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2015-03-17needs gzip(1) during compilationtnn1-2/+2
2015-03-14update master sitetnn1-2/+2
2015-03-14Update onscripter to 20150208.tsutsui2-6/+6
2015-03-14Uses pax -z, so needs gzip(1) tooltnn2-4/+4
2015-03-13needs ncursestnn1-1/+2
2015-03-12requires pthreadstnn1-1/+2
2015-03-10Fix build on ARM.joerg2-1/+15
2015-03-10(pkgsrc)mef11-1190/+3259
2015-03-06fix master sitetnn1-2/+2
2015-03-02LLVM's correlated value propagation pass is known to require a lot ofjoerg1-5/+2
2015-02-21Update to 2.3.0:wiz3-14/+16
2015-02-10Update MASTER_SITES.snj1-3/+2
2015-02-10Update to 0.30c.snj3-32/+56
2015-02-10Update tyrquake to the latest git snapshot, since a proper release doessnj5-191/+98
2015-02-09Update to 3.0.6. Freshen up HOMEPAGE and MASTER_SITES. Add LICENSE.snj5-30/+28
2015-02-09Update to 0.2.1. This game has the best intro music ever.snj3-24/+19
2015-02-09Update to 0.0.12.snj4-19/+29
2015-02-09Update neverball to 1.6.0.snj6-390/+768
2015-02-09Recursive bump for SDL2-using packages.snj1-2/+2
2015-02-04Update chromium-bsu to 0.9.15.1.snj3-11/+17
2015-02-03Update bomberclone to 0.11.9.snj4-28/+15
2015-02-02Update quakespasm to 0.90.0.snj3-43/+26
2015-01-29recursive revbump due to net/adns update 1.4 to 1.5.0mef1-2/+2
2015-01-29sortjnemeth1-2/+2
2015-01-28use SDL for input and audiojmcneill2-45/+16
2015-01-25This uses speex (in particular, now speexdsp), so include the correspondingwiz1-2/+3
2015-01-22+ ioquake3-raspberrypijmcneill1-1/+2
2015-01-22Import ioquake3-raspberrypi-20150118 as games/ioquake3-raspberrypi.jmcneill6-0/+169
2015-01-21Simplify scons mangle: fully preserve environment, add CPPPATH/LIBPATHjoerg3-24/+31
2015-01-17Revbump for cogl 1.18.2prlw11-2/+2
2015-01-10Try making this parallel jobs safe for joerg.wiz3-5/+83
2015-01-10Update onscripter to 20150102.tsutsui2-6/+6
2015-01-09Not MAKE_JOBS_SAFE.joerg1-1/+4
2015-01-07Now that this is build on amd64, hard-code former ${MACHINE_ARCH}.joerg1-7/+7
2015-01-04Fix pkgsrc configury and lift bogus ONLY_FOR_PLATFORM.dholland4-40/+34
2015-01-04These packages are already limited by the emulation framework todholland3-6/+3
2015-01-04Update MASTER_SITES and HOMEPAGE from parent knightcap package.dholland1-3/+3
2015-01-04Document ONLY_FOR_PLATFORM after investigating, and improve the rangedholland1-3/+23
2015-01-04Use BROKEN_ON_PLATFORM with LP64PLATFORMSdholland1-2/+2
2015-01-04Systematize handling of 32-on-64 binaries.dholland1-9/+11
2015-01-04Remove obsolete NOT_FOR_PLATFORM.dholland1-4/+1
2015-01-04Remove obsolete NOT_FOR_PLATFORM originally dating from 1998.dholland1-3/+1
2015-01-04USE_GAMESGROUP, not SETGIDGAMEdholland1-3/+2
2015-01-04Use BROKEN_ON_PLATFORM for "broken on..."dholland1-2/+2
2015-01-03Update to 5.02:wiz4-57/+16
2014-12-25Regen.joerg1-1/+2
2014-12-20Update to 0.5.0ryoon2-11/+15
2014-12-20Update to 1.4.4ryoon7-90/+8
2014-12-20Fix build with MesaLib 10 (under recent NetBSD/amd64 7.99.3).ryoon2-1/+41
2014-12-19Update MASTER_SITES to ${MASTER_SITE_SOURCEFORGE:=enigma-game/}mef1-2/+2