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# $NetBSD: Makefile,v 1.25 2006/01/14 03:22:51 jlam Exp $
DISTNAME= linuxq3apoint-1.32b.x86
PKGREVISION= 1
PKGNAME= quake3arena-1.32b
CATEGORIES= games x11
MASTER_SITES= ftp://ftp.idsoftware.com/idstuff/quake3/linux/ \
ftp://mirrors.xmission.com/idsoftware/quake3/linux/
EXTRACT_SUFX= .run
MAINTAINER= jmcneill@NetBSD.org
HOMEPAGE= http://www.quake3arena.com/
COMMENT= Quake 3 Arena -- first person shooter (binary only, no data files)
CONFLICTS= quake3arena-demo-[0-9]*
.include "../../emulators/suse_linux/Makefile.application"
.if !defined(USE_NATIVE_LINUX)
DEPENDS+= suse_base>=6.3:../../emulators/${SUSE_DIR_PREFIX}_base
DEPENDS+= suse_x11>=6.3:../../emulators/${SUSE_DIR_PREFIX}_x11
DEPENDS+= suse_glx>=6.4:../../emulators/${SUSE_DIR_PREFIX}_glx
.endif
NO_SRC_ON_FTP= no
NO_BIN_ON_FTP= no
NO_CONFIGURE= yes
CHECK_SHLIBS= NO
USE_TOOLS+= gtar gunzip tail
# The distfile is a self-extracting shell script. "266" is a magic
# number that's taken from the distfile itself.
#
EXTRACT_CMD= tail +266 ${DOWNLOADED_DISTFILE} | gunzip | gtar -xf -
.if !make(fetch)
ONLY_FOR_PLATFORM=*-*-i386
.endif
DISTBINNAME= quake3.x86
BINNAME= quake3arena
WRKSRC= ${WRKDIR}
LIBDIR= ${PREFIX}/lib/lokigames/${BINNAME}
SHAREDIR= ${PREFIX}/share/doc/lokigames
INSTALLATION_DIRS= bin
.include "../../mk/x11.buildlink3.mk"
do-build:
${SED} -e 's#@@PREFIX@@#${PREFIX}#g' \
-e 's#@@LIBDIR@@#${LIBDIR}#g' \
-e 's#@@BINNAME@@#${BINNAME}#g' \
<${FILESDIR}/wrapper.sh >${WRKDIR}/${BINNAME}.sh
# The executable must be in the same directory as the data.
do-install:
${INSTALL_PROGRAM_DIR} ${LIBDIR}
${INSTALL_DATA_DIR} ${SHAREDIR}
${INSTALL_SCRIPT} ${WRKDIR}/${BINNAME}.sh ${PREFIX}/bin/${BINNAME}
${INSTALL_PROGRAM} ${WRKSRC}/bin/x86/${DISTBINNAME} \
${LIBDIR}/${BINNAME}
${INSTALL_DATA} ${WRKSRC}/README-linux.txt ${SHAREDIR}/${BINNAME}-README
cd ${WRKSRC} && ${PAX} -rw baseq3 ${LIBDIR}
.if ${OPSYS} == "FreeBSD"
post-install:
${BRANDELF} -t Linux ${LIBDIR}/${BINNAME}
.endif
.include "../../mk/bsd.pkg.mk"
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