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$NetBSD: patch-libao2_ao_sun.c,v 1.2 2012/06/11 13:41:13 wiz Exp $
If AUDIO_GETBUFINFO is available, use it whenever possible in preference
to AUDIO_GETINFO. This should reduce playback CPU usage.
--- libao2/ao_sun.c.orig 2011-07-24 23:55:39.000000000 +0000
+++ libao2/ao_sun.c
@@ -40,6 +40,10 @@
#include <stropts.h>
#endif
+#ifndef AUDIO_GETBUFINFO
+#define AUDIO_GETBUFINFO AUDIO_GETINFO
+#endif
+
#include "config.h"
#include "mixer.h"
@@ -162,7 +166,7 @@ static int realtime_samplecounter_availa
goto error;
}
- if (ioctl(fd, AUDIO_GETINFO, &info)) {
+ if (ioctl(fd, AUDIO_GETBUFINFO, &info)) {
perror("rtsc: GETINFO1");
goto error;
}
@@ -183,7 +187,7 @@ static int realtime_samplecounter_availa
if (usec_delay > 200000)
break;
- if (ioctl(fd, AUDIO_GETINFO, &info)) {
+ if (ioctl(fd, AUDIO_GETBUFINFO, &info)) {
perror("rtsc: GETINFO2 failed");
goto error;
}
@@ -645,7 +649,7 @@ static int get_space(void){
}
#endif
- ioctl(audio_fd, AUDIO_GETINFO, &info);
+ ioctl(audio_fd, AUDIO_GETBUFINFO, &info);
#if !defined (__OpenBSD__) && !defined(__NetBSD__)
if (queued_bursts - info.play.eof > 2)
return 0;
@@ -681,7 +685,7 @@ static int play(void* data,int len,int f
// return: delay in seconds between first and last sample in buffer
static float get_delay(void){
audio_info_t info;
- ioctl(audio_fd, AUDIO_GETINFO, &info);
+ ioctl(audio_fd, AUDIO_GETBUFINFO, &info);
#if defined (__OpenBSD__) || defined(__NetBSD__)
return (float) info.play.seek/ (float)byte_per_sec ;
#else
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