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$NetBSD: patch-ac,v 1.2 1998/09/13 22:31:33 garbled Exp $
--- Imakefile.orig	Sun Mar 29 12:41:25 1992
+++ Imakefile	Sun Sep 13 15:08:51 1998
@@ -1,54 +1,53 @@
-	SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
+SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
 	 gameover.c initx.c main.c maze.c message.c normal.c quitx.c scores.c\
 	 setinmaze.c setup.c special.c time.c update.c windowx.c
-	OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
+OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
 	 gameover.o initx.o main.o maze.o message.o normal.o quitx.o scores.o\
 	 setinmaze.o setup.o special.o time.o update.o windowx.o
 
-	PROGRAMS = jetpack
+PROGRAMS = jetpack
 
-	DESTDIR = /usrd/s/m/meb2
+BINDIR = $(PREFIX)/bin
+LIBDIR = $(PREFIX)/share/jetpack
+MANDIR = $(PREFIX)/man/man6
+MANSUFFIX = 6
 
 # These defines override the template defaults. Trash em if you want to
 # use the template locations
-	USRLIBDIR = $(DESTDIR)/lib/jetpack
-	BINDIR = $(DESTDIR)/bin
-	MANPATH = $(DESTDIR)/man
-	MANDIR = $(MANSOURCEPATH)1
-	TOP_INCLUDES =
-	DEPXLIB =
-	EXTRA_LIBRARIES = $(XLIB)
+#	LIBDIR = $(DESTDIR)/lib/jetpack
+#	BINDIR = $(DESTDIR)/bin
+#	MANPATH = $(DESTDIR)/man
+#	MANDIR = $(MANSOURCEPATH)1
+EXTRA_LIBRARIES = $(XLIB)
 
 # I like my programs optimized, stripped, and setuid. Do what you like.
-	INSTPGMFLAGS = $(INSTUIDFLAGS) -s
-	CDEBUGFLAGS = -O4
+INSTPGMFLAGS = -s
+CDEBUGFLAGS = -O2
 
 # Since my programs are setuid, I make the data files readable only by me.
-	INSTDATFLAGS = -m 0600
+INSTDATFLAGS = -m 0644
 
 # These defines are needed by jetpack. Delete the -DBLIT if you don't want
 # the game to do all the drawing to an offscreen pixmap. (This is good for
 # machines that don't have hardware blitting -- if you have an xterm or a
 # graphics workhorse, leave it in, there will be no flicker)
-	DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
+#	DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
+DEFINES = -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
 
 # The score file can be any name you like, just make sure the directory
 # it's supposed to reside in exists, or jetpack will start creating score
 # files in the directories it is run from. Same for the level files, only
 # the filename you give here is only a prefix -- the complete filename has
 # the level number appended to it.
-	SCOREFILE = $(USRLIBDIR)/jetpack.scores
-	LEVELFILE = $(USRLIBDIR)/jetpack.lev
+SCOREFILE = /var/games/jetpack.scores
+LEVELFILE = $(LIBDIR)/jetpack.lev
 
 ComplexProgramTarget(jetpack)
 
 DependTarget()
 DependDependency()
 
-InstallNonExec(levels/000,$(LEVELFILE)000)
+install::
+	MakeDir($(LIBDIR))
 
-# oops, I can't figure how to override the template default to install the
-# man page as jetpack.1, so I install both and remove the bad one.
-install.man:: jetpack.man
-	$(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.1
-	@rm -f $(MANDIR)/jetpack.n
+InstallNonExec(levels/000,$(LEVELFILE)000)