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Source: haskell-openglraw
Maintainer: Debian Haskell Group <pkg-haskell-maintainers@lists.alioth.debian.org>
Uploaders: Joachim Breitner <nomeata@debian.org>
Priority: extra
Section: haskell
Build-Depends: debhelper (>= 9),
cdbs,
haskell-devscripts (>= 0.9),
ghc,
ghc-prof,
libgl1-mesa-dev | libgl-dev,
Build-Depends-Indep: ghc-doc,
Standards-Version: 3.9.4
Homepage: http://hackage.haskell.org/package/OpenGLRaw
Vcs-Browser: http://darcs.debian.org/cgi-bin/darcsweb.cgi?r=pkg-haskell/haskell-openglraw
Vcs-Darcs: http://darcs.debian.org/pkg-haskell/haskell-openglraw
Package: libghc-openglraw-dev
Architecture: any
Depends: ${haskell:Depends},
${shlibs:Depends},
${misc:Depends},
libgl1-mesa-dev | libgl-dev,
Recommends: ${haskell:Recommends},
Suggests: ${haskell:Suggests},
Provides: ${haskell:Provides},
Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb}
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
intended as a basis for a nicer interface. OpenGLRaw offers access to all
necessary functions, tokens and types plus a general facility for loading
extension entries. The module hierarchy closely mirrors the naming structure
of the OpenGL extensions, making it easy to find the right module to import.
.
${haskell:Blurb}
Package: libghc-openglraw-prof
Architecture: any
Depends: ${haskell:Depends},
${misc:Depends},
Recommends: ${haskell:Recommends},
Suggests: ${haskell:Suggests},
Provides: ${haskell:Provides},
Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb}
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
intended as a basis for a nicer interface. OpenGLRaw offers access to all
necessary functions, tokens and types plus a general facility for loading
extension entries. The module hierarchy closely mirrors the naming structure
of the OpenGL extensions, making it easy to find the right module to import.
.
${haskell:Blurb}
Package: libghc-openglraw-doc
Architecture: all
Section: doc
Depends: ${misc:Depends},
${haskell:Depends},
Recommends: ${haskell:Recommends},
Suggests: ${haskell:Suggests},
Description: Raw binding for the OpenGL graphics system${haskell:ShortBlurb}
OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots
of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
intended as a basis for a nicer interface. OpenGLRaw offers access to all
necessary functions, tokens and types plus a general facility for loading
extension entries. The module hierarchy closely mirrors the naming structure
of the OpenGL extensions, making it easy to find the right module to import.
.
${haskell:Blurb}
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