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$NetBSD: patch-src_qcommon_q__platform.h,v 1.1 2019/04/11 20:56:34 nia Exp $
The CMake script will always produce internal libraries containing the
string "x86_64" and never "amd64", so make sure the game engine always
looks for libraries with "x86_64" in the filename.
--- src/qcommon/q_platform.h.orig 2019-01-05 19:54:35.000000000 +0000
+++ src/qcommon/q_platform.h
@@ -260,7 +260,7 @@
#elif defined __amd64__
#undef idx64
#define idx64 1
-#define ARCH_STRING "amd64"
+#define ARCH_STRING "x86_64"
#elif defined __axp__
#define ARCH_STRING "alpha"
#endif
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