Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2001-01-04 | Use random(3) instead of rand(3) -- makes the game much more interesting... | wiz | 12 | -10/+279 | |
2001-01-03 | Update package -> update PLIST, please. | wiz | 1 | -7/+18 | |
2001-01-02 | Update xconq to release 7.4.1. Notable changes include: | kleink | 5 | -16/+29 | |
*** 7.4.1 The Windows port has not been built, and probably won't build without some work, because of networking changes in shared Windows/Unix code. Made cconq build again. *** 7.4.0 Hans Ronne contributed a new Tolkien-inspired game "Lord of the Rings" (lord-rings.g), and its supporting modules 3rd-age.g and t-midearth.g. Keir Novik's "Carrier Battles" (tailhook.g), a detailed game of WWII naval combat, and "Coral Sea", a Coral Sea scenario for it, are now part of the game library. Erik Sigra and Michael Burschik contributed better random name generators, for Swedish and German place names respectively. Standard flags now include 16-pixel-wide versions, and the 8-pixel version use more colors. The program tracks views of units using individual objects, which enables more accurate display of multiple enemy units stacked at a single location. Networked games can be started from a mix of interactive and command-line invocations. The game module will not be downloaded through the network connection, which makes startup faster. Some unused and un-useful GDL constructs are gone, such as extension properties, program-version, and image palettes. The program supplies more feedback on why actions and tasks fail. There is a "new" AI type named oplayer, which is just the previous version of the AI. This is mainly for testing that the AI is actually getting smarter rather than dumber. There is now more control available for the behavior of independent units, for instance, you can set whether they will research and build other units. Sides now get colors instead of numbers if they have no emblems. Games can use unit images that fill an entire hex, where previously they were limited to a smaller bounding box within the hex. This is controlled by a new GDL variable "bigicons". The tcl/tk interface now has a working isometric display mode. The tcl/tk interface now lists only finished games by default, and includes a button to list all games. The Mac interface has many display improvements, from terrain transitions to more floating windows. The old Xt/Xaw interface has been removed, since it was no longer being maintained. There have been a host of minor improvements throughout the programs and game libraries. | |||||
2000-12-31 | You can't change the DISTNAME. | veego | 1 | -2/+3 | |
Just add a PKGNAME when you want to change the version to xxxnb1. | |||||
2000-12-31 | Bump name to netris-0.5nb1 for the IPv6 patch | hubertf | 1 | -2/+2 | |
2000-12-31 | Add IPv6 support | hubertf | 2 | -2/+19 | |
Patch submitted by Tomasz Luchowski <zuntum@eik.pl> in PR 11855. | |||||
2000-12-27 | Mark as i386-only since it uses assembler. | wiz | 1 | -1/+3 | |
2000-12-27 | Remove a compilation warning. | wiz | 2 | -1/+15 | |
2000-12-27 | Fix compilation on alpha. (ssize_t != int) | wiz | 5 | -1/+74 | |
2000-12-27 | make this work on alpha. (had bogus endianness test) | dmcmahill | 5 | -19/+53 | |
2000-12-24 | Remove obsolete MIRROR_DISTFILE (we're allowed to distribute the unmodified | wiz | 4 | -12/+4 | |
files). | |||||
2000-12-20 | Set IS_INTERACTIVE (for bulk builds) and bail out (for interactive builds) | wiz | 2 | -2/+26 | |
if DISPLAY isn't set. | |||||
2000-12-20 | Apply network patch from distribution site (to small to fetch, just added | wiz | 3 | -4/+21 | |
it), and allow usage of CFLAGS from environment. Patches supplied by Adam Ciarcinski in private mail. | |||||
2000-12-16 | Update to 3.4, provided by Jeff Rizzo in pkg/11564 | wiz | 5 | -19/+14 | |
Changes since 3.2: Ramsch variation, improved computer help & players, german man page, improved IRC mode and some other changes. | |||||
2000-12-15 | Add USE_XPM. | wiz | 1 | -1/+2 | |
2000-12-15 | Add and enable clanbomber. | garbled | 1 | -1/+2 | |
2000-12-15 | New pkg for clanbomber-1.01, a clanlib game. This game has some seriously | garbled | 8 | -0/+111 | |
impressive framerates. | |||||
2000-12-15 | Make this program able to find it's datafiles properly | garbled | 3 | -2/+17 | |
2000-12-15 | Upgrade this to 0.3 version so that it works with the new clanlib | garbled | 5 | -42/+26 | |
2000-12-14 | Now that clanlib has been fixed, pacman works (at least on i386/1.5K). | wiz | 1 | -3/+1 | |
2000-12-14 | Remove obsolete message. | wiz | 1 | -3/+0 | |
2000-12-14 | Have crossfire look in the right directory for global defaults | garbled | 1 | -0/+12 | |
2000-12-14 | Some minor fixes to make he game a little more playable. There still seems | garbled | 4 | -5/+45 | |
to be a problem with keybindings however. | |||||
2000-12-14 | Tweak. | wiz | 1 | -5/+5 | |
2000-12-14 | Fix path. | wiz | 1 | -1/+1 | |
2000-12-14 | add conflict with quake3arena (some Help files are installed by both). | wiz | 1 | -1/+3 | |
2000-12-13 | add and enable quake3arena | wiz | 1 | -1/+2 | |
2000-12-13 | Import package for quake3arena (linux), full version. (Game data | wiz | 7 | -0/+104 | |
must be provided by the user, of course.) Package provided by Jared McNeill in pkg/11712. | |||||
2000-12-13 | Create and remove directory "share/doc/kde/HTML/pt" in "kdebase" package | tron | 1 | -2/+1 | |
because it it used by the "kdegames" and "kdevelop" packages. | |||||
2000-12-13 | Add and enable crossfire-cli and crossfire-srv, and fix some stupidity | garbled | 6 | -6/+9 | |
in my initial import. | |||||
2000-12-13 | Remove this pkg, as it has been replaced with separate client/server | garbled | 24 | -1686/+0 | |
packages in the new version. | |||||
2000-12-13 | This is the client side of the new split client/server crossfire pkg. | garbled | 10 | -0/+160 | |
Again, too many changes to list. | |||||
2000-12-13 | Import new pkg fro crossfire-srv. This is the server portion of the | garbled | 11 | -0/+1844 | |
crossfire game, which has now been split out from the client side. Too many differences to list from the old version. | |||||
2000-12-12 | Unify Makefiles -- mostly headers: remove FreeBSD Ids. | wiz | 1 | -2/+1 | |
Consistent 4 character indentation of SUBDIR entries. | |||||
2000-12-09 | add and enable quake3arena | wiz | 1 | -1/+2 | |
2000-12-09 | Import quake3arena-demo package (using the linux demo version), | wiz | 6 | -0/+333 | |
based on the great install framework by abs found in heretic2-demo. | |||||
2000-12-07 | regen | wiz | 1 | -2/+1 | |
2000-12-05 | Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski in | wiz | 2 | -5/+5 | |
pkg/11576. | |||||
2000-12-04 | Add directory to PLIST for removal. | jlam | 1 | -1/+2 | |
2000-11-30 | Make this package work in the presence of xpkgwedge by passing XMKMF | agc | 3 | -3/+19 | |
through the environment, and using it. | |||||
2000-11-27 | Install x11tiles the proper way for nethack-x11. This fixes the problem | pooka | 5 | -20/+21 | |
of nethack-x11 not having `pretty' graphics reported by Julian Coleman on tech-pkg | |||||
2000-11-27 | Make this work with current automake. | mycroft | 6 | -22/+57 | |
2000-11-27 | Compile modules with `-avoid-version'. Update PLIST accordingly. | mycroft | 4 | -6/+34 | |
2000-11-27 | Complete list of "xbill" pximap files. | tron | 1 | -1/+48 | |
2000-11-27 | Install all pixmap files now. | tron | 1 | -13/+0 | |
2000-11-27 | Ooops, forgot to remove dependence on "xbill" package. | tron | 1 | -2/+1 | |
2000-11-27 | Add conflict with "xbill" package which installs a (now) different set | tron | 1 | -1/+3 | |
of pixmaps to "share/pixmaps/xbill". | |||||
2000-11-27 | We can't share the pixmaps with current version of "gnome-games" any more | tron | 1 | -1/+3 | |
because the sets are no different. So add a conflicht with the "gnome-games" package. | |||||
2000-11-27 | "USE_LIBINTL" is not enough, add "-I${LOCALBASE}/include" to "CFLAGS". | tron | 1 | -9/+10 | |
2000-11-26 | gnome-stones needs to be linked with -export-dynamic to expose a bunch of | mycroft | 2 | -1/+14 | |
symbols... |