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2022-01-10*: Recursive revbump from boost 1.78.0ryoon1-2/+2
2021-10-26games: Replace RMD160 checksums with BLAKE2s checksumsnia1-2/+2
All checksums have been double-checked against existing RMD160 and SHA512 hashes
2021-10-07games: Remove SHA1 hashes for distfilesnia1-2/+1
2021-09-29revbump for boost-libsadam1-2/+2
2021-04-21revbump for boost-libsadam1-2/+2
2021-01-01*: Recursive revbump from boost-1.75.0ryoon1-2/+2
2020-05-16mk/subst.mk: properly detect s,a,a,1 as identity substitutionrillig1-2/+2
Seen in games/bastet. The 1 is not necessary though since it only repeats the default behavior of sed.
2020-05-06revbump after boost updateadam1-2/+2
2020-01-26all: migrate homepages from http to httpsrillig1-2/+2
pkglint -r --network --only "migrate" As a side-effect of migrating the homepages, pkglint also fixed a few indentations in unrelated lines. These and the new homepages have been checked manually.
2020-01-12*: Recursive revbump from devel/boost-libsryoon1-1/+2
2019-11-02bastet: Update to 0.43.2nia3-44/+16
Changes: Minor fixes (appstream file, reset level on new game, OSX compilation error).
2019-08-22Recursive revbump from boost-1.71.0ryoon1-2/+2
2019-07-01Recursive revbump from boost-1.70.0ryoon1-2/+2
2018-12-13revbump for boost 1.69.0adam1-2/+2
2018-08-16revbump after boost-libs updateadam1-2/+2
2018-04-29revbump for boost-libs updateadam1-2/+2
2018-01-01Revbump after boost updateadam1-2/+2
2017-09-25Fix format string use. Unbreak build against current Boost.joerg4-3/+80
2017-08-24Revbump for boost updateadam1-2/+2
2017-04-30Recursive revbump from boost updateryoon1-2/+2
2017-01-01Revbump after boost updateadam1-1/+2
2016-12-22Improve C++ portability.joerg2-1/+27
2016-10-15Generate dummy scorefile with REQD_FILES_PERMSkamil1-1/+3
No PKGREVISION update as it's a new package.
2016-10-15Update bastet from 0.41 to 0.43.1kamil6-89/+37
pkgsrc changes: - Switch to GitHub framework - Update HOMEPAGE - Set LICENSE (GPLv3) - Upstream switched from C to C++ - Require boost-libs and boost-headers - SETGIDGAME -> USE_GAMESGROUP - Need to fix VARBASE differently (now with SUBST framework) - Drop unneded patches - Enforce any curses library (with a patch) upstream changelog ================== ==0.43.1== Small fixes: appdata and desktop file, moved to an unordered_set header that should work on most compilers. Should still port to autotools or something similar sometimes in the future. ==0.43== Complete code rewrite. As I go on trying to grok C++, algorithms and data structures, and as I started to understand more of Peter's code, I found it useful to rewrite all this stuff from scratch. This should solve some issues and probably introduce new ones. Therefore this version needs a lot of playtesting and bug-hunting. The algorithm has been split into two, one with the next block preview (normal) and one without (harder). New and more sophisticated techniques are now used to write the block-choosing algorithms, which should not be fooled as easily as before.
2015-11-03Add SHA512 digests for distfiles for games categoryagc1-1/+2
Problems found locating distfiles: Package blokus: missing distfile blokus-1.1.tar.gz Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz Package dungeon: missing distfile dungeon-gdt-glk.tar.gz Package gate88: missing distfile Gate88_Mar19_05.tar.gz Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip Package rollemup: missing distfile Rollemup.tar.gz Package tscp: missing distfile tscp181.zip Package xbat: missing distfile xev111.tar.gz Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz Package xrick: missing distfile xrick-021212.tgz Package xskat: missing distfile xskat-cards.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2015-08-18Bump all packages that depend on curses.bui* or terminfo.bui* since theywiz1-2/+2
might incur ncurses dependencies on some platforms, and ncurses just bumped its shlib. Some packages were bumped twice now, sorry for that.
2013-10-17Work with system cursesroy4-10/+11
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2008-03-04Resign from maintaining a lot of packages, so everyone is free to updaterillig1-2/+2
them at will.
2008-03-04Mechanical changes to add DESTDIR support to packages that installjlam1-3/+8
their files via a custom do-install target.
2006-09-14Fixed unresolved shared library on Solaris (and maybe others).rillig2-4/+15
2006-09-14Ported bastet to Solaris.rillig4-6/+37
2006-09-14Fix URL of HOMEPAGEdogcow1-2/+2
2006-09-14Imported bastet.rillig6-0/+79
"For people who enjoy swearing at their computer, Bastet (short for Bastard Tetris) is an attractive alternative to Microsoft Word." (taken from http://hublog.hubmed.org/) Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. >:-) Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience!