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$NetBSD: patch-ab,v 1.2 2017/07/13 12:29:09 wiz Exp $
Fix 64-bit alignment issue with Python 2.5.
http://sam.zoy.org/cgi-bin/viewcvs.cgi/monsterz.py?root=monsterz&rev=137&r1=135&r2=137
Fix blit crash, using patch from Fedora:
http://cvs.fedoraproject.org/viewvc/devel/monsterz/monsterz-0.7.1-blit-crash.patch?view=log
--- monsterz.py.orig 2007-12-17 22:05:00.000000000 +0000
+++ monsterz.py
@@ -108,7 +108,9 @@ def semi_grayscale(surf):
M = int(max(r, g, b))
m = int(min(r, g, b))
val = (2 * M + r + g + b) / 5
- p[:] = (val + r) / 2, (val + g) / 2, (val + b) / 2
+ p[0] = (val + r) / 2
+ p[1] = (val + g) / 2
+ p[2] = (val + b) / 2
if alpha[y][x] >= 250:
alpha[y][x] = 255 - (M - m) * 3 / 4
del pixels
@@ -129,7 +131,9 @@ def semi_transp(surf):
r, g, b = p
M = int(max(r, g, b))
m = int(min(r, g, b))
- p[:] = (m + r) / 2, (m + g) / 2, (m + b) / 2
+ p[0] = (m + r) / 2
+ p[1] = (m + g) / 2
+ p[2] = (m + b) / 2
if alpha[y][x] >= 250:
alpha[y][x] = 255 - M * 2 / 3
del pixels
@@ -829,10 +833,10 @@ class Game:
pass
else:
for x in range(4):
- for y, p in enumerate(alpha[x]):
- alpha[x][y] = p * x / 4
- for y, p in enumerate(alpha[406 - x - 1]):
- alpha[406 - x - 1][y] = p * x / 4
+ for y in range(len(alpha[x])):
+ alpha[x][y] = alpha[x][y] * x / 4
+ for y in range(len(alpha[406 - x - 1])):
+ alpha[406 - x - 1][y] = alpha[406 - x - 1][y] * x / 4
for col in alpha:
l = len(col)
for y in range(4):
@@ -1287,10 +1291,10 @@ class Monsterz:
pass
else:
for x in range(10):
- for y, p in enumerate(alpha[x]):
- alpha[x][y] = p * x / 12
- for y, p in enumerate(alpha[406 - x - 1]):
- alpha[406 - x - 1][y] = p * x / 12
+ for y in range(len(alpha[x])):
+ alpha[x][y] = alpha[x][y] * x / 12
+ for y in range(len(alpha[406 - x - 1])):
+ alpha[406 - x - 1][y] = alpha[406 - x - 1][y] * x / 12
del alpha
scroll.unlock()
system.blit(scroll, (13, 437))
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