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-rw-r--r--s/balance.h69
1 files changed, 47 insertions, 22 deletions
diff --git a/s/balance.h b/s/balance.h
index cafae11..0ad2647 100644
--- a/s/balance.h
+++ b/s/balance.h
@@ -1,4 +1,4 @@
-// balance.h
+//@file balance.h
/**
* Copyright (C) 2008 10gen Inc.
@@ -24,7 +24,16 @@
#include "balancer_policy.h"
namespace mongo {
-
+
+ /**
+ * The balancer is a background task that tries to keep the number of chunks across all servers of the cluster even. Although
+ * every mongos will have one balancer running, only one of them will be active at the any given point in time. The balancer
+ * uses a 'DistributedLock' for that coordination.
+ *
+ * The balancer does act continuously but in "rounds". At a given round, it would decide if there is an imbalance by
+ * checking the difference in chunks between the most and least loaded shards. It would issue a request for a chunk
+ * migration per round, if it found so.
+ */
class Balancer : public BackgroundJob {
public:
Balancer();
@@ -34,47 +43,63 @@ namespace mongo {
virtual void run();
- virtual string name() { return "Balancer"; }
+ virtual string name() const { return "Balancer"; }
private:
typedef BalancerPolicy::ChunkInfo CandidateChunk;
typedef shared_ptr<CandidateChunk> CandidateChunkPtr;
+ // hostname:port of my mongos
+ string _myid;
+
+ // time the Balancer started running
+ time_t _started;
+
+ // number of moved chunks in last round
+ int _balancedLastTime;
+
+ // decide which chunks to move; owned here.
+ BalancerPolicy* _policy;
+
+ /**
+ * Checks that the balancer can connect to all servers it needs to do its job.
+ *
+ * @return true if balancing can be started
+ *
+ * This method throws on a network exception
+ */
+ bool _init();
+
/**
- * Gathers all the necessary information about shards and chunks, and
- * decides whether there are candidate chunks to be moved.
+ * Gathers all the necessary information about shards and chunks, and decides whether there are candidate chunks to
+ * be moved.
+ *
+ * @param conn is the connection with the config server(s)
+ * @param candidateChunks (IN/OUT) filled with candidate chunks, one per collection, that could possibly be moved
*/
void _doBalanceRound( DBClientBase& conn, vector<CandidateChunkPtr>* candidateChunks );
/**
- * Execute the chunk migrations described in 'candidateChunks' and
- * returns the number of chunks effectively moved.
+ * Issues chunk migration request, one at a time.
+ *
+ * @param candidateChunks possible chunks to move
+ * @return number of chunks effectively moved
*/
int _moveChunks( const vector<CandidateChunkPtr>* candidateChunks );
/**
- * Check the health of the master configuration server
+ * Marks this balancer as being live on the config server(s).
+ *
+ * @param conn is the connection with the config server(s)
*/
- void _ping();
void _ping( DBClientBase& conn );
/**
- * @return true if everything is ok
+ * @return true if all the servers listed in configdb as being shards are reachable and are distinct processes
*/
bool _checkOIDs();
- // internal state
-
- string _myid; // hostname:port of my mongos
- time_t _started; // time Balancer starte running
- int _balancedLastTime; // number of moved chunks in last round
- BalancerPolicy* _policy; // decide which chunks to move; owned here.
-
- // non-copyable, non-assignable
-
- Balancer(const Balancer&);
- Balancer operator=(const Balancer&);
};
-
+
extern Balancer balancer;
}