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using System;
class TestUnary
{
static void Foo (Action<int> a)
{
}
static void Bar ()
{
Foo (str => ++str);
}
}
class Program
{
static void Foo (Action<string> a)
{
a ("action");
}
static T Foo<T> (Func<string, T> f)
{
return f ("function");
}
static string Bar ()
{
return Foo (str => str.ToLower ());
}
public static void Main ()
{
var str = Foo (s => s);
Console.WriteLine (str);
Foo (s => Console.WriteLine (s));
}
}
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