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/*
* Copyright (c) 1997 Silicon Graphics, Inc. All Rights Reserved.
* Copyright (c) 2009 Aconex. All Rights Reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#ifndef _GRIDOBJ_H_
#define _GRIDOBJ_H_
#include "baseobj.h"
#include "defaultobj.h"
#include <QtCore/QVector>
struct GridItem
{
ViewObj *_item;
int _row;
int _col;
};
typedef QList<GridItem> GridList;
class GridObj : public BaseObj
{
protected:
int _minDepth;
int _minWidth;
int _width;
int _depth;
GridList _list;
QVector<int> _rowDepth;
QVector<int> _colWidth;
bool _finished;
DefaultObj _defs;
static int theDefRowDepth;
static int theDefColWidth;
public:
virtual ~GridObj();
GridObj(bool onFlag,
const DefaultObj &defaults,
int x, int y,
int cols = 1, int rows = 1,
GridObj::Alignment align = GridObj::center);
DefaultObj * defs() { return & _defs; }
int numObj() const
{ return _list.size(); }
int minDepth() const
{ return _minDepth; }
int minWidth() const
{ return _minWidth; }
int rows() const
{ return _rowDepth.size(); }
int cols() const
{ return _colWidth.size(); }
// Local changes
int &minDepth()
{ return _minDepth; }
int &minWidth()
{ return _minWidth; }
virtual int width() const
{ return _width; }
virtual int depth() const
{ return _depth; }
virtual void setTran(float xTran, float zTran, int width, int depth);
void addObj(ViewObj *obj, int col, int row);
virtual void finishedAdd();
// Output
virtual void display(QTextStream& os) const;
virtual const char* name() const
{ return "Grid"; }
friend QTextStream& operator<<(QTextStream& os, GridObj const& rhs);
protected:
void add(Modulate *mod);
private:
GridObj();
GridObj(GridObj const &);
GridObj const& operator=(GridObj const &);
};
#endif /* _GRIDOBJ_H_ */
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