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2015-11-03Add SHA512 digests for distfiles for graphics categoryagc1-1/+2
Problems found with existing digests: Package fotoxx distfile fotoxx-14.03.1.tar.gz ac2033f87de2c23941261f7c50160cddf872c110 [recorded] 118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated] Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz 34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded] da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated] Problems found locating distfiles: Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb Package pgraf: missing distfile pgraf-20010131.tar.gz Package qvplay: missing distfile qvplay-0.95.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2009-10-26Update clutter-box2d to 0.10.0.obache1-4/+6
clutter-box2d-0.10.0: ===================== Changes: - Update to Clutter 1.0 - Generate GObject-Introspection data
2009-05-08Update clutter-box2d to 0.8.2.obache1-4/+4
clutter-box2d-0.8.2: ==================== Changes: - Fixed bug in prismatic joint constructor. - Updated box2d version used. - Updated and improved documentation. - Updated and improved parameter handling in public API entry points. - Added support for callbacks for collisions. - Bug fixes relating to reference keeping. - Brought sandbox testbed app up to date with API changes.
2008-12-14Import clutter-box2d-0.8.0 as graphics/clutter-box2d.obache1-0/+5
A glue layer between clutter and box2d that provides a special group where the actors can be set to be static or dynamic in regard to a physics simulation. The source tree currently contains an embedded version of box2d trunk. Features: - Children of the ClutterBox2d group can be simulated as static or dynamic rigid bodies. Collision detection. - Specifying the gravity of the world. - play/pause control over the box2d physics engine - Setting linear and angular velocities of simulated children. - automatic position synchronization between clutter and box2d. - joints - prismatic. - revolute. - distance (spring) - mouse (for dragging objects around and manipulating them).