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2001-01-04Use random(3) instead of rand(3) -- makes the game much more interesting...wiz12-10/+279
2001-01-03Update package -> update PLIST, please.wiz1-7/+18
2001-01-02Update xconq to release 7.4.1. Notable changes include:kleink5-16/+29
2000-12-31You can't change the DISTNAME.veego1-2/+3
2000-12-31Bump name to netris-0.5nb1 for the IPv6 patchhubertf1-2/+2
2000-12-31Add IPv6 supporthubertf2-2/+19
2000-12-27Mark as i386-only since it uses assembler.wiz1-1/+3
2000-12-27Remove a compilation warning.wiz2-1/+15
2000-12-27Fix compilation on alpha. (ssize_t != int)wiz5-1/+74
2000-12-27make this work on alpha. (had bogus endianness test)dmcmahill5-19/+53
2000-12-24Remove obsolete MIRROR_DISTFILE (we're allowed to distribute the unmodifiedwiz4-12/+4
2000-12-20Set IS_INTERACTIVE (for bulk builds) and bail out (for interactive builds)wiz2-2/+26
2000-12-20Apply network patch from distribution site (to small to fetch, just addedwiz3-4/+21
2000-12-16Update to 3.4, provided by Jeff Rizzo in pkg/11564wiz5-19/+14
2000-12-15Add USE_XPM.wiz1-1/+2
2000-12-15Add and enable clanbomber.garbled1-1/+2
2000-12-15New pkg for clanbomber-1.01, a clanlib game. This game has some seriouslygarbled8-0/+111
2000-12-15Make this program able to find it's datafiles properlygarbled3-2/+17
2000-12-15Upgrade this to 0.3 version so that it works with the new clanlibgarbled5-42/+26
2000-12-14Now that clanlib has been fixed, pacman works (at least on i386/1.5K).wiz1-3/+1
2000-12-14Remove obsolete message.wiz1-3/+0
2000-12-14Have crossfire look in the right directory for global defaultsgarbled1-0/+12
2000-12-14Some minor fixes to make he game a little more playable. There still seemsgarbled4-5/+45
2000-12-14Tweak.wiz1-5/+5
2000-12-14Fix path.wiz1-1/+1
2000-12-14add conflict with quake3arena (some Help files are installed by both).wiz1-1/+3
2000-12-13add and enable quake3arenawiz1-1/+2
2000-12-13Import package for quake3arena (linux), full version. (Game datawiz7-0/+104
2000-12-13Create and remove directory "share/doc/kde/HTML/pt" in "kdebase" packagetron1-2/+1
2000-12-13Add and enable crossfire-cli and crossfire-srv, and fix some stupiditygarbled6-6/+9
2000-12-13Remove this pkg, as it has been replaced with separate client/servergarbled24-1686/+0
2000-12-13This is the client side of the new split client/server crossfire pkg.garbled10-0/+160
2000-12-13Import new pkg fro crossfire-srv. This is the server portion of thegarbled11-0/+1844
2000-12-12Unify Makefiles -- mostly headers: remove FreeBSD Ids.wiz1-2/+1
2000-12-09add and enable quake3arenawiz1-1/+2
2000-12-09Import quake3arena-demo package (using the linux demo version),wiz6-0/+333
2000-12-07regenwiz1-2/+1
2000-12-05Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski inwiz2-5/+5
2000-12-04Add directory to PLIST for removal.jlam1-1/+2
2000-11-30Make this package work in the presence of xpkgwedge by passing XMKMFagc3-3/+19
2000-11-27Install x11tiles the proper way for nethack-x11. This fixes the problempooka5-20/+21
2000-11-27Make this work with current automake.mycroft6-22/+57
2000-11-27Compile modules with `-avoid-version'. Update PLIST accordingly.mycroft4-6/+34
2000-11-27Complete list of "xbill" pximap files.tron1-1/+48
2000-11-27Install all pixmap files now.tron1-13/+0
2000-11-27Ooops, forgot to remove dependence on "xbill" package.tron1-2/+1
2000-11-27Add conflict with "xbill" package which installs a (now) different settron1-1/+3
2000-11-27We can't share the pixmaps with current version of "gnome-games" any moretron1-1/+3
2000-11-27"USE_LIBINTL" is not enough, add "-I${LOCALBASE}/include" to "CFLAGS".tron1-9/+10
2000-11-26gnome-stones needs to be linked with -export-dynamic to expose a bunch ofmycroft2-1/+14