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--- config/crosssite.def.orig Sat May 16 05:27:10 1998
+++ config/crosssite.def Fri Jun 26 16:15:22 1998
@@ -36,9 +36,8 @@
* (mwedel@pyramid.com)
*/
-/*
#define XPM_PIX
-#define Xpm_LibDir /usr/local/lib/
+/*#define Xpm_LibDir /usr/local/lib/
*/
/* If your include files are someplace odd */
/*#define Xpm_Include /usr/local/include*/
@@ -51,9 +50,10 @@
* This is a top root directory of all game staff as in UNIX-style
* overall.
*/
-#define CTop /home/hugin/a/crossfire/crossfire
+/*#define CTop /home/hugin/a/crossfire/crossfire*/
/* #define CTop /net/contrib/crossfire */
/*#define CTop /usr/local/games/crossfire*/
+#define CTop @X11BASE@
/* Binaries location If this is undefined, it default to the
standard location for X binaries on your machine. */
@@ -61,7 +61,7 @@
/* Libraries location If this is undefined it defaults to the
standard location for X lib files/crossfire on your machine */
-#define CLibDir Concat(CTop,/lib)
+#define CLibDir Concat(CTop,/lib/crossfire)
/* define and put a path here if you want it other than CLibDir/adm */
#undef CAdmDir
@@ -70,7 +70,7 @@
* location for misc fonts on your machine
*/
-#define CFontDir Concat(CTop,/fonts)
+/*#define CFontDir Concat(CTop,/lib/X11/fonts)*/
/* Crossfire manual location If this is undefined it defaults to the
@@ -103,9 +103,9 @@
* use the -l form or put in the complete path name.
* Linux users may need to add -lcrypt
*/
-/*
-#define Extra_Libraries -lcrypt
-*/
+
+#define Extra_Libraries -lcrypt -lcompat
+
/* Force CC to be a specific compilator? Define this to be the
* actual compiler (see example). If defined, the default
@@ -161,11 +161,11 @@
* too distant future, it probably isn't worth fixing here.
*/
-/*
+
#define Rplay_Sound
-#define RPlayLibDir /usr/local/lib
-#define RPlayIncDir /usr/local/include
-*/
+#define RPlayLibDir @LOCALBASE@/lib
+#define RPlayIncDir @LOCALBASE@/include
+
/* define this if using OpenWindows as your enviroment. This only
* needs to be set if the openwindows server you use is
|