpp +include/glm/vector_relational.hpp |