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$NetBSD: patch-game__server.cpp,v 1.1 2017/02/08 00:04:53 joerg Exp $
Pointers are not relative to 0.
--- game_server.cpp.orig 2017-01-08 19:35:01.809714788 +0000
+++ game_server.cpp
@@ -64,7 +64,7 @@ void game_server::init_net()
// OK, init server thread to listen to clients
con_th = SDL_CreateThread (&game_server::connection_accepter, (void *) this);
- if (con_th < 0)
+ if (!con_th)
{
fprintf (stderr, "[SRV] Error starting thread: %s\n", SDL_GetError());
exit(2);
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