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2004-04-12Convert to buildlink3.snj1-3/+3
Perhaps this package should be removed?
2003-07-26Bump revision due to SDL update, and sync versions in buildlink files wherejmmv1-2/+2
needed. This is required because esound has been droped as a dependancy.
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-1/+2
dependency bumps.
2002-08-27buildlink1 -> buildlink2jlam1-5/+5
2001-11-26Needs x11.buildlink.mk (at least with xpkgwedge)abs1-1/+2
2001-10-31Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-07-15Install the referenced water.txt file.jlam2-2/+6
2001-07-10Initial import of water-1.0zuntum4-0/+37
This is a very cool water effect, written by Scott Scriven. This code uses palette tricks to do the height mapping, and assumes an image size of 320x200. This means that if you want to use your own images, you'll need to create them as 320x200x8 images with a palette that ranges from darker colors at entry 0 to lighter colors at palette entry 255. I really like this demo, so be sure and read water.txt to see what keys enable what effects and how it's all done.