summaryrefslogtreecommitdiff
path: root/fpcsrc/packages/libndsfpc/examples/gl2d/2Dplus3D/uvcoord_enemies.pas
blob: b64b2e7426597a227f57da3ec531e9a2c53c3f3d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
unit uvcoord_enemies;

interface

uses
  ctypes;
  
const
  ENEMIES_BITMAP_WIDTH = 256;
  ENEMIES_BITMAP_HEIGHT = 256;
  ENEMIES_NUM_IMAGES = 100;

  enemies_texcoords: array [0..(ENEMIES_NUM_IMAGES * 4) - 1] of cuint = (
 144, 136, 20, 20,				// 0
 164, 136, 20, 20,				// 1
 184, 136, 20, 20,				// 2
 204, 136, 20, 20,				// 3
 124, 216, 20, 20,				// 4
 124, 236, 20, 20,				// 5
 64, 40, 60, 20,				// 6
 64, 64, 60, 20,				// 7
 124, 64, 60, 20,				// 8
 184, 64, 60, 20,				// 9
 228, 84, 20, 20,				// 10
 104, 116, 20, 20,				// 11
 104, 136, 20, 20,				// 12
 124, 156, 20, 20,				// 13
 124, 176, 20, 20,				// 14
 124, 196, 20, 20,				// 15
 64, 84, 40, 30,				// 16
 64, 114, 40, 30,				// 17
 64, 144, 40, 30,				// 18
 64, 174, 40, 30,				// 19
 64, 204, 40, 30,				// 20
 0, 224, 40, 30,				// 21
 124, 40, 20, 20,				// 22
 228, 0, 20, 20,				// 23
 228, 20, 20, 20,				// 24
 228, 40, 20, 20,				// 25
 40, 224, 20, 20,				// 26
 168, 84, 20, 20,				// 27
 188, 84, 20, 20,				// 28
 208, 84, 20, 20,				// 29
 154, 0, 44, 56,				// 30
 198, 0, 30, 56,				// 31
 64, 0, 90, 40,				// 32
 104, 156, 20, 20,				// 33
 104, 176, 20, 20,				// 34
 104, 196, 20, 20,				// 35
 104, 216, 20, 20,				// 36
 104, 236, 20, 20,				// 37
 124, 116, 20, 20,				// 38
 144, 116, 20, 20,				// 39
 164, 116, 20, 20,				// 40
 184, 116, 20, 20,				// 41
 204, 116, 20, 20,				// 42
 224, 116, 20, 20,				// 43
 124, 136, 20, 20,				// 44
 208, 172, 16, 16,				// 45
 224, 172, 16, 16,				// 46
 240, 172, 16, 16,				// 47
 176, 188, 16, 16,				// 48
 176, 204, 16, 16,				// 49
 176, 220, 16, 16,				// 50
 176, 236, 16, 16,				// 51
 192, 188, 16, 16,				// 52
 208, 188, 16, 16,				// 53
 48, 128, 16, 16,				// 54
 48, 144, 16, 16,				// 55
 48, 160, 16, 16,				// 56
 48, 176, 16, 16,				// 57
 48, 192, 16, 16,				// 58
 48, 208, 16, 16,				// 59
 224, 136, 16, 16,				// 60
 240, 136, 16, 16,				// 61
 144, 156, 16, 16,				// 62
 144, 172, 16, 16,				// 63
 144, 188, 16, 16,				// 64
 144, 204, 16, 16,				// 65
 144, 220, 16, 16,				// 66
 144, 236, 16, 16,				// 67
 160, 156, 16, 16,				// 68
 176, 156, 16, 16,				// 69
 192, 156, 16, 16,				// 70
 208, 156, 16, 16,				// 71
 224, 156, 16, 16,				// 72
 240, 156, 16, 16,				// 73
 160, 172, 16, 16,				// 74
 160, 188, 16, 16,				// 75
 160, 204, 16, 16,				// 76
 160, 220, 16, 16,				// 77
 160, 236, 16, 16,				// 78
 176, 172, 16, 16,				// 79
 192, 172, 16, 16,				// 80
 0, 0, 64, 64,				// 81
 0, 64, 64, 32,				// 82
 0, 96, 64, 32,				// 83
 104, 84, 32, 32,				// 84
 136, 84, 32, 24,				// 85
 64, 234, 32, 22,				// 86
 0, 128, 48, 32,				// 87
 0, 160, 48, 32,				// 88
 0, 192, 48, 32,				// 89
 224, 188, 16, 16,				// 90
 240, 188, 16, 16,				// 91
 192, 204, 16, 16,				// 92
 192, 220, 16, 16,				// 93
 192, 236, 16, 16,				// 94
 208, 204, 16, 16,				// 95
 224, 204, 16, 16,				// 96
 240, 204, 16, 16,				// 97
 208, 220, 16, 16,				// 98
 208, 236, 16, 16				// 99
);

implementation

end.