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package as lang/lua51.
I've adjusted the depends and switched the PKGNAMEs but these packages
are otherwise unchanged. This means that you can't install both at
once. There are preliminary patches for that (see tech-pkg) but they
aren't quite ready yet.
This also doesn't include agc's builtin.mk, although it should be
possible to drop it into the lua51 package with only very minor
modifications. I don't think the builtin packages will allow having
one builtin.mk for both lua51 and lua52, but I'd be happy to be shown
wrong about that.
Add infrastructure support for Lua module packages (including
multiversion support), application packages written in Lua, and a
redirecting bl3.mk file for packages that just link Lua in. This is
based on the Python infrastructure.
The new variable LUA_VERSION_DEFAULT picks which Lua package you get
by default; it is set to 52 so as to maintain the status quo.
Packages can set LUA_VERSIONS_ACCEPTED and/or LUA_VERSIONS_INCOMPATIBLE.
I have found (I think) most or all the packages that don't work with
lua51 and will be marking those; I have not tracked down most of the
ones that don't work with lua52 yet as I was originally intending to
roll back to 5.1 as the default.
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pcall and metamethods, new lexical scheme for globals, ephemeron tables, new library for bitwise operations, light C functions, emergency garbage collector, goto statement, and finalizers for tables.
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Lua 5.1.5 released. This is a bug-fix release.
(no further changelog found)
Remove master site that doesn't have new tarball.
Fix pkglint warning in patch-ac.
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matches the pkgsrc environment. Bump revision.
From Simon Schubert via IRC.
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Patch provided by Holger Weiss in PR 36333.
And specify more platform target.
This release fixes all known bugs in 5.1.1.
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Changes:
* Changes from version 5.0 to 5.1
-------------------------------
Language:
+ new module system.
+ new semantics for control variables of fors.
+ new semantics for setn/getn.
+ new syntax/semantics for varargs.
+ new long strings and comments.
+ new `mod' operator (`%')
+ new length operator #t
+ metatables for all types
API:
+ new functions: lua_createtable, lua_get(set)field, lua_push(to)integer.
+ user supplies memory allocator (lua_open becomes lua_newstate).
+ luaopen_* functionst must be called through Lua.
Implementation:
+ new configuration scheme via luaconf.h.
+ incremental garbage collection.
+ better handling of end-of-line in the lexer.
+ fully reentrant parser (new Lua function `load')
+ better support for 64-bit machines.
+ native loadlib support for Mac OS X.
+ standard distribution in only one library (lualib.a merged into lua.a)
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bump the PKGREVISION to 4, and set BUILDLINK_RECOMMENDED.lua appropriately
in the buildlink3.mk file.
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pkg/29389.
Bump PKGREVISION.
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Lua 5.0.2 is a bugfix release, which contains the following fixes:
src/ldo.c
Attempt to resume running coroutine crashed Lua
src/lgc.c
C functions also may have stacks larger than current top
Userdata to be collected still counted into new GC threshold
src/lgc.h
Userdata to be collected still counted into new GC threshold
src/lparser.c
Syntax `local function' did not increment stack size
src/lvm.c
`pc' address was invalidated when a coroutine was suspended
Count hook might be called without being set
src/lib/lbaselib.c
Buffer overflow for unusual %p representation
Wrong number of returns from chunks loaded from stdin
src/lib/liolib.c
`file.close()' could not be called without arguments
Buffer overflow for unusual %p representation
src/luac/luac.c
Missing lock/unlock
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* Changes from version 4.0 to 5.0
-------------------------------
Language:
+ lexical scoping.
+ Lua coroutines.
+ standard libraries now packaged in tables.
+ tags replaced by metatables and tag methods replaced by metamethods,
stored in metatables.
+ proper tail calls.
+ each function can have its own global table, which can be shared.
+ new __newindex metamethod, called when we insert a new key into a table.
+ new block comments: --[[ ... ]].
+ new generic for.
+ new weak tables.
+ new boolean type.
+ new syntax "local function".
+ (f()) returns the first value returned by f.
+ {f()} fills a table with all values returned by f.
+ \n ignored in [[\n .
+ fixed and-or priorities.
+ more general syntax for function definition (e.g. function a.x.y:f()...end).
+ more general syntax for function calls (e.g. (print or write)(9)).
+ new functions (time/date, tmpfile, unpack, require, load*, etc.).
API:
+ chunks are loaded by using lua_load; new luaL_loadfile and luaL_loadbuffer.
+ introduced lightweight userdata, a simple "void*" without a metatable.
+ new error handling protocol: the core no longer prints error messages;
all errors are reported to the caller on the stack.
+ new lua_atpanic for host cleanup.
+ new, signal-safe, hook scheme.
Implementation:
+ new license: MIT.
+ new, faster, register-based virtual machine.
+ support for external multithreading and coroutines.
+ new and consistent error message format.
+ the core no longer needs "stdio.h" for anything (except for a single
use of sprintf to convert numbers to strings).
+ lua.c now runs the environment variable LUA_INIT, if present. It can
be "@filename", to run a file, or the chunk itself.
+ support for user extensions in lua.c.
sample implementation given for command line editing.
+ new dynamic loading library, active by default on several platforms.
+ safe garbage-collector metamethods.
+ precompiled bytecodes checked for integrity (secure binary dostring).
+ strings are fully aligned.
+ position capture in string.find.
+ read('*l') can read lines with embedded zeros.
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Added my own makefiles to create shared versions of the libraries
using bsd.lib.mk.
Changes in Lua itself:
lua/src/lapi.c
lua/src/lstring.c
Fixed a bug in lua_pushuserdata(L, NULL)
lua/src/ldo.c
lua/src/lgc.c
lua/src/lgc.h
Give a good chance for GC before parsing
lua/src/lparser.c
Fixed a bug (did not accept `;' after a `return')
lua/src/lvm.c
Fixed a bug (linehook off by 1)
lua/src/lib/lbaselib.c
Fixed a bug in rawget and rawset (seg. fault if given extra arguments)
Fixed a bug in dostring (identification of precompiled chunks)
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Lua is a powerful, light-weight programming language designed for
extending applications. Lua is also frequently used as a
general-purpose, stand-alone language.
Lua combines simple procedural syntax (similar to Pascal) with
powerful data description constructs based on associative arrays and
extensible semantics. Lua is dynamically typed, interpreted from
bytecodes, and has automatic memory management, making it ideal for
configuration, scripting, and rapid prototyping.
Lua is a language engine that you can embed into your application.
This means that, besides syntax and semantics, Lua has an API that
allows the application to exchange data with Lua programs and also to
extend Lua with C functions. In this sense, Lua can be regarded as a
language framework for building domain-specific languages.
Lua is implemented as a small library of C functions, written in ANSI
C, and compiles unmodified in all known platforms. The implementation
goals are simplicity, efficiency, portability, and low embedding cost.
The result is a fast language engine with small footprint, making it
ideal in embedded systems too.
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