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# $NetBSD: Makefile,v 1.14 2020/11/05 09:08:15 ryoon Exp $
DISTNAME= widelands-build21-source
PKGNAME= widelands-21
PKGREVISION= 2
CATEGORIES= games
MASTER_SITES= https://launchpad.net/widelands/build${PKGVERSION_NOREV}/build${PKGVERSION_NOREV}/+download/
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://www.widelands.org/
COMMENT= Fantasy real-time strategy game inspired by Settlers II
LICENSE= gnu-gpl-v2
USE_CMAKE= yes
USE_TOOLS+= pkg-config
USE_TOOLS+= msgfmt msgmerge pkg-config xgettext
USE_LANGUAGES= c c++
# C++11
GCC_REQD+= 4.8
CONFIGURE_DIRS= build
CMAKE_ARG_PATH= ..
CMAKE_ARGS+= -DWL_INSTALL_BASEDIR=${PREFIX}
CMAKE_ARGS+= -DWL_INSTALL_DATADIR=${PREFIX}/share/widelands
BUILDLINK_TRANSFORM+= rm:-Werror=shadow
# too much spam from boost headers
BUILDLINK_TRANSFORM+= rm:-Wold-style-cast
BUILDLINK_TRANSFORM+= rm:-Wundef
PYTHON_FOR_BUILD_ONLY= yes
INSTALLATION_DIRS+= bin
INSTALLATION_DIRS+= share/doc/widelands
WRKSRC= ${WRKDIR}/${DISTNAME:S/-source//}
.include "../../mk/bsd.prefs.mk"
# XXX: The following trick might not work everywhere!
# Some systems, like Darwin, do not provide pgettext(),
# and devel/gettext-lib does not provide it either.
pre-configure:
.if ${OPSYS} != "Darwin"
${PRINTF} '#include <libintl.h>\n' > ${WRKSRC}/src/third_party/gettext/gettext.h
.endif
${MKDIR} ${WRKSRC}/build
post-install:
${MV} ${DESTDIR}${PREFIX}/widelands \
${DESTDIR}${PREFIX}/wl_create_spritesheet \
${DESTDIR}${PREFIX}/wl_map_object_info \
${DESTDIR}${PREFIX}/wl_map_info \
${DESTDIR}${PREFIX}/bin
${MV} ${DESTDIR}${PREFIX}/VERSION \
${DESTDIR}${PREFIX}/ChangeLog \
${DESTDIR}${PREFIX}/CREDITS \
${DESTDIR}${PREFIX}/COPYING \
${DESTDIR}${PREFIX}/share/doc/widelands
.include "../../audio/SDL2_mixer/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/boost-libs/buildlink3.mk"
.include "../../devel/gettext-lib/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../fonts/SDL2_ttf/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../graphics/SDL2_image/buildlink3.mk"
.include "../../graphics/glew/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../lang/python/pyversion.mk"
.include "../../sysutils/desktop-file-utils/buildlink3.mk"
.include "../../textproc/icu/buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"
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