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2021-10-26games: Replace RMD160 checksums with BLAKE2s checksumsnia1-2/+2
All checksums have been double-checked against existing RMD160 and SHA512 hashes
2021-10-07games: Remove SHA1 hashes for distfilesnia1-2/+1
2015-11-03Add SHA512 digests for distfiles for games categoryagc1-1/+2
Problems found locating distfiles: Package blokus: missing distfile blokus-1.1.tar.gz Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz Package dungeon: missing distfile dungeon-gdt-glk.tar.gz Package gate88: missing distfile Gate88_Mar19_05.tar.gz Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip Package rollemup: missing distfile Rollemup.tar.gz Package tscp: missing distfile tscp181.zip Package xbat: missing distfile xev111.tar.gz Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz Package xrick: missing distfile xrick-021212.tgz Package xskat: missing distfile xskat-cards.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2007-12-09Use G_GNUC_FUNCTION instead of __FUNCTION__, to fix build on Solaris.wiz1-1/+2
From maintainer Sergey Svishchev in private mail. Bump PKGREVISION.
2007-06-15From Sergey Svishchev:wiz1-1/+2
DTRT when SETGIDGAME=yes Bump PKGREVISION.
2005-02-23Add RMD160 digests.agc1-1/+2
2004-11-23Fix some C99-isms to let this build under 1.6.2.kristerw1-1/+2
2004-11-17Changes 3.1.5:adam1-3/+3
- Make pointer highlighting parameters configurable - New theme from 5balls - 5balls-Big
2004-11-08Changes 3.1.4:adam1-3/+3
- Polished and fixed gfx behavior (f.e. cell movement now works while ball is moving/destroying) - Migration to GtkUIManager - Scores now saved in utf-8 encoding (old scores will NOT be lost =) - Workaround stupid gtk+ bug in window resizing code
2004-07-04Update to 3.1.3:wiz1-4/+3
New in GtkBalls 3.1.3 - Fixed critical bugs in pathfinding functions - New theme - "mascots" - Updates to auto*/gettext New in GtkBalls 3.1.2 - Fixed big bug that lead to sigsegv - Added saving/loading of keyboard accelerators New in GtkBalls 3.1.1 - Added ability to delete saved games from save/load game dialog - UI polishing - translations updates - small bug fixes - compilation fixes - gtkballs.spec fixes New in GtkBalls 3.1.0 - Now images in themes can be in any format that gdk-pixbuf understand - Game can be played with keyboard only (use arrows and space/enter) - Hilight cell "under the pointer" (for keyboard play) - Updated gtkballs(6x) man page - Death of score writer process now handled correctly (mostly) - compilation with gcc 3.x fixes - code reorganization (should be much readable now) - migration to autoconf 2.54/automake 1.6.3/gettext 0.11.5
2003-12-30Don't touch Makefile.in. Fixes infinite looping problem on Solaris.gavan1-1/+2
2002-08-30Update to 3.0.1:wiz1-3/+3
- Optional "Time Limit" per move. - Removed world writable score file. Also, convert to buildlink2.
2002-04-06Update to 3.0.0. Now uses gtk2 instead of gtk (first pkg in pkgsrc -- yeah!) :)wiz1-3/+3
Other changes since 2.0.1: - Bugfixes, code cleanups, ui polishing, etc... - Rules now stored in preferences file - Updated Polish translation - Game rules now customizable. (i.e. you can set board size different than 9x9) - "Input name" dialog now works as expected - Save game file format changed to plain text. - Score file format changed. Though old format still supported. - Save/Load game. - Option to turn off "disappearing" animation - "Advanced" themes. =) You can start making your own themes if you have some spare time... =)
2002-02-13Initial import of gtkballs-2.0.1, provided in pkg/14604:wiz1-0/+4
GtkBalls is a simple logic game. The goal of the game is to make the maximum number of lines with balls of the same color. A line is made of five balls. Each time you don't do a line, extra balls appear on the grid. You lose when the grid is full.