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-LibGII (General Input Interface) is intended to be to input what our LibGGI
-(General Graphics Interface) library is to graphics.
+LibGII (General Input Interface) is intended to be to input what
+our LibGGI (General Graphics Interface) library is to graphics.
-The goal of LibGII is to provide a single easy to use, but yet powerful,
-API for all possible input sources. However we are not there yet. The
-API is far from set in stone yet, and is likely to change.
+LibGII is based on the concept of input streams, which virtualize
+access to the underlying input drivers. Events from various input
+devices are abstracted into easy-to-use structures. LibGII also
+allows the application to join streams together, receiving input
+from an arbitrary combination of devices. LibGII is a separate
+component from LibGGI, although LibGGI depends on LibGII for input
+purposes.
-The main purpose of this LibGII release is to accompany our LibGGI beta
+The main purpose of this LibGII release is to accompany our LibGGI
release, but you're still very welcome to use LibGII as a standalone
-library for your non-LibGGI applications. Also you might be interrested in
-the mhub utility found in the demos directory. mhub is a mouse event repeater
-and converter. See mhub(1) and the files doc/env.txt and doc/input.txt for
-more info.
+library for your non-LibGGI applications. Also you might be
+interrested in the mhub utility found in the demos directory. mhub
+is a mouse event repeater and converter. See mhub(1) and the
+libgii(7) and input-<target>(7) manual pages for more info.