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$NetBSD: patch-ai,v 1.1 2005/07/17 17:39:57 kristerw Exp $
--- hacks/glx/antmaze.c.orig Sun Jul 17 19:21:59 2005
+++ hacks/glx/antmaze.c Sun Jul 17 19:28:25 2005
@@ -975,6 +975,7 @@
/* fade out */
if(fadeoutspeed < -0.00001) {
+ GLfloat df[4];
if(fadeout <= 0.0) {
/* switch boards: rebuild old board, increment current */
@@ -985,20 +986,27 @@
fadeout += fadeoutspeed;
- GLfloat df[4] = {0.8*fadeout, 0.8*fadeout, 0.8*fadeout, 1.0};
+ df[0] = 0.8*fadeout;
+ df[1] = 0.8*fadeout;
+ df[2] = 0.8*fadeout;
+ df[3] = 1.0;
glLightfv(GL_LIGHT0, GL_DIFFUSE, df);
glLightfv(GL_LIGHT1, GL_DIFFUSE, df);
}
/* fade in */
if(fadeoutspeed > 0.0001) {
+ GLfloat df[4];
fadeout += fadeoutspeed;
if(fadeout >= 1.0) {
fadeout = 1.0;
fadeoutspeed = 0.0;
entroducing = 12;
}
- GLfloat df[4] = {0.8*fadeout, 0.8*fadeout, 0.8*fadeout, 1.0};
+ df[0] = 0.8*fadeout;
+ df[1] = 0.8*fadeout;
+ df[2] = 0.8*fadeout;
+ df[3] = 1.0;
glLightfv(GL_LIGHT0, GL_DIFFUSE, df);
glLightfv(GL_LIGHT1, GL_DIFFUSE, df);
}
@@ -1159,7 +1167,7 @@
/* difference */
double dx = antpath[i][part[i]][0] - antposition[i][0];
double dz = - antpath[i][part[i]][1] + antposition[i][1];
- double theta, ideal;
+ double theta, ideal, dt;
if(dz > EPSILON)
theta = atan(dz/dx);
@@ -1171,7 +1179,7 @@
ideal += Pi;
/* compute correction */
- double dt = sign(ideal) * min(fabs(ideal), PI/90.0);
+ dt = sign(ideal) * min(fabs(ideal), PI/90.0);
antdirection[i] += dt;
if(antdirection[i] > 2.0*PI)
antdirection[i] = 0.0;
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