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# $NetBSD: Makefile,v 1.20 2016/07/16 00:03:36 markd Exp $
VERSION= 1.4.2
DISTNAME= solarus-${VERSION}-src
PKGNAME= ${DISTNAME:S/-src//1}
PKGREVISION= 1
CATEGORIES= games
MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
MAINTAINER= rodent@NetBSD.org
HOMEPAGE= http://www.solarus-games.org/solarus/
COMMENT= Open-source Zelda-like 2D game engine licensed under GPL
LICENSE= gnu-gpl-v3
WRKSRC= ${WRKDIR}/solarus-${VERSION}
USE_CMAKE= yes
USE_LANGUAGES= c c++
.include "../../mk/bsd.prefs.mk"
GCC_REQD+= 4.8
LDFLAGS.SunOS+= -lsocket -lnsl
pre-install:
rm ${WRKSRC}/include/solarus/EntityData.h.orig
.include "../../devel/physfs/buildlink3.mk"
.include "../../lang/LuaJIT2/buildlink3.mk"
LUA_VERSIONS_ACCEPTED= 51
BUILDLINK_API_DEPENDS.lua51+= lua51>=5.1.5
.include "../../lang/lua/buildlink3.mk"
.include "../../audio/libmodplug/buildlink3.mk"
.include "../../multimedia/libogg/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../audio/openal-soft/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL2_ttf+= SDL2_ttf>=2.0.12
.include "../../fonts/SDL2_ttf/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL2_image+= SDL2_image>=2.0.0
.include "../../graphics/SDL2_image/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL2+= SDL2>=2.0.1
.include "../../devel/SDL2/buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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