Age | Commit message (Collapse) | Author | Files | Lines |
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All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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pkglint --only "https instead of http" -r -F
With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.
This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
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Fish Fillets NG - 1.0.1
* Fixed a bug in the last levels. Fish were unable to swim to some places.
It happened next to the room border. The bug was introduced in version 0.9.2.
Big thanks Radek and Mirek Olsak for discovering it.
Fish Fillets NG - 1.0.0
* Dutch spoken dialogs (by Astrid de Wijn and friends).
* Disallowed a move, to be consistent with the original Fish Fillets.
Pushing of partially supported objects is disallowed.
The object has to be supported by a wall or by a fish
who isn't directly under it.
You could switch back to the less restrictive rules
by using "strict_rules=0" config option.
Thanks Brian Raiter for reporting the discrepancy.
* Provided music looping without fading (by Brian Raiter).
Fish Fillets NG - 0.9.3
* Fixed compilation with the newer fribidi-0.19.2.
Fish Fillets NG - 0.9.2
* Fixed undefined behavior in the last levels. The outgoing objects could be stopped by an obstacle (thanks Josef Peterka for pointing it out).
* Fixed strange background colors on the F10 and F1 screens. SDL-1.2.14 would fix these too.
Fish Fillets NG - 0.9.1
* Used sound frequency 44100 to prevent crackles (thanks to Josef Peterka).
Fish Fillets NG - 0.9.0
* Level 'linux' (by Mirek Olsak).
* Level 'electromagnet' (by Stephan Barth).
* Embedded intro video (thanks to Mirek Olsak).
* Faster undo (hold -) (thanks to Mirek Olsak).
* Redo (hold +).
* Czech spoken dialogs for level 'keys' (thanks to Mirek Olsak).
* Updated Bulgarian translation (by Damyan Ivanov).
* Updated Swedish translation (by Olov Gustavsson).
* Enhanced graphics for the NG levels (by Fank Skalicky).
Fish Fillets NG - 0.8.1
* Two extra levels (by Stephan Barth and Mirek Olsak).
* Added support for translated images (by Leonid Myravjev).
* Prevented music restart on undo.
* Fixed checking for solvable room before undo saving.
* Fixed checking for second dead fish.
Fish Fillets NG - 0.8.0
* Undo (on key '-')
* Five extra levels (by Mirek Olsak)
* Slovenian translation (by Marko Burjek)
* Brazilian Portuguese translation (by Ricardo Faria)
* Russian translation (by Leonid Myravjev, Maria Antropova, Gregory Bonik)
Fish Fillets NG - 0.7.4
* One extra level (by Mirek Olsak)
* Bulgarian translation (by Damyan Ivanov)
* Swedish translation (by Olov Gustavsson)
* Fixed table iterations for lua5.1
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Performing substitutions during post-patch breaks tools such as mkpatches,
making it very difficult to regenerate correct patches after making changes,
and often leading to substituted string replacements being committed.
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Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
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own PKGNAME is unchanged.
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Recursively bump package revisions again after the "freetype2" and
"fontconfig" handling was fixed.
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to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
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from SDL_image. If one of these packages needs them, it should
include them itself.
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Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
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major change.
Reported by Robert Elz in PR 41345.
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Fish Fillets NG - 0.7.3
* Fixed missing n_selected.png. It is not needed any more.
Fish Fillets NG - 0.7.2
* Experimental support for RTL texts
* Tab/Enter are usable on worldmap
* Flags show language tips
* Lua is statically linked again
Fish Fillets NG - 0.7.1
* Spanish translation
* Dutch translation
* minor bug fixes (default speech, mingw32 build)
Fish Fillets NG - 0.7.0
* Italian translation
* Polish translation
* correction of English dialogs
* step counter color depends on active fish
* options menu is refreshed when lang is changed
* added menu to choose speech ("cs" or "none")
* enabled speech=cs as default
* fixed fullscreen on win32
* updated halloffame score (thanks to many)
Fish Fillets NG - 0.6.1
* fixed crash with empty lang
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for SDL shlib changes.
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need them, for example RESTRICTED and SUBST_MESSAGE.*.
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aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
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example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
other changes are outlined in
http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
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library after lang/lua was libtoolized in lua-5.0.2nb4.
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Thanks to <wiz> for heads up.
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Changes:
0.6.1:
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- fixed crash with empty lang
0.6.0:
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- 24 new levels + final level
- better mouse support - see How to Play
- menu tooltips
- level help on F1
- hall of fame integration for pedometer
- intro.avi as a separate file
- complete French translation
- complete German translation
- fbcon support
- win32 binary package
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in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
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world sokoban style.
Fish Fillets NG is strictly a puzzle game. The goal in every of the seventy
levels is always the same: find a safe way out. The fish utter witty remarks
about their surroundings, the various inhabitants of their underwater realm
quarrel among themselves or comment on the efforts of your fish. The whole
game is accompanied by quiet, comforting music.
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