1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
$NetBSD: patch-y4mdenoise_Region2D.hh,v 1.1 2012/01/23 08:09:36 joerg Exp $
--- y4mdenoise/Region2D.hh.orig 2012-01-23 01:52:49.000000000 +0000
+++ y4mdenoise/Region2D.hh
@@ -381,7 +381,7 @@ Region2D<INDEX,SIZE>::Assign (Status_t &
assert (a_reStatus == g_kNoError);
// Assign the other region's extents to ourselves.
- Region2D<INDEX,SIZE>::Clear();
+ this->Clear();
for (typename REGION::ConstIterator itHere = a_rOther.Begin();
itHere != a_rOther.End();
++itHere)
@@ -754,7 +754,7 @@ Region2D<INDEX,SIZE>::FloodFill (Status_
a_rControl.m_oToDo.Assign (a_reStatus, *this);
if (a_reStatus != g_kNoError)
return;
- Region2D<INDEX,SIZE>::Clear();
+ this->Clear();
}
}
else
@@ -889,7 +889,7 @@ Region2D<INDEX,SIZE>::MakeBorder (Status
assert (a_reStatus == g_kNoError);
// Start with an empty region.
- Region2D<INDEX,SIZE>::Clear();
+ this->Clear();
// For every extent in the other region, add every surrounding
// extent. That creates a region that looks like the other region,
|