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# $NetBSD: Makefile,v 1.58 2014/05/29 23:36:35 wiz Exp $
DISTNAME= asc-source-1.16.4.0
PKGNAME= ${DISTNAME:S/-source//}
PKGREVISION= 15
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.asc-hq.org/
COMMENT= Turn based strategy game
DIST_SUBDIR= asc
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} frontiers.mp3 \
machine_wars.mp3 time_to_strike.mp3
.for file in frontiers.mp3 machine_wars.mp3 time_to_strike.mp3
SITES.${file}= http://asc-hq.org/
.endfor
WRKSRC= ${WRKDIR}/${PKGNAME_NOREV}
USE_LANGUAGES= c c++
USE_LIBTOOL= yes
USE_PKGLOCALEDIR= yes
USE_TOOLS+= gmake perl:build pkg-config
REPLACE_PERL= checkfordata.pl
GNU_CONFIGURE= yes
CONFIGURE_ARGS+= --disable-paraguitest
CPPFLAGS.NetBSD+= -D_UNICODE_BROKEN_
MAKE_ENV+= top_src_dir=.
# ../weaponguide.cpp:1205: virtual memory exhausted
UNLIMIT_RESOURCES= datasize
post-extract:
mv ${WRKDIR}/*.mp3 ${WRKSRC}/data/music
# bug in 1.16.4.0, remove on update
post-install:
${INSTALL_DATA} ${WRKSRC}/data/asc.gfx ${DESTDIR}${PREFIX}/share/games/asc
.include "../../archivers/bzip2/buildlink3.mk"
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/SDLmm/buildlink3.mk"
.include "../../devel/libsigc++1/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../graphics/jpeg/buildlink3.mk"
.include "../../multimedia/smpeg/buildlink3.mk"
.include "../../x11/paragui/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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