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$NetBSD: patch-ae,v 1.1 2011/09/12 21:19:26 shattered Exp $
--- enemies.h.orig 1996-04-03 21:58:50.000000000 +0000
+++ enemies.h
@@ -62,7 +62,7 @@ extern const enemy_kind bomb2;
extern const enemy_kind cannon;
extern const enemy_kind pipe1;
extern const enemy_kind core;
-extern const enemy_kind pipe2;
+extern const enemy_kind pipe_2;
extern const enemy_kind rock;
extern const enemy_kind ring;
extern const enemy_kind enemy_m1;
@@ -209,10 +209,10 @@ inline void _enemy::hit_by_beam()
state = notuse;
}
else if (ek == &core){
- enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 3);
- enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 7);
- enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 1);
- enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 5);
+ enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 3);
+ enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 7);
+ enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 1);
+ enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 5);
enemies.make(&explosion, x>>SHIFT, y>>SHIFT);
state = notuse;
manage.destroyed_a_core();
@@ -304,7 +304,7 @@ inline int _enemy::realize()
inline int _enemy::is_pipe()
{
- return ((state != notuse) && ((ek == &pipe1) || (ek == &pipe2)));
+ return ((state != notuse) && ((ek == &pipe1) || (ek == &pipe_2)));
}
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