summaryrefslogtreecommitdiff
path: root/games/solarus/PLIST
blob: aa082ad9aaa2814b37b05baddd1ea5a322cac05f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
@comment $NetBSD: PLIST,v 1.2 2015/07/01 23:06:59 rodent Exp $
bin/solarus_run
include/solarus/Ability.h
include/solarus/AbilityInfo.h
include/solarus/Arguments.h
include/solarus/Camera.h
include/solarus/Common.h
include/solarus/CurrentQuest.h
include/solarus/Dialog.h
include/solarus/DialogBoxSystem.h
include/solarus/DialogResources.h
include/solarus/Drawable.h
include/solarus/EntityData.h
include/solarus/Equipment.h
include/solarus/EquipmentItem.h
include/solarus/EquipmentItemUsage.h
include/solarus/Game.h
include/solarus/GameCommand.h
include/solarus/GameCommands.h
include/solarus/KeysEffect.h
include/solarus/MainLoop.h
include/solarus/Map.h
include/solarus/MapData.h
include/solarus/MapLoader.h
include/solarus/QuestProperties.h
include/solarus/QuestResources.h
include/solarus/ResourceType.h
include/solarus/Savegame.h
include/solarus/SavegameConverterV1.h
include/solarus/Settings.h
include/solarus/SolarusFatal.h
include/solarus/Sprite.h
include/solarus/SpriteAnimation.h
include/solarus/SpriteAnimationDirection.h
include/solarus/SpriteAnimationSet.h
include/solarus/SpriteData.h
include/solarus/SpritePtr.h
include/solarus/StringResources.h
include/solarus/Timer.h
include/solarus/TimerPtr.h
include/solarus/Transition.h
include/solarus/TransitionFade.h
include/solarus/TransitionImmediate.h
include/solarus/TransitionScrolling.h
include/solarus/Treasure.h
include/solarus/config.h
include/solarus/config.h.in
include/solarus/containers/Grid.h
include/solarus/entities/AnimatedTilePattern.h
include/solarus/entities/Arrow.h
include/solarus/entities/Block.h
include/solarus/entities/Bomb.h
include/solarus/entities/Boomerang.h
include/solarus/entities/CarriedItem.h
include/solarus/entities/Chest.h
include/solarus/entities/CollisionMode.h
include/solarus/entities/Crystal.h
include/solarus/entities/CrystalBlock.h
include/solarus/entities/CustomEntity.h
include/solarus/entities/Destination.h
include/solarus/entities/Destructible.h
include/solarus/entities/Detector.h
include/solarus/entities/Door.h
include/solarus/entities/DynamicTile.h
include/solarus/entities/Enemy.h
include/solarus/entities/EnemyAttack.h
include/solarus/entities/EnemyReaction.h
include/solarus/entities/EntityType.h
include/solarus/entities/EntityTypeInfo.h
include/solarus/entities/Explosion.h
include/solarus/entities/Fire.h
include/solarus/entities/Ground.h
include/solarus/entities/GroundInfo.h
include/solarus/entities/Hero.h
include/solarus/entities/Hookshot.h
include/solarus/entities/Jumper.h
include/solarus/entities/Layer.h
include/solarus/entities/MapEntities.h
include/solarus/entities/MapEntity.h
include/solarus/entities/MapEntityPtr.h
include/solarus/entities/NonAnimatedRegions.h
include/solarus/entities/Npc.h
include/solarus/entities/ParallaxScrollingTilePattern.h
include/solarus/entities/Pickable.h
include/solarus/entities/SelfScrollingTilePattern.h
include/solarus/entities/Sensor.h
include/solarus/entities/Separator.h
include/solarus/entities/ShopTreasure.h
include/solarus/entities/SimpleTilePattern.h
include/solarus/entities/Stairs.h
include/solarus/entities/Stream.h
include/solarus/entities/StreamAction.h
include/solarus/entities/Switch.h
include/solarus/entities/Teletransporter.h
include/solarus/entities/Tile.h
include/solarus/entities/TilePattern.h
include/solarus/entities/TilePtr.h
include/solarus/entities/Tileset.h
include/solarus/entities/TilesetData.h
include/solarus/entities/TimeScrollingTilePattern.h
include/solarus/entities/Wall.h
include/solarus/hero/BackToSolidGroundState.h
include/solarus/hero/BoomerangState.h
include/solarus/hero/BowState.h
include/solarus/hero/CarryingState.h
include/solarus/hero/FallingState.h
include/solarus/hero/ForcedWalkingState.h
include/solarus/hero/FreeState.h
include/solarus/hero/FreezedState.h
include/solarus/hero/GrabbingState.h
include/solarus/hero/HeroSprites.h
include/solarus/hero/HookshotState.h
include/solarus/hero/HurtState.h
include/solarus/hero/JumpingState.h
include/solarus/hero/LiftingState.h
include/solarus/hero/PlayerMovementState.h
include/solarus/hero/PlungingState.h
include/solarus/hero/PullingState.h
include/solarus/hero/PushingState.h
include/solarus/hero/RunningState.h
include/solarus/hero/SpinAttackState.h
include/solarus/hero/StairsState.h
include/solarus/hero/State.h
include/solarus/hero/SwimmingState.h
include/solarus/hero/SwordLoadingState.h
include/solarus/hero/SwordSwingingState.h
include/solarus/hero/SwordTappingState.h
include/solarus/hero/TreasureState.h
include/solarus/hero/UsingItemState.h
include/solarus/hero/VictoryState.h
include/solarus/lowlevel/Color.h
include/solarus/lowlevel/Debug.h
include/solarus/lowlevel/FontResource.h
include/solarus/lowlevel/Geometry.h
include/solarus/lowlevel/Hq2xFilter.h
include/solarus/lowlevel/Hq3xFilter.h
include/solarus/lowlevel/Hq4xFilter.h
include/solarus/lowlevel/InputEvent.h
include/solarus/lowlevel/ItDecoder.h
include/solarus/lowlevel/Music.h
include/solarus/lowlevel/Output.h
include/solarus/lowlevel/PixelBits.h
include/solarus/lowlevel/PixelFilter.h
include/solarus/lowlevel/Point.h
include/solarus/lowlevel/Point.inl
include/solarus/lowlevel/QuestFiles.h
include/solarus/lowlevel/Random.h
include/solarus/lowlevel/Rectangle.h
include/solarus/lowlevel/Scale2xFilter.h
include/solarus/lowlevel/Size.h
include/solarus/lowlevel/Size.inl
include/solarus/lowlevel/Sound.h
include/solarus/lowlevel/SpcDecoder.h
include/solarus/lowlevel/Surface.h
include/solarus/lowlevel/SurfacePtr.h
include/solarus/lowlevel/System.h
include/solarus/lowlevel/TextSurface.h
include/solarus/lowlevel/Video.h
include/solarus/lowlevel/VideoMode.h
include/solarus/lowlevel/apple/AppleInterface.h
include/solarus/lowlevel/shaders/GLContext.h
include/solarus/lowlevel/shaders/GL_2DShader.h
include/solarus/lowlevel/shaders/GL_ARBShader.h
include/solarus/lowlevel/shaders/Shader.h
include/solarus/lowlevel/shaders/ShaderContext.h
include/solarus/lua/ExportableToLua.h
include/solarus/lua/ExportableToLuaPtr.h
include/solarus/lua/LuaContext.h
include/solarus/lua/LuaData.h
include/solarus/lua/LuaException.h
include/solarus/lua/LuaTools.h
include/solarus/lua/LuaTools.inl
include/solarus/lua/ScopedLuaRef.h
include/solarus/movements/CircleMovement.h
include/solarus/movements/FallingHeight.h
include/solarus/movements/FallingOnFloorMovement.h
include/solarus/movements/FollowMovement.h
include/solarus/movements/JumpMovement.h
include/solarus/movements/Movement.h
include/solarus/movements/PathFinding.h
include/solarus/movements/PathFindingMovement.h
include/solarus/movements/PathMovement.h
include/solarus/movements/PixelMovement.h
include/solarus/movements/PlayerMovement.h
include/solarus/movements/RandomMovement.h
include/solarus/movements/RandomPathMovement.h
include/solarus/movements/StraightMovement.h
include/solarus/movements/TargetMovement.h
include/solarus/third_party/hqx/common.h
include/solarus/third_party/hqx/hqx.h
include/solarus/third_party/snes_spc/SNES_SPC.h
include/solarus/third_party/snes_spc/SPC_CPU.h
include/solarus/third_party/snes_spc/SPC_DSP.h
include/solarus/third_party/snes_spc/SPC_Filter.h
include/solarus/third_party/snes_spc/blargg_common.h
include/solarus/third_party/snes_spc/blargg_config.h
include/solarus/third_party/snes_spc/blargg_endian.h
include/solarus/third_party/snes_spc/blargg_source.h
include/solarus/third_party/snes_spc/dsp.h
include/solarus/third_party/snes_spc/spc.h
lib/libsolarus.so