Age | Commit message (Collapse) | Author | Files | Lines |
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All checksums have been double-checked against existing RMD160 and
SHA512 hashes
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RPATH on netbsd, meaning this program can run.
Avoid accidental expansion of DATADIR in pingus_main.cpp.
This now runs for me.
Bump PKGREVISION.
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PR pkg/54240.
XXX this package needs to add libGL path's to RPATH to run
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* Reintroduce configure step to avoid subtle bugs (thanks @leot)
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pkgsrc changes:
* Disable configure target (SCons seems not to provide it)
* Remove explicit use of SCons: use Makefile instead
* Port deprecated Boost.Signals to Boost.Signals2
* Take MAINTENERship
Changes:
Pingus 0.7.6 (24/Dec/2011)
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* added new SVG icons for Pingus
* added 10 new xmas themed levels
* added ability to sort levelsets by priority
Pingus 0.7.5 (25/Oct/2011)
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* fixed memory leak in OpenGL renderer
* added support for Win32 cross-compilation with mingw32
* added gamespeed adjustments via KPPlus, KPMinus, KPEnter
* added single-stepping the game with 'S'
* added better application icon
* added access to all levelsets in developer-mode (Ctrl-m)
* added 10 new Halloween levels
Pingus 0.7.4 (10/Oct/2011)
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* fixed game not starting when no soundcard is present
* all halloween and tutorial levels have been converted to a minimum
size of 1920x1200 so they can be played in fullscreen without letterboxing
* new --userdir command line switch to set the directory where savegames
are saved
* menu getting confused by fast succedding clicks fixed
* level-demo recording and playback are back (files not compatible between x86 and x86-64)
* window resize support throughout the whole game
* dirty-rectangles drawing for improved performance with software rendering
* OpenGL rendering
* new blackboard graphic
* Unicode support
* two new levelsets, "Desert" and "Factory Campaign", with 27 new levels
* added a man-page
* deadly fall height has been increased
* support for prefab objects and groups in the editor
* cleaned up digger, miner and basher paths
* added an option menu
* lots of minor bug fixes
* bitmap fonts have been generated with anti-aliasing
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not fully tested because it is bombing with an unrelated error:
library 'boost_signals' not found
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Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
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correctly. Fixes build with cwrappers.
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Fix build when MAKE_JOBS is not defined.
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from SDL_image. If one of these packages needs them, it should
include them itself.
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