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|
{*****************************************************************************}
{
This file is part of the Free Pascal's "Free Components Library".
Copyright (c) 2005 by Giulio Bernardi
This file contains classes used to quantize images.
See the file COPYING.FPC, included in this distribution,
for details about the copyright.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
}
{*****************************************************************************}
{$mode objfpc}{$h+}
unit FPQuantizer;
interface
uses sysutils, classes, fpimage, fpcolhash;
type
FPQuantizerException = class (exception);
type
TFPQuantizerProgressEvent = procedure (Sender: TObject; Stage: TFPImgProgressStage; PercentDone: Byte;
const Msg: AnsiString; var Continue : Boolean) of object;
type
TFPColorQuantizer = class
private
FOnProgress : TFPQuantizerProgressEvent;
protected
FColNum : longword;
FSupportsAlpha : boolean;
FImages : array of TFPCustomImage;
FCount : integer;
function InternalQuantize : TFPPalette; virtual; abstract;
procedure SetColNum(AColNum : longword); virtual;
procedure Progress (Sender: TObject; Stage: TFPImgProgressStage; PercentDone: Byte; const Msg: AnsiString; var Continue : Boolean); virtual;
function GetImage(Index : integer) : TFPCustomImage;
procedure SetImage(Index : integer; const Img : TFPCustomImage);
procedure SetCount(Value : integer);
public
property OnProgress : TFPQuantizerProgressEvent read FOnProgress write FOnProgress;
property Images[Index : integer] : TFPCustomImage read GetImage write SetImage;
property Count : integer read FCount write SetCount;
property ColorNumber : longword read FColNum write SetColNum;
property SupportsAlpha : boolean read FSupportsAlpha;
procedure Clear;
procedure Add(const Img : TFPCustomImage);
function Quantize : TFPPalette;
constructor Create; virtual;
destructor Destroy; override;
end;
type
POctreeQNode = ^TOctreeQNode;
TOctreeQChilds = array[0..7] of POctreeQNode;
TOctreeQNode = record
isleaf : boolean;
count : longword;
R, G, B : longword;
Next : POctreeQNode; //used in the reduction list.
Childs : TOctreeQChilds;
end;
type
TFPOctreeQuantizer = class(TFPColorQuantizer)
private
Root : POctreeQNode;
ReductionList : TOctreeQChilds;
LeafTot, MaxLeaf : longword;
percent : byte; { these values are used to call OnProgress event }
percentinterval : longword;
percentacc : longword;
FContinue : boolean;
procedure DisposeNode(var Node : POctreeQNode);
procedure AddColor(var Node : POctreeQNode; const R, G, B, Level : byte);
procedure AddToPalette(var Node : POctreeQNode; Palette : TFPPalette; var Current : integer);
procedure Reduce;
function BuildPalette : TFPPalette;
protected
function InternalQuantize : TFPPalette; override;
public
end;
type
TMCBox = record
total, startindex, endindex : longword;
end;
const mcSlow = 0;
mcNormal = 1;
mcFast = 2;
type
TFPMedianCutQuantizer = class(TFPColorQuantizer)
private
HashTable, palcache : TFPColorHashTable;
arr : TFPColorWeightArray;
boxes : array of TMCBox;
Used : integer;
percent : byte; { these values are used to call OnProgress event }
percentinterval : longword;
percentacc : longword;
FContinue : boolean;
FMode : byte;
function ColorCompare(const c1, c2 : TFPPackedColor; const Dim : byte) : shortint;
function FindLargestDimension(const Box : TMCBox) : byte;
procedure QuickSort(const l, r : integer; const Dim : byte);
procedure QuickSortBoxes(const l, r : integer);
function MeanBox(const box : TMCBox) : TFPColor;
function BuildPalette : TFPPalette;
procedure SetMode(const Amode : byte);
function MaskColor(const col : TFPColor) : TFPColor;
protected
function InternalQuantize : TFPPalette; override;
public
constructor Create; override;
property Mode : byte read FMode write SetMode;
end;
implementation
function RGB2FPColor(const R, G, B : longword) : TFPColor;
begin
Result.Red:=(R shl 8) + R;
Result.Green:=(G shl 8) + G;
Result.Blue:=(B shl 8) + B;
Result.Alpha := AlphaOpaque;
end;
{ TFPColorQuantizer }
function TFPColorQuantizer.Quantize : TFPPalette;
begin
Result:=InternalQuantize;
end;
constructor TFPColorQuantizer.Create;
begin
FSupportsAlpha:=false;
FColNum:=256; //default setting.
FCount:=0;
setlength(FImages,0);
end;
destructor TFPColorQuantizer.Destroy;
begin
Setlength(FImages,0);
inherited Destroy;
end;
procedure TFPColorQuantizer.SetColNum(AColNum : longword);
begin
if AColNum<2 then
raise FPQuantizerException.Create('Invalid color depth: '+IntToStr(AColNum));
FColNum:=AColNum;
end;
procedure TFPColorQuantizer.Progress(Sender: TObject; Stage: TFPImgProgressStage; PercentDone: Byte; const Msg: AnsiString; var Continue : Boolean);
begin
if Assigned(FOnProgress) then
FOnProgress(Sender,Stage,PercentDone,Msg,Continue);
end;
function TFPColorQuantizer.GetImage(Index : integer) : TFPCustomImage;
begin
if Index>=FCount then
raise FPQuantizerException.Create('Invalid image index: '+IntToStr(Index));
Result:=FImages[index];
end;
procedure TFPColorQuantizer.SetImage(Index : integer; const Img : TFPCustomImage);
begin
if Index>=FCount then
raise FPQuantizerException.Create('Invalid image index: '+IntToStr(Index));
FImages[Index]:=Img;
end;
procedure TFPColorQuantizer.SetCount(Value : integer);
var old, i : integer;
begin
old:=FCount;
setlength(FImages,Value);
for i:=old to Value-1 do
FImages[i]:=nil;
FCount:=Value;
end;
procedure TFPColorQuantizer.Clear;
begin
setlength(FImages,0);
FCount:=0;
end;
procedure TFPColorQuantizer.Add(const Img : TFPCustomImage);
var i : integer;
begin
{ Find first unused slot }
for i:=0 to FCount-1 do
if FImages[i]=nil then
begin
Fimages[i]:=Img;
exit;
end;
{ If we reached this point there are no unused slot: let's enlarge the array }
SetCount(Fcount+1);
FImages[FCount-1]:=Img;
end;
{ TFPOctreeQuantizer }
const Mask : array[0..7] of byte = ($80, $40, $20, $10, $08, $04, $02, $01);
procedure TFPOctreeQuantizer.AddColor(var Node : POctreeQNode; const R, G, B, Level : byte);
var index, shift : byte;
begin
if Node=nil then
begin
Node:=getmem(sizeof(TOctreeQNode));
if Node=nil then
raise FPQuantizerException.Create('Out of memory');
FillByte(Node^,sizeof(TOctreeQNode),0);
if level=7 then
begin
Node^.isleaf:=true;
inc(LeafTot); { we just created a new leaf }
end
else
begin { we don't put leaves in reduction list since this is unuseful }
Node^.isleaf:=false;
Node^.Next:=ReductionList[level]; { added on top of the reduction list for its level }
ReductionList[level]:=Node;
end;
end;
if Node^.isleaf then
begin
inc(Node^.R,R);
inc(Node^.G,G);
inc(Node^.B,B);
inc(Node^.count);
end
else
begin
shift:=7-level;
index:=((R and mask[level]) shr shift) shl 2;
index:=index+((G and mask[level]) shr shift) shl 1;
index:=index+((B and mask[level]) shr shift);
AddColor(Node^.Childs[index],R,G,B,Level+1);
end;
end;
procedure TFPOctreeQuantizer.DisposeNode(var Node : POctreeQNode);
var i : integer;
begin
if Node=nil then exit;
if not (Node^.isleaf) then
for i:=0 to 7 do
if Node^.childs[i]<>nil then
DisposeNode(Node^.childs[i]);
FreeMem(Node);
Node:=nil;
end;
procedure TFPOctreeQuantizer.Reduce;
var i : integer;
Node : POctreeQNode;
begin
i:=6; { level 7 nodes don't have childs, start from 6 and go backward }
while ((i>0) and (ReductionList[i]=nil)) do
dec(i);
{ remove this node from the list}
Node:=ReductionList[i];
ReductionList[i]:=Node^.Next;
for i:=0 to 7 do
if Node^.childs[i]<>nil then
begin
inc(Node^.count,Node^.childs[i]^.count);
inc(Node^.r,Node^.childs[i]^.r);
inc(Node^.g,Node^.childs[i]^.g);
inc(Node^.b,Node^.childs[i]^.b);
DisposeNode(Node^.childs[i]);
dec(LeafTot);
end;
Node^.isleaf:=true;
inc(LeafTot); { this node is now a leaf! }
end;
procedure TFPOctreeQuantizer.AddToPalette(var Node : POctreeQNode; Palette : TFPPalette; var Current : integer);
var i : byte;
begin
if not FContinue then exit;
if Node^.isleaf then
begin
if (current >= LeafTot) then
raise FPQuantizerException.Create('Octree Quantizer internal error: palette index too high.');
Node^.r:= Node^.r div Node^.count;
Node^.g:= Node^.g div Node^.count;
Node^.b:= Node^.b div Node^.count;
Palette.Color[Current]:=RGB2FPColor(Node^.r,Node^.g,Node^.b);
inc(current);
{ ************************************************ }
inc(percentacc);
if percentacc>=percentinterval then
begin
dec(percentacc,percentinterval);
inc(percent);
Progress(self,psRunning,percent,'',FContinue);
end;
{ ************************************************ }
end
else
for i:=0 to 7 do
if Node^.childs[i]<>nil then
AddToPalette(Node^.childs[i],Palette,Current);
end;
function TFPOctreeQuantizer.BuildPalette : TFPPalette;
var pal : TFPPalette;
i : integer;
begin
if Root=nil then exit;
pal:=TFPPalette.Create(LeafTot);
i:=0;
try
AddToPalette(Root,pal,i);
except
pal.Free;
pal:=nil;
raise;
end;
if not FContinue then
begin
pal.Free;
pal:=nil;
end;
Result:=pal;
end;
function TFPOctreeQuantizer.InternalQuantize : TFPPalette;
var i, j, k : integer;
color : TFPColor;
begin
Root:=nil;
for i:=0 to high(ReductionList) do
ReductionList[i]:=nil;
LeafTot:=0;
MaxLeaf:=FColNum;
{ ************************************************************** }
{ set up some values useful when calling OnProgress event }
{ number of operations is: }
{ width*heigth for population }
{ initial palette count - final palette count for reduction }
{ final palette count for building the palette }
{ total: width*heigth+initial palette count. }
{ if source image doesn't have a palette assume palette count as }
{ width*height (worst scenario) if it is < 2^24, or 2^24 else }
percentinterval:=0;
percentacc:=0;
for i:=0 to FCount-1 do
if FImages[i]<>nil then
begin
percentinterval:=percentinterval+FImages[i].Width*FImages[i].Height;
if FImages[i].UsePalette then
percentacc:=percentacc+FImages[i].Palette.Count
else
percentacc:=percentacc+FImages[i].Width*FImages[i].Height;
end;
if percentacc>$1000000 then percentacc:=$1000000;
percentinterval:=(percentacc+percentinterval) div 100; { how many operations for 1% }
if percentinterval=0 then percentinterval:=$FFFFFFFF; { it's quick, call progress only when starting and ending }
percent:=0;
percentacc:=0;
FContinue:=true;
Progress (self,psStarting,0,'',FContinue);
Result:=nil;
if not FContinue then exit;
{ ************************************************************** }
{ populate the octree with colors }
try
for k:=0 to FCount-1 do
if FImages[k]<>nil then
for j:=0 to FImages[k].Height-1 do
for i:=0 to FImages[k].Width-1 do
begin
Color:=FImages[k][i,j];
AddColor(Root,(Color.Red and $FF00) shr 8,(Color.Green and $FF00) shr 8,(Color.Blue and $FF00) shr 8,0);
{ ************************************************* }
inc(percentacc);
if percentacc>=percentinterval then
begin
dec(percentacc,percentinterval);
inc(percent);
Progress(self,psRunning,percent,'',FContinue);
if not FContinue then exit;
end;
{ ************************************************* }
end;
{ reduce number of colors until it is <= MaxLeaf }
while LeafTot > MaxLeaf do
begin
Reduce;
{ ************************************************* }
inc(percentacc);
if percentacc>=percentinterval then
begin
dec(percentacc,percentinterval);
inc(percent);
Progress(self,psRunning,percent,'',FContinue);
if not FContinue then exit;
end;
{ ************************************************* }
end;
{ build the palette }
Result:=BuildPalette;
if FContinue then Progress (self,psEnding,100,'',FContinue);
finally
DisposeNode(Root);
end;
end;
{ TFPMedianCutQuantizer }
const DIM_ALPHA = 0;
DIM_RED = 1;
DIM_GREEN = 2;
DIM_BLUE = 3;
constructor TFPMedianCutQuantizer.Create;
begin
inherited Create;
FSupportsAlpha:=true;
FMode:=mcNormal;
end;
procedure TFPMedianCutQuantizer.SetMode(const Amode : byte);
begin
if not (Amode in [mcSlow,mcNormal,mcFast]) then
raise FPQuantizerException.Create('Invalid quantizer mode: '+IntToStr(Amode));
FMode:=Amode;
end;
function TFPMedianCutQuantizer.FindLargestDimension(const Box : TMCBox) : byte;
var i : longword;
col : TFPPackedColor;
maxa, mina, maxr, minr, maxg, ming, maxb, minb : byte;
begin
maxa:=0; maxr:=0; maxg:=0; maxb:=0;
mina:=$FF; minr:=$FF; ming:=$FF; minb:=$FF;
for i:=box.startindex to box.endindex do
begin
col:=arr[i]^.Col;
if col.A<mina then mina:=col.A;
if col.A>maxa then maxa:=col.A;
if col.R<minr then minr:=col.R;
if col.R>maxr then maxr:=col.R;
if col.G<ming then ming:=col.G;
if col.G>maxg then maxg:=col.G;
if col.B<minb then minb:=col.B;
if col.B>maxb then maxb:=col.B;
end;
maxa:=maxa-mina;
maxr:=maxr-minr;
maxg:=maxg-ming;
maxb:=maxb-minb;
if ((maxa>maxr) and (maxa>maxg) and (maxa>maxb)) then Result:=DIM_ALPHA
else if ((maxr>maxa) and (maxr>maxg) and (maxr>maxb)) then Result:=DIM_RED
else if ((maxg>maxa) and (maxg>maxr) and (maxg>maxb)) then Result:=DIM_GREEN
else Result:=DIM_BLUE;
end;
function TFPMedianCutQuantizer.ColorCompare(const c1, c2 : TFPPackedColor; const Dim : byte) : shortint;
var tmp : integer;
begin
case Dim of
DIM_ALPHA : tmp:=(c1.A-c2.A);
DIM_RED : tmp:=(c1.R-c2.R);
DIM_GREEN : tmp:=(c1.G-c2.G);
DIM_BLUE : tmp:=(c1.B-c2.B)
else raise FPQuantizerException.Create('Invalid dimension: '+IntToStr(Dim));
end;
if tmp>0 then Result:=1
else if tmp<0 then Result:=-1
else Result:=0;
end;
procedure TFPMedianCutQuantizer.QuickSort(const l, r : integer; const Dim : byte);
var i, j : integer;
pivot, temp : PFPColorWeight;
begin
if l<r then
begin
pivot:=arr[l];
i:=l+1;
j:=r;
repeat
while ((i<=r) and (ColorCompare(arr[i]^.Col,pivot^.Col,dim)<=0)) do
inc(i);
while (ColorCompare(arr[j]^.Col,pivot^.Col,dim)=1) do
dec(j);
if i<j then
begin
temp:=arr[i];
arr[i]:=arr[j];
arr[j]:=temp;
end;
until i > j;
{ don't swap if they are equal }
if ColorCompare(arr[j]^.Col,pivot^.Col,dim)<>0 then
begin
arr[l]:=arr[j];
arr[j]:=pivot;
end;
Quicksort(l,j-1,dim);
Quicksort(i,r,dim);
end;
end;
procedure TFPMedianCutQuantizer.QuickSortBoxes(const l, r : integer);
var i, j : integer;
pivot, temp : TMCBox;
begin
if l<r then
begin
pivot:=boxes[l];
i:=l+1;
j:=r;
repeat
while ((i<=r) and (boxes[i].total>=pivot.total)) do
inc(i);
while (boxes[j].total<pivot.total) do
dec(j);
if i<j then
begin
temp:=boxes[i];
boxes[i]:=boxes[j];
boxes[j]:=temp;
end;
until i > j;
{ don't swap if they are equal }
if boxes[j].total<>pivot.total then
begin
boxes[l]:=boxes[j];
boxes[j]:=pivot;
end;
QuicksortBoxes(l,j-1);
QuicksortBoxes(i,r);
end;
end;
function TFPMedianCutQuantizer.MeanBox(const box : TMCBox) : TFPColor;
var tota,totr,totg,totb, pixcount : longword;
i : integer;
col : TFPPackedColor;
fpcol : TFPColor;
begin
tota:=0; totr:=0; totg:=0; totb:=0; pixcount:=0;
for i:=box.startindex to box.endindex do
begin
tota:=tota+(arr[i]^.Col.A*arr[i]^.Num);
totr:=totr+(arr[i]^.Col.R*arr[i]^.Num);
totg:=totg+(arr[i]^.Col.G*arr[i]^.Num);
totb:=totb+(arr[i]^.Col.B*arr[i]^.Num);
inc(pixcount,arr[i]^.Num);
end;
tota:=round(tota / pixcount);
totr:=round(totr / pixcount);
totg:=round(totg / pixcount);
totb:=round(totb / pixcount);
if tota>$FF then tota:=$FF;
if totr>$FF then totr:=$FF;
if totg>$FF then totg:=$FF;
if totb>$FF then totb:=$FF;
col.a:=tota;
col.r:=totr;
col.g:=totg;
col.b:=totb;
fpcol:=Packed2FPColor(col);
if palcache.Get(fpcol)<>nil then { already found, try the middle color }
begin
fpcol:=Packed2FPColor(arr[(box.startindex+box.endindex) div 2]^.Col);
if palcache.Get(fpcol)<>nil then { already found, try the first unused color }
for i:=box.startindex to box.endindex do
begin
col.a:=arr[i]^.Col.A;
col.r:=arr[i]^.Col.R;
col.g:=arr[i]^.Col.G;
col.b:=arr[i]^.Col.B;
fpcol:=Packed2FPColor(col);
if palcache.Get(fpcol)=nil then break;
end;
end;
palcache.Insert(fpcol,nil);
Result:=fpcol;
end;
function TFPMedianCutQuantizer.BuildPalette : TFPPalette;
var pal : TFPPalette;
i : integer;
begin
pal:=TFPPalette.Create(Used);
try
palcache:=TFPColorHashTable.Create;
try
for i:=0 to Used-1 do
begin
pal.Color[i]:=MeanBox(boxes[i]);
{ ************************************************* }
inc(percentacc);
if percentacc>=percentinterval then
begin
percentacc:=percentacc mod percentinterval;
inc(percent);
Progress(self,psRunning,percent,'',FContinue);
if not FContinue then exit;
end;
{ ************************************************* }
end
finally
palcache.Free;
end;
except
pal.Free;
raise;
end;
Result:=pal;
end;
{ slow mode: no filtering
normal mode: 8 bit r, 6 bit g, 6 bit b
fast mode: 5 bit r, 5 bit g, 5 bit b }
const mask_r_normal = $FFFF;
mask_g_normal = $FCFC;
mask_b_normal = $FCFC;
mask_r_fast = $F8F8;
mask_g_fast = $F8F8;
mask_b_fast = $F8F8;
function TFPMedianCutQuantizer.MaskColor(const col : TFPColor) : TFPColor;
begin
case FMode of
mcNormal:
begin
Result.Red:=Col.Red and mask_r_normal;
Result.Green:=Col.Green and mask_g_normal;
Result.Blue:=Col.Blue and mask_b_normal;
end;
mcFast:
begin
Result.Red:=Col.Red and mask_r_fast;
Result.Green:=Col.Green and mask_g_fast;
Result.Blue:=Col.Blue and mask_b_fast;
end
else Result:=Col;
end;
end;
function TFPMedianCutQuantizer.InternalQuantize : TFPPalette;
var box : ^TMCBox;
i, j, k : integer;
dim : byte;
boxpercent : longword;
begin
HashTable:=TFPColorHashTable.Create;
try
{ *****************************************************************************
Operations:
width*height of each image (populate the hash table)
number of desired colors for the box creation process (this should weight as the previous step)
number of desired colors for building the palette.
}
percentinterval:=0;
for k:=0 to FCount-1 do
if FImages[k]<>nil then
percentinterval:=percentinterval+FImages[k].Height*FImages[k].Width;
boxpercent:=percentinterval div FColNum;
percentinterval:=percentinterval*2+FColNum;
percentinterval:=percentinterval div 100; { how many operations for 1% }
if percentinterval=0 then percentinterval:=$FFFFFFFF; { it's quick, call progress only when starting and ending }
percent:=0;
percentacc:=0;
FContinue:=true;
Progress (self,psStarting,0,'',FContinue);
if not FContinue then exit;
{ ***************************************************************************** }
{ For every color in the images, count how many pixels use it}
for k:=0 to FCount-1 do
if FImages[k]<>nil then
for j:=0 to FImages[k].Height-1 do
for i:=0 to FImages[k].Width-1 do
begin
HashTable.Add(MaskColor(FImages[k][i,j]),1);
{ ************************************************* }
inc(percentacc);
if percentacc>=percentinterval then
begin
percentacc:=percentacc mod percentinterval;
inc(percent);
Progress(self,psRunning,percent,'',FContinue);
if not FContinue then exit;
end;
{ ************************************************* }
end;
{ Then let's have the list in array form }
setlength(arr,0);
arr:=HashTable.GetArray;
try
HashTable.Clear; { free some resources }
setlength(boxes,FColNum);
boxes[0].startindex:=0;
boxes[0].endindex:=length(arr)-1;
boxes[0].total:=boxes[0].endindex+1;
Used:=1;
while (used<FColNum) do
begin
box:=nil;
{ find a box with at least 2 colors }
for i:=0 to Used-1 do
if (boxes[i].total)>=2 then
begin
box:=@boxes[i];
break;
end;
if box=nil then break;
dim:=FindLargestDimension(box^);
{ sort the colors of the box along the largest dimension }
QuickSort(box^.startindex,box^.endindex,dim);
{ Split the box: half of the colors in the first one, the rest in the second one }
j:=(box^.startindex+box^.endindex) div 2;
{ This is the second box }
boxes[Used].startindex:=j+1;
boxes[Used].endindex:=box^.endindex;
boxes[Used].total:=box^.endindex-j;
{ And here we update the first box }
box^.endindex:=j;
box^.total:=box^.endindex-box^.startindex+1;
{ Sort the boxes so that the first one is the one with higher number of colors }
QuickSortBoxes(0,Used);
inc(Used);
{ ************************************************* }
inc(percentacc,boxpercent);
if percentacc>=percentinterval then
begin
inc(percent,percentacc div percentinterval);
percentacc:=percentacc mod percentinterval;
Progress(self,psRunning,percent,'',FContinue);
if not FContinue then exit;
end;
{ ************************************************* }
end;
Result:=BuildPalette;
if FContinue then Progress (self,psEnding,100,'',FContinue);
finally
setlength(boxes,0);
for i:=0 to length(arr)-1 do
FreeMem(arr[i]);
setlength(arr,0);
end;
finally
HashTable.Free;
end;
end;
end.
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