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# $NetBSD: buildlink3.mk,v 1.28 2015/04/25 14:20:39 tnn Exp $
BUILDLINK_TREE+= ${PYPKGPREFIX}-game
.if !defined(PY_GAME_BUILDLINK3_MK)
PY_GAME_BUILDLINK3_MK:=
.include "../../lang/python/pyversion.mk"
BUILDLINK_API_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.9.1
BUILDLINK_ABI_DEPENDS.${PYPKGPREFIX}-game+= ${PYPKGPREFIX}-game>=1.9.1nb2
BUILDLINK_PKGSRCDIR.${PYPKGPREFIX}-game?= ../../devel/py-game
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/SDL_ttf/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../x11/libX11/buildlink3.mk"
.endif # PY_GAME_BUILDLINK3_MK
BUILDLINK_TREE+= -${PYPKGPREFIX}-game
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