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2019-10-28yabause: Upgrade to 0.9.15kamil1-1/+7
Switch from qt4 to qt5. CHANGELOG ========= Yabause 0.9.15 August 24, 2016 - guillaume.duhamel - Release Following our strict release schedule, here's a new Yabause version. This new version includes so many new stuff, I cannot list them all. (If you really want the full list, it's on our repository) Arguably, the most notable features of this release are: - Low-level CD Block emulation - CloneCD file format support - High resolution for the software renderer We also included code from other great projects: - Musashi 68K core (code by Karl Stenerud) - SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett) As many of you should already be aware, Yabause was forked into a new project, uoYabause, by devmiyax. We included some of his fixes back into Yabause. Due to lack of maintainer, this release will be the last to include a gtk port. Since our last release, we also improved our tools: - Automated builds for linux, mac and windows - Development builds pushed after each commit - Translations on Transifex - Compatibility reports on our wiki And finally, we had to move from Paypal to Patreon
2015-02-13Update yabause to 0.9.14.snj1-1/+5
Changes: general: - Fixed crash when bin is not found in a bin/cue. - Added Traditional Chinese translation. - Added Japanese translation. - Added Russian translation. - Updated German translation. - Added inline SH2 assembler function to main emulation code. - Fixed miscellaneous memory leak/uninitialized variables. - Added Stunner/Virtua Gun emulation - Added USB Dev cartridge emulation - Added SDL2 support emulated bios: - Work around fix for games trying to change scu mask from slave sh2 when using hle bios. Fixes Astal. gtk port: - Added extra checks to resolution setting to avoid potential leaks or crashing. qt port: - Fixed an issue where coff/elf files weren't selectable when using memory transfer function. - Fixed a bug where qt volume slider wasn't showing the saved value on startup. - Mouse will now optionally auto-hide with no movement - Added gui for inline assembler. - Revised Mouse emulation handling, added sensitivity setting. - Other fixes video: - Fixed a bug where coordinate y increment wasn't being initialized under a specific set of circumstances. Should fix hang in Radiant Silvergun using OpenGL rendering. - Fixed Special Color Calculation mode 2
2014-01-06Update to latest release, 0.9.13. Move SDL and OpenGL to the optionsrodent1-1/+2
framework, the former being enabled while the latter not. The OpenGL renderer has caused crashes on the prior few versions and now we're getting reports of these crashes on non-NetBSD, non-pkgsrc platforms. There's no need to enable this option by default if it's not working properly. We can re-enable it when it's fixed upstream. This version adds Dutch language support. Also, we have SDL2 support in this version. From Changelog: 0.9.12 -> 0.9.13 general: - Removed Carbon, PSP, Wii and Windows ports - Removed autotools based build - Removed autopackage - mdf/mds images support (CyberWarriorX) - Safeguard to reject unsupported cue files (CyberWarriorX) - CD+G support (CyberWarriorX) - Improved "manual mode" (Guillaume) - Made it possible to build Yabause to ouput 16BPP (Guillaume) - Hat support in SDL joystick code (anonymous) - gdb stub (Guillaume) - Improved emulated bios (CyberWarriorX) sound: - Fixed most of the distorted cd audio issues with the scsp core (CyberWarriorX) video: - Improvements to the software renderer (transparency, frameskip, (Guillaume) qt port: - Memory editor and search (CyberWarriorX) - Improvements to the SH2 debugger: Back trace support, step over, step out (CyberWarriorX) - Infinite loop tracking (CyberWarriorX) - Don't restart emulation after every settings change (AmonX) - Made Yabause compilable with Qt5 and SDL2 (CyberWarriorX) - Log window can now be hidden (Guillaume) - Save and restore window position (Guillaume) - Can use .ini files in the application dir (Guillaume) - Mouse and 3D control pad support (CyberWarriorX) - Made drives and languages settings more user friendly (CyberWarriorX) - Changing to fullscreen now updates resolution too (CyberWarriorX) - Shortcuts editing (CyberWarriorX)
2009-09-12Update to 0.9.10. Set LICENSE.wiz1-1/+9
Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-06-14Remove @dirrm entries from PLISTsjoerg1-3/+1
2008-05-13Update to yabause-0.9.5.tnn1-3/+1
0.9.4 -> 0.9.5 68k: - Added 1010 and 1111 line emulator support. cd block: - Reworked bin/cue support. Reading should be a lot more accurate now on tracks 2 and greater. emulated bios: - Fixed a bug in BupGetDate year calculation. - Fixed a bug where interrupt mask wasn't being set correctly when using emulated bios. smpc: - Added support for SMPC NMIREQ command. - Added reset button emulation. software video core: - Improved software renderer: window, line scroll, mosaic are now available and color offset and scroll screen has been fixed. gtk port: - Tagged most of gtk port strings to be translatable. general: - Updated peripheral interface so both ports can now be used and multiple pads can now be connected to each port. - Added translation support through mini18n library. 0.9.3 -> 0.9.4 scsp: - Fixed a timer bug. - Fixed a bug with mcire word writes. - Added wave file output core to available sound cores. - Fixed a bug in total level attenuation. - Fixed a bug in EG. gtk port: - Redesigned memory dump window. - Redesigned SH2 debug window. - Other bug fixes. general: - Added a few internal tweaks that should yield some performance gains. - Added support for saving and loading cheats.
2008-03-09Import yabause-0.9.3 as pkgsrc/emulators/yabause.tnn1-0/+9
Yabause is a Sega Saturn emulator. It is written in C using the SDL and OpenGL libraries with support for cdrom and iso files. This has been brewing in pkgsrc-wip for a couple of years, looks mature enough for pkgsrc now. Originally packaged by wiz@, lately maintained by Adam Hoka.