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+/* hashtab.h
+
+ Simple, fixed size hash table. Darn simple.
+
+ Uses a contiguous block of memory, so you can put it in a memory mapped file very easily.
+*/
+
+/* Copyright 2009 10gen Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "../stdafx.h"
+#include <map>
+
+namespace mongo {
+
+#pragma pack(1)
+
+ /* you should define:
+
+ int Key::hash() return > 0 always.
+ */
+
+ template <
+ class Key,
+ class Type
+ >
+ class HashTable : boost::noncopyable {
+ public:
+ const char *name;
+ struct Node {
+ int hash;
+ Key k;
+ Type value;
+ bool inUse() {
+ return hash != 0;
+ }
+ void setUnused() {
+ hash = 0;
+ }
+ } *nodes;
+ int n;
+ int maxChain;
+
+ int _find(const Key& k, bool& found) {
+ found = false;
+ int h = k.hash();
+ int i = h % n;
+ int start = i;
+ int chain = 0;
+ int firstNonUsed = -1;
+ while ( 1 ) {
+ if ( !nodes[i].inUse() ) {
+ if ( firstNonUsed < 0 )
+ firstNonUsed = i;
+ }
+
+ if ( nodes[i].hash == h && nodes[i].k == k ) {
+ if ( chain >= 200 )
+ out() << "warning: hashtable " << name << " long chain " << endl;
+ found = true;
+ return i;
+ }
+ chain++;
+ i = (i+1) % n;
+ if ( i == start ) {
+ // shouldn't get here / defensive for infinite loops
+ out() << "error: hashtable " << name << " is full n:" << n << endl;
+ return -1;
+ }
+ if( chain >= maxChain ) {
+ if ( firstNonUsed >= 0 )
+ return firstNonUsed;
+ out() << "error: hashtable " << name << " max chain n:" << n << endl;
+ return -1;
+ }
+ }
+ }
+
+ public:
+ /* buf must be all zeroes on initialization. */
+ HashTable(void *buf, int buflen, const char *_name) : name(_name) {
+ int m = sizeof(Node);
+ // out() << "hashtab init, buflen:" << buflen << " m:" << m << endl;
+ n = buflen / m;
+ if ( (n & 1) == 0 )
+ n--;
+ maxChain = (int) (n * 0.05);
+ nodes = (Node *) buf;
+
+ assert( sizeof(Node) == 628 );
+ //out() << "HashTable() " << _name << " sizeof(node):" << sizeof(Node) << " n:" << n << endl;
+ }
+
+ Type* get(const Key& k) {
+ bool found;
+ int i = _find(k, found);
+ if ( found )
+ return &nodes[i].value;
+ return 0;
+ }
+
+ void kill(const Key& k) {
+ bool found;
+ int i = _find(k, found);
+ if ( i >= 0 && found ) {
+ nodes[i].k.kill();
+ nodes[i].setUnused();
+ }
+ }
+/*
+ void drop(const Key& k) {
+ bool found;
+ int i = _find(k, found);
+ if ( i >= 0 && found ) {
+ nodes[i].setUnused();
+ }
+ }
+*/
+ /** returns false if too full */
+ bool put(const Key& k, const Type& value) {
+ bool found;
+ int i = _find(k, found);
+ if ( i < 0 )
+ return false;
+ if ( !found ) {
+ nodes[i].k = k;
+ nodes[i].hash = k.hash();
+ }
+ else {
+ assert( nodes[i].hash == k.hash() );
+ }
+ nodes[i].value = value;
+ return true;
+ }
+
+ typedef void (*IteratorCallback)( const Key& k , Type& v );
+
+ void iterall( IteratorCallback callback ){
+ for ( int i=0; i<n; i++ ){
+ if ( ! nodes[i].inUse() )
+ continue;
+ callback( nodes[i].k , nodes[i].value );
+ }
+ }
+
+ };
+
+#pragma pack()
+
+} // namespace mongo