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|
{==================================================================================================
File: AudioUnit/AudioCodec.h
Contains: A component API for encoding/decoding audio data.
Copyright: (c) 1985-2008 by Apple Inc., all rights reserved.
Bugs?: For bug reports, consult the following page on
the World Wide Web:
http://www.freepascal.org/bugs.html
==================================================================================================}
{ Pascal Translation: Gorazd Krosl <gorazd_1957@yahoo.ca>, October 2009 }
{
Modified for use with Free Pascal
Version 308
Please report any bugs to <gpc@microbizz.nl>
}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
{$mode macpas}
{$packenum 1}
{$macro on}
{$inline on}
{$calling mwpascal}
unit AudioCodecs;
interface
{$setc UNIVERSAL_INTERFACES_VERSION := $0400}
{$setc GAP_INTERFACES_VERSION := $0308}
{$ifc not defined USE_CFSTR_CONSTANT_MACROS}
{$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
{$endc}
{$ifc defined CPUPOWERPC and defined CPUI386}
{$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
{$endc}
{$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
{$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
{$endc}
{$ifc not defined __ppc__ and defined CPUPOWERPC32}
{$setc __ppc__ := 1}
{$elsec}
{$setc __ppc__ := 0}
{$endc}
{$ifc not defined __ppc64__ and defined CPUPOWERPC64}
{$setc __ppc64__ := 1}
{$elsec}
{$setc __ppc64__ := 0}
{$endc}
{$ifc not defined __i386__ and defined CPUI386}
{$setc __i386__ := 1}
{$elsec}
{$setc __i386__ := 0}
{$endc}
{$ifc not defined __x86_64__ and defined CPUX86_64}
{$setc __x86_64__ := 1}
{$elsec}
{$setc __x86_64__ := 0}
{$endc}
{$ifc not defined __arm__ and defined CPUARM}
{$setc __arm__ := 1}
{$elsec}
{$setc __arm__ := 0}
{$endc}
{$ifc defined cpu64}
{$setc __LP64__ := 1}
{$elsec}
{$setc __LP64__ := 0}
{$endc}
{$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
{$error Conflicting definitions for __ppc__ and __i386__}
{$endc}
{$ifc defined __ppc__ and __ppc__}
{$setc TARGET_CPU_PPC := TRUE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __ppc64__ and __ppc64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := TRUE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __i386__ and __i386__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := TRUE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$ifc defined(iphonesim)}
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
{$elifc defined __x86_64__ and __x86_64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := TRUE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __arm__ and __arm__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := TRUE}
{ will require compiler define when/if other Apple devices with ARM cpus ship }
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elsec}
{$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.}
{$endc}
{$ifc defined __LP64__ and __LP64__ }
{$setc TARGET_CPU_64 := TRUE}
{$elsec}
{$setc TARGET_CPU_64 := FALSE}
{$endc}
{$ifc defined FPC_BIG_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := TRUE}
{$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
{$elifc defined FPC_LITTLE_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := FALSE}
{$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
{$elsec}
{$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
{$endc}
{$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
{$setc CALL_NOT_IN_CARBON := FALSE}
{$setc OLDROUTINENAMES := FALSE}
{$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
{$setc OPAQUE_UPP_TYPES := TRUE}
{$setc OTCARBONAPPLICATION := TRUE}
{$setc OTKERNEL := FALSE}
{$setc PM_USE_SESSION_APIS := TRUE}
{$setc TARGET_API_MAC_CARBON := TRUE}
{$setc TARGET_API_MAC_OS8 := FALSE}
{$setc TARGET_API_MAC_OSX := TRUE}
{$setc TARGET_CARBON := TRUE}
{$setc TARGET_CPU_68K := FALSE}
{$setc TARGET_CPU_MIPS := FALSE}
{$setc TARGET_CPU_SPARC := FALSE}
{$setc TARGET_OS_UNIX := FALSE}
{$setc TARGET_OS_WIN32 := FALSE}
{$setc TARGET_RT_MAC_68881 := FALSE}
{$setc TARGET_RT_MAC_CFM := FALSE}
{$setc TARGET_RT_MAC_MACHO := TRUE}
{$setc TYPED_FUNCTION_POINTERS := TRUE}
{$setc TYPE_BOOL := FALSE}
{$setc TYPE_EXTENDED := FALSE}
{$setc TYPE_LONGLONG := TRUE}
uses MacTypes,CoreAudioTypes,AudioComponents;
{$endc} {not MACOSALLINCLUDE}
{$ifc TARGET_OS_MAC}
{$ALIGN POWER}
{!
@header AudioCodec
This header defines the property sets and the public API for various audio codecs.
<h2>Theory of Operation</h2>
AudioCodec components translate audio data from one format to another. There
are three kinds of AudioCodec components. Decoder components ('adec')
translate data that isn't in linear PCM into linear PCM formatted data.
Encoder components ('aenc') translate linear PCM data into some other format.
Unity codecs ('acdc') translate between different flavors of the same type
(e.g. 16 bit signed integer linear PCM into 32 bit floating point linear PCM).
AudioCodec components are standard components and are managed by the Component
Manager.
Once an AudioCodec is found that implements the translation in question,
it has to be set up to do the translation. This can be done by setting the
appropriate properties or by calling AudioCodecInitialize. If the translation
is specified by properties, AudioCodecInitialize still needs to be called
prior to appending input data or producing output data.
AudioCodecInitialize puts the codec into the "initialized" state. In this state,
the format information for the translation cannot be changed. The codec
has to be in the initialized state for AudioCodecAppendInputData and
AudioCodecProduceOutputData to work. They will return kAudioCodecStateError
if the codec isn't initialized.
AudioCodecUninitialize will return the codec to the uninitialized state and
release any allocated resources. The codec may then be configured freely. It is not
necessary to call AudioCodecUninitialize prior to closing the codec.
Once in the initialized state, the codec is ready to receive input and produce
output using the AudioCodecAppendInputData and AudioCodecProduceOutputData
routines. Input data can be fed into an encoder and some decoders in any size (even
byte by byte). Input data fed to a decoder should be in terms of whole packets in the
encoded format if the format is variable bit rate and is not self framing (e.g. MPEG 4 AAC).
Output data can only be produced in whole packet sizes. Both routines will return
the amount of data they consume/produce.
AudioCodecProduceOutputData also returns a status code to the caller that
indicates the result of the operation (success or failure) as well as the
state of the input buffer.
The combination of AppendInputData and ProduceOutputPackets can be thought of a "push-pull"
model of data handling. First, the input data is pushed into the component and the
resulting output data gets pulled out of that same component.
Basic Workflow
1. Find the appropriate codec component
2. Open the codec component
3. Configure it (AudioCodecGetPropertyInfo, AudioCodecGetProperty, AudioCodecSetProperty)
4. AudioCodecInitialize
5. Loop
a. AppendInputData (EOF is signaled by passing a 0-sized buffer)
b. ProduceOutputPackets
6. Close the codec component
}
//=============================================================================
//=============================================================================
//#pragma mark Types specific to AudioCodecs
//=============================================================================
type
AudioCodec = AudioComponentInstance;
AudioCodecPropertyID = UInt32;
{!
@struct AudioCodecMagicCookieInfo
@abstract Structure holding the <em>magic cookie</em> information.
@discussion Passed as input to AudioCodecGetProperty for kAudioCodecPropertyFormatList.
The first four + sizeof(void *) bytes of the buffer pointed at by outPropertyData
will contain this struct.
@field mMagicCookieSize
The size of the magic cookie
@field mMagicCookie
Generic const pointer to magic cookie
}
type
AudioCodecMagicCookieInfo = record
mMagicCookieSize: UInt32;
mMagicCookie: (*const*) UnivPtr;
end;
AudioCodecMagicCookieInfoPtr = ^AudioCodecMagicCookieInfo;
//=============================================================================
//#pragma mark AudioCodec Component Constants
//=============================================================================
{!
@enum AudioCodecComponentType
@discussion Collection of audio codec component types
@constant kAudioDecoderComponentType
A codec that translates data in some other format into linear PCM.
The component subtype specifies the format ID of the other format.
@constant kAudioEncoderComponentType
A codec that translates linear PCM data into some other format
The component subtype specifies the format ID of the other format
@constant kAudioUnityCodecComponentType
A codec that translates between different flavors of the same format
The component subtype specifies the format ID of this format.
}
const
kAudioDecoderComponentType = FourCharCode('adec');
kAudioEncoderComponentType = FourCharCode('aenc');
kAudioUnityCodecComponentType = FourCharCode('acdc');
//=============================================================================
//#pragma mark Global Codec Properties
// Used with the AudioCodecXXXXPropertyXXXX family of routines.
// All Audio Codec properties are readable only.
//=============================================================================
{!
@enum AudioCodecGlobalProperty
@discussion These properties reflect the capabilities of the underlying codec.
The values of these properties are independent of the codec's internal
state.
These properties can be read at any time the codec is open.
@constant kAudioCodecPropertyNameCFString
The name of the codec component as a CFStringRef. The CFStringRef
retrieved via this property must be released by the caller.
@constant kAudioCodecPropertyManufacturerCFString
The manufacturer of the codec as a CFStringRef. The CFStringRef
retrieved via this property must be released by the caller.
@constant kAudioCodecPropertyFormatCFString
The name of the codec's format as a CFStringRef. The CFStringRef
retrieved via this property must be released by the caller.
@constant kAudioCodecPropertySupportedInputFormats
An array of AudioStreamBasicDescription structs describing what formats
the codec supports for input data
@constant kAudioCodecPropertySupportedOutputFormats
An array of AudioStreamBasicDescription structs describing what formats
the codec supports for output data
@constant kAudioCodecPropertyAvailableInputSampleRates
An array of AudioValueRange indicating the valid ranges for the
input sample rate of the codec.
Required for encoders.
(see also kAudioCodecPropertyApplicableInputSampleRates)
@constant kAudioCodecPropertyAvailableOutputSampleRates
An array of AudioValueRange indicating the valid ranges for the
output sample rate of the codec.
Required for encoders.
(see also kAudioCodecPropertyApplicableOutputSampleRates)
@constant kAudioCodecPropertyAvailableBitRateRange
An array of AudioValueRange that indicate the target bit rates
supported by the encoder. This can be total bit rate or bit
rate per channel as appropriate.
This property is only relevant to encoders.
(see also kAudioCodecPropertyApplicableBitRateRange)
@constant kAudioCodecPropertyMinimumNumberInputPackets
A UInt32 indicating the minimum number of input packets
that need to be supplied to the codec. The actual input the
codec accepts could be less than this.
For most codecs this value will be 1.
@constant kAudioCodecPropertyMinimumNumberOutputPackets
A UInt32 indicating the minimum number of output packets
that need to be handled from the codec. The actual output
might be less than this.
For most codecs this value will be 1.
@constant kAudioCodecPropertyAvailableNumberChannels
An array of UInt32 that specifies the number of channels the codec is
capable of encoding or decoding to. 0xFFFFFFFF means any number
of channels.
@constant kAudioCodecPropertyDoesSampleRateConversion
A UInt32 indicating if the codec wants to do a sample rate conversion (if
necessary) because it can do it in a way that is meaningful for quality.
Value is 1 if true, 0 otherwise.
@constant kAudioCodecPropertyAvailableInputChannelLayoutTags
An array of AudioChannelLayoutTag that specifies what channel layouts the codec is
capable of using on input.
@constant kAudioCodecPropertyAvailableOutputChannelLayoutTags
An array of AudioChannelLayoutTag that specifies what channel layouts the codec is
capable of using on output.
@constant kAudioCodecPropertyInputFormatsForOutputFormat
An array of AudioStreamBasicDescription indicating what the codec supports
for input data given an output format that's passed in as the first member of
the array (and is overwritten on the reply). Always a subset of
kAudioCodecPropertySupportedInputFormats
@constant kAudioCodecPropertyOutputFormatsForInputFormat
An array of AudioStreamBasicDescription indicating what the codec supports
for output data given an input format that's passed in as the first member of
the array (and is overwritten on the reply). Always a subset of
kAudioCodecPropertySupportedOutputFormats
@constant kAudioCodecPropertyFormatInfo
Takes an AudioFormatInfo on input. This AudioformatInfo is validated either through
the provided magic cookie or the AudioStreamBasicDescription and where applicable,
wildcards are overwritten with default values.
}
const
kAudioCodecPropertyNameCFString = FourCharCode('lnam');
kAudioCodecPropertyManufacturerCFString = FourCharCode('lmak');
kAudioCodecPropertyFormatCFString = FourCharCode('lfor');
kAudioCodecPropertyHasVariablePacketByteSizes = FourCharCode('vpk?');
kAudioCodecPropertySupportedInputFormats = FourCharCode('ifm#');
kAudioCodecPropertySupportedOutputFormats = FourCharCode('ofm#');
kAudioCodecPropertyAvailableInputSampleRates = FourCharCode('aisr');
kAudioCodecPropertyAvailableOutputSampleRates = FourCharCode('aosr');
kAudioCodecPropertyAvailableBitRateRange = FourCharCode('abrt');
kAudioCodecPropertyMinimumNumberInputPackets = FourCharCode('mnip');
kAudioCodecPropertyMinimumNumberOutputPackets = FourCharCode('mnop');
kAudioCodecPropertyAvailableNumberChannels = FourCharCode('cmnc');
kAudioCodecPropertyDoesSampleRateConversion = FourCharCode('lmrc');
kAudioCodecPropertyAvailableInputChannelLayoutTags = FourCharCode('aicl');
kAudioCodecPropertyAvailableOutputChannelLayoutTags = FourCharCode('aocl');
kAudioCodecPropertyInputFormatsForOutputFormat = FourCharCode('if4o');
kAudioCodecPropertyOutputFormatsForInputFormat = FourCharCode('of4i');
kAudioCodecPropertyFormatInfo = FourCharCode('acfi');
//=============================================================================
//#pragma mark Instance Codec Properties
// Used with the AudioCodecXXXXPropertyXXXX family of routines.
//=============================================================================
{!
@enum AudioCodecInstanceProperty
@discussion Properties which can be set or read on an instance of the
underlying audio codec. These properties are dependent on the
codec's current state. A property may be read/write or read
only, depending on the data format of the codec.
These properties may have different values depending on whether the
codec is initialized or not. All properties can be read at any time
the codec is open. However, to ensure the codec is in a valid
operational state and therefore the property value is valid the codec
must be initialized at the time the property is read.
Properties that are writable are only writable when the codec
is not initialized.
@constant kAudioCodecPropertyInputBufferSize
A UInt32 indicating the maximum input buffer size for the codec
in bytes.
Not writable, but can vary on some codecs depending on the bit stream
format being handled.
@constant kAudioCodecPropertyPacketFrameSize
A UInt32 indicating the number of frames of audio data encapsulated in each
packet of data in the codec's format. For encoders, this is the
output format. For decoders this is the input format.
Formats with variable frames per packet should return a maximum value
for this property.
Not writable.
@constant kAudioCodecPropertyHasVariablePacketByteSizes
A UInt32 where 0 indicates that all packets in the codec's format
have the same byte size (sometimes referred to as CBR codecs),
and 1 indicates that they vary in size (sometimes referred to as
VBR codecs). The maximum size of a variable packet is up to
the one indicated in kAudioCodecPropertyMaximumPacketByteSize.
Any codec that reports 1 for this property must be able to handle packet
descriptions, though it does not have to require them.
May be writable.
@constant kAudioCodecPropertyMaximumPacketByteSize
A UInt32 indicating the maximum number of bytes a packet of data
in the codec's format will be. If the format is constant bit rate,
all packets will be this size. If it is variable bit rate, the packets
will never exceed this size.
This always refers to the encoded data, so for encoders it refers to the
output data and for decoders the input data.
Not writable.
@constant kAudioCodecPropertyCurrentInputFormat
An AudioStreamBasicDescription describing the format the codec
expects its input data in
Almost always writable, but if the codec only supports one unique input format
it does not have to be
@constant kAudioCodecPropertyCurrentOutputFormat
An AudioStreamBasicDescription describing the format the codec
provides its output data in
Almost always writable, but if the codec only supports one unique output format
it does not have to be
@constant kAudioCodecPropertyMagicCookie
An untyped buffer of out of band configuration data the codec
requires to process the stream of data correctly. The contents
of this data is private to the codec.
Not all codecs have magic cookies. If a call to AudioCodecGetPropertyInfo
returns a size greater than 0 then the codec may take one.
Writable if present.
@constant kAudioCodecPropertyUsedInputBufferSize
A UInt32 indicating the number of bytes in the codec's input
buffer. The amount of available buffer space is simply the
answer from kAudioCodecPropertyInputBufferSize minus the answer
from this property.
Not writable.
@constant kAudioCodecPropertyIsInitialized
A UInt32 where 0 means the codec is uninitialized and anything
else means the codec is initialized. This should never be settable directly.
Must be set by AudioCodecInitialize and AudioCodecUnitialize.
@constant kAudioCodecPropertyCurrentTargetBitRate
A UInt32 containing the number of bits per second to aim for when encoding
data. This property is usually only relevant to encoders, but if a decoder
can know what bit rate it's set to it may report it.
This property is irrelevant if the encoder is configured as kAudioCodecBitRateControlMode_Variable.
Writable on encoders if supported.
@constant kAudioCodecPropertyCurrentInputSampleRate
A Float64 containing the current input sample rate in Hz. No Default.
May be writable. If only one sample rate is supported it does not have to be.
@constant kAudioCodecPropertyCurrentOutputSampleRate
A Float64 containing the current output sample rate in Hz. No Default.
May be writable. If only one sample rate is supported it does not have to be.
@constant kAudioCodecPropertyQualitySetting
A UInt32 that sets the tradeoff between sound quality and CPU time consumption.
The property value is between [0 - 0x7F].
Some enum constants are defined below for convenience.
Writable if supported.
@constant kAudioCodecPropertyApplicableBitRateRange
An array of AudioValueRange indicating the target bit rates
supported by the encoder in its current configuration.
This property is only relevant to encoders.
See also kAudioCodecPropertyAvailableBitRateRange.
Not writable.
@constant kAudioCodecPropertyApplicableInputSampleRates
An array of AudioValueRange indicating the valid ranges for the
input sample rate of the codec for the current bit rate.
This property is only relevant to encoders.
See also kAudioCodecPropertyAvailableInputSampleRates.
Not writable.
@constant kAudioCodecPropertyApplicableOutputSampleRates
An array of AudioValueRange indicating the valid ranges for the
output sample rate of the codec for the current bit rate.
This property is only relevant to encoders.
See also kAudioCodecPropertyAvailableOutputSampleRates.
Not writable.
@constant kAudioCodecPropertyPaddedZeros
A UInt32 indicating the number of zeros (samples) that were appended
to the last packet of input data to make a complete packet encoding.
Encoders only. No default.
Not writable.
@constant kAudioCodecPropertyPrimeMethod
A UInt32 specifying priming method.
See enum below.
May be writable. Some encoders offer the option of padding out the last packet, and this
may be set here.
@constant kAudioCodecPropertyPrimeInfo
A pointer to an AudioCodecPrimeInfo struct.
Not writable on encoders. On decoders this may be writable, telling the decoder to trim the
first and/or last packet.
@constant kAudioCodecPropertyCurrentInputChannelLayout
An AudioChannelLayout that specifies the channel layout that the codec is using for input.
May be writable. If only one channel layout is supported it does not have to be.
@constant kAudioCodecPropertyCurrentOutputChannelLayout
An AudioChannelLayout that specifies the channel layout that the codec is using for output.
If settable on a encoder, it means the encoder can re-map channels
May be writable. If only one channel layout is supported or the codec does no channel remapping
(ie, output channel layout always equals the input channel layout) it does not have to be.
@constant kAudioCodecPropertySettings
A CFDictionaryRef that lists both the settable codec settings and their values.
Encoders only.
Obviously this will be linked to many of the other properties listed herein and as such
it potentially will cause synchronization problems. Therefore, when setting this property
on an encoder a GetProperty should be done first to retrieve the current dictionary,
and only one setting within the dictionary should change with each SetProperty call,
as it is not guaranteed that changing one property will not have side effects.
Writable if supported.
@constant kAudioCodecPropertyBitRateControlMode
A UInt32 indicating which bit rate control mode will be applied to encoders that
can produce variable packet sizes (sometimes referred to as VBR encoders).
Although the packet size may be variable, a constant bit rate can be maintained
over a transmission channel when decoding in real-time with a fixed end-to-end audio delay.
E.g., MP3 and MPEG-AAC use a bit reservoir mechanism to meet that constraint.
See enum below.
Only needs to be settable if the codec supports multiple bit rate control strategies.
@constant kAudioCodecPropertyFormatList
An array of AudioFormatListItem structs list all formats that can be handled by the decoder
For decoders, takes a Magic Cookie that gets passed in on the GetProperty call. No default.
On input, the outPropertyData parameter passed to GetProperty should begin with a
AudioCodecMagicCookieInfo struct which will be overwritten by the AudioFormatListItems
returned from the property. For encoders, returns a list of formats which will be in the
bitstream. No input data required.
Important note: this encoder property is only applicable to audio formats which are made of
two or more layers where the base layers(s) can be decoded by systems which aren't capable of
handling the enhancement layers. For example, a High Efficiency AAC bitstream which contains
an AAC Low Complexity base layer can be decoded by any AAC decoder.
@constant kAudioCodecPropertySoundQualityForVBR
A UInt32 that sets a target sound quality level.
Unlike kAudioCodecPropertyQualitySetting which is relevant to all BitRate Control Modes,
this property only needs to be set by an encoder configured at kAudioCodecBitRateControlMode_Variable.
The property value is between [0 - 0x7F].
See also kAudioCodecPropertyQualitySetting
Writable if supported.
@constant kAudioCodecPropertyMinimumDelayMode
A UInt32 equal 1 sets the encoder, where applicable, in it's lowest possible delay mode. An encoder
may prepend zero valued samples to the input signal in order to make additional delays, like e.g.
from a filter, coincide on a block boundary. This operation, however, results in an increased
encoding/ decoding delay which may be undesired and turned off with this property.
Writable if supported.
}
const
kAudioCodecPropertyInputBufferSize = FourCharCode('tbuf');
kAudioCodecPropertyPacketFrameSize = FourCharCode('pakf');
kAudioCodecPropertyMaximumPacketByteSize = FourCharCode('pakb');
kAudioCodecPropertyCurrentInputFormat = FourCharCode('ifmt');
kAudioCodecPropertyCurrentOutputFormat = FourCharCode('ofmt');
kAudioCodecPropertyMagicCookie = FourCharCode('kuki');
kAudioCodecPropertyUsedInputBufferSize = FourCharCode('ubuf');
kAudioCodecPropertyIsInitialized = FourCharCode('init');
kAudioCodecPropertyCurrentTargetBitRate = FourCharCode('brat');
kAudioCodecPropertyCurrentInputSampleRate = FourCharCode('cisr');
kAudioCodecPropertyCurrentOutputSampleRate = FourCharCode('cosr');
kAudioCodecPropertyQualitySetting = FourCharCode('srcq');
kAudioCodecPropertyApplicableBitRateRange = FourCharCode('brta');
kAudioCodecPropertyApplicableInputSampleRates = FourCharCode('isra');
kAudioCodecPropertyApplicableOutputSampleRates = FourCharCode('osra');
kAudioCodecPropertyPaddedZeros = FourCharCode('pad0');
kAudioCodecPropertyPrimeMethod = FourCharCode('prmm');
kAudioCodecPropertyPrimeInfo = FourCharCode('prim');
kAudioCodecPropertyCurrentInputChannelLayout = FourCharCode('icl ');
kAudioCodecPropertyCurrentOutputChannelLayout = FourCharCode('ocl ');
kAudioCodecPropertySettings = FourCharCode('acs ');
kAudioCodecPropertyFormatList = FourCharCode('acfl');
kAudioCodecPropertyBitRateControlMode = FourCharCode('acbf');
kAudioCodecPropertySoundQualityForVBR = FourCharCode('vbrq');
kAudioCodecPropertyMinimumDelayMode = FourCharCode('mdel');
{!
@enum AudioCodecQuality
@discussion Constants to be used with kAudioCodecPropertyQualitySetting
@constant kAudioCodecQuality_Max
@constant kAudioCodecQuality_High
@constant kAudioCodecQuality_Medium
@constant kAudioCodecQuality_Low
@constant kAudioCodecQuality_Min
}
const
kAudioCodecQuality_Max = $7F;
kAudioCodecQuality_High = $60;
kAudioCodecQuality_Medium = $40;
kAudioCodecQuality_Low = $20;
kAudioCodecQuality_Min = 0;
{!
@enum AudioCodecPrimeMethod
@discussion Constants to be used with kAudioCodecPropertyPrimeMethod.
@constant kAudioCodecPrimeMethod_Pre
Primes with leading and trailing input frames
@constant kAudioCodecPrimeMethod_Normal
Only primes with trailing (zero latency)
leading frames are assumed to be silence
@constant kAudioCodecPrimeMethod_None
Acts in "latency" mode
both leading and trailing frames assumed to be silence
}
const
kAudioCodecPrimeMethod_Pre = 0;
kAudioCodecPrimeMethod_Normal = 1;
kAudioCodecPrimeMethod_None = 2;
{!
@enum kAudioCodecPropertyBitRateControlMode
@discussion Constants defining various bit rate control modes
to be used with kAudioCodecPropertyBitRateControlMode.
These modes are only applicable to encoders that can produce
variable packet sizes, such as AAC.
@constant kAudioCodecBitRateControlMode_Constant
The encoder maintains a constant bit rate suitable for use over a transmission
channel when decoding in real-time with a fixed end-to-end audio delay.
Note that while a constant bit rate is maintained in this mode, the number of bits
allocated to encode each fixed length of audio data may be variable
(ie. packet sizes are variable).
E.g., MP3 and MPEG-AAC use a bit reservoir mechanism to meet that constraint.
@constant kAudioCodecBitRateControlMode_LongTermAverage
The provided target bit rate is achieved over a long term average
(typically after the first 1000 packets). This mode is similar to
kAudioCodecBitRateControlMode_Constant in the sense that the
target bit rate will be maintained in a long term average. However, it does not
provide constant delay when using constant bit rate transmission. This mode offers
a better sound quality than kAudioCodecBitRateControlMode_Constant
can, that is, a more efficient encoding is performed.
@constant kAudioCodecBitRateControlMode_VariableConstrained
Encoder dynamically allocates the bit resources according to the characteristics
of the underlying signal. However, some constraints are applied in order to limit
the variation of the bit rate.
@constant kAudioCodecBitRateControlMode_Variable
Similar to the VBR constrained mode, however the packet size is virtually unconstrained.
The coding process targets constant sound quality, and the sound quality level is
set by kAudioCodecPropertySoundQualityForVBR.
This mode usually provides the best tradeoff between quality and bit rate.
}
const
kAudioCodecBitRateControlMode_Constant = 0;
kAudioCodecBitRateControlMode_LongTermAverage = 1;
kAudioCodecBitRateControlMode_VariableConstrained = 2;
kAudioCodecBitRateControlMode_Variable = 3;
{!
@struct AudioCodecPrimeInfo
@discussion Specifies the number of leading and trailing empty frames
which have to be inserted.
@field leadingFrames
An unsigned integer specifying the number of leading empty frames
@field trailingFrames
An unsigned integer specifying the number of trailing empty frames
}
type
AudioCodecPrimeInfo = record
leadingFrames: UInt32;
trailingFrames: UInt32;
end;
AudioCodecPrimeInfoPtr = ^AudioCodecPrimeInfo;
//=============================================================================
//#pragma mark -
//#pragma mark Constants for kAudioCodecPropertySettings
//=============================================================================
const
kAudioSettings_TopLevelKey = 'name';
const
kAudioSettings_Version = 'version';
const
kAudioSettings_Parameters = 'parameters';
const
kAudioSettings_SettingKey = 'key';
const
kAudioSettings_SettingName = 'name';
const
kAudioSettings_ValueType = 'value type';
const
kAudioSettings_AvailableValues = 'available values';
const
kAudioSettings_LimitedValues = 'limited values';
const
kAudioSettings_CurrentValue = 'current value';
const
kAudioSettings_Summary = 'summary';
const
kAudioSettings_Hint = 'hint';
const
kAudioSettings_Unit = 'unit';
{!
@enum AudioSettingsFlag
@discussion Constants to be used with kAudioSettings_Hint
in the kAudioCodecPropertySettings property dictionary.
Indicates any special characteristics of each parameter within the dictionary,
@constant kAudioSettingsFlags_ExpertParameter
If set, then the parameter is an expert parameter.
@constant kAudioSettingsFlags_InvisibleParameter
If set, then the parameter should not be displayed.
@constant kAudioSettingsFlags_MetaParameter
If set, then changing this parameter may affect the values of other parameters.
If not set, then this parameter can be set without affecting the values of other parameters.
@constant kAudioSettingsFlags_UserInterfaceParameter
If set, then this is only a user interface element and not reflected in the codec's bit stream.
}
const
kAudioSettingsFlags_ExpertParameter = 1 shl 0;
kAudioSettingsFlags_InvisibleParameter = 1 shl 1;
kAudioSettingsFlags_MetaParameter = 1 shl 2;
kAudioSettingsFlags_UserInterfaceParameter = 1 shl 3;
//=============================================================================
//#pragma mark -
//#pragma mark Status values returned from the AudioCodecProduceOutputPackets routine
//=============================================================================
{!
@enum AudioCodecProduceOutputPacketStatus
@discussion Possible return status
@constant kAudioCodecProduceOutputPacketFailure
Couldn't complete the request due to an error. It is possible
that some output data was produced. This is reflected in the value
returned in ioNumberPackets.
@constant kAudioCodecProduceOutputPacketSuccess
The number of requested output packets was produced without incident
and there isn't any more input data to process
@constant kAudioCodecProduceOutputPacketSuccessHasMore
The number of requested output packets was produced and there is
enough input data to produce at least one more packet of output data
@constant kAudioCodecProduceOutputPacketNeedsMoreInputData
There was insufficient input data to produce the requested
number of output packets, The value returned in ioNumberPackets
holds the number of output packets produced.
@constant kAudioCodecProduceOutputPacketAtEOF
The end-of-file marker was hit during the processing. Fewer
than the requested number of output packets may have been
produced. Check the value returned in ioNumberPackets for the
actual number produced. Note that not all formats have EOF
markers in them.
}
const
kAudioCodecProduceOutputPacketFailure = 1;
kAudioCodecProduceOutputPacketSuccess = 2;
kAudioCodecProduceOutputPacketSuccessHasMore = 3;
kAudioCodecProduceOutputPacketNeedsMoreInputData = 4;
kAudioCodecProduceOutputPacketAtEOF = 5;
//=============================================================================
//#pragma mark -
//#pragma mark Selectors for the component routines (preliminary)
//=============================================================================
{!
@enum AudioCodecSelectors
@discussion Allows selection of component routines supported the the AudioCodec API
Used by the Component Manager.
@constant kAudioCodecGetPropertyInfoSelect
@constant kAudioCodecGetPropertySelect
@constant kAudioCodecSetPropertySelect
@constant kAudioCodecInitializeSelect
@constant kAudioCodecUninitializeSelect
@constant kAudioCodecAppendInputDataSelect
@constant kAudioCodecProduceOutputDataSelect
@constant kAudioCodecResetSelect
}
const
kAudioCodecGetPropertyInfoSelect = $0001;
kAudioCodecGetPropertySelect = $0002;
kAudioCodecSetPropertySelect = $0003;
kAudioCodecInitializeSelect = $0004;
kAudioCodecUninitializeSelect = $0005;
kAudioCodecAppendInputDataSelect = $0006;
kAudioCodecProduceOutputDataSelect = $0007;
kAudioCodecResetSelect = $0008;
//=============================================================================
//#pragma mark -
//#pragma mark Errors
//=============================================================================
{!
@enum AudioCodecErrors
@discussion Possible errors returned by audio codec components
@constant kAudioCodecNoError
@constant kAudioCodecUnspecifiedError
@constant kAudioCodecUnknownPropertyError
@constant kAudioCodecBadPropertySizeError
@constant kAudioCodecIllegalOperationError
@constant kAudioCodecUnsupportedFormatError
@constant kAudioCodecStateError
@constant kAudioCodecNotEnoughBufferSpaceError
}
const
kAudioCodecNoError = 0;
kAudioCodecUnspecifiedError = FourCharCode('what');
kAudioCodecUnknownPropertyError = FourCharCode('who?');
kAudioCodecBadPropertySizeError = FourCharCode('!siz');
kAudioCodecIllegalOperationError = FourCharCode('nope');
kAudioCodecUnsupportedFormatError = FourCharCode('!dat');
kAudioCodecStateError = FourCharCode('!stt');
kAudioCodecNotEnoughBufferSpaceError = FourCharCode('!buf');
//=============================================================================
//#pragma mark -
//#pragma mark Codec Property Management
//=============================================================================
{!
@function AudioCodecGetPropertyInfo
@discussion Retrieve information about the given property. The outSize argument
will return the size in bytes of the current value of the property.
The outWritable argument will return whether or not the property
in question can be changed.
@param inCodec
An AudioCodec instance
@param inPropertyID
Property ID whose value should be read
@param outSize
Size in bytes of the property
@param outWritable
Flag indicating wether the underlying property can be modified or not
@result The OSStatus value
}
function AudioCodecGetPropertyInfo( inCodec: AudioCodec; inPropertyID: AudioCodecPropertyID; var outSize: UInt32; var outWritable: Boolean ): OSStatus; external name '_AudioCodecGetPropertyInfo';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecGetProperty
@discussion Retrieve the indicated property data. On input, ioDataSize has the size
of the data pointed to by outPropertyData. On output, ioDataSize will contain
the amount written.
@param inCodec
An AudioCodec instance
@param inPropertyID
Property ID whose value should be read
@param ioPropertyDataSize
Size in bytes of the property data
@param outPropertyData
Pointer to the property data buffer
@result The OSStatus value
}
function AudioCodecGetProperty( inCodec: AudioCodec; inPropertyID: AudioCodecPropertyID; var ioPropertyDataSize: UInt32; outPropertyData: UnivPtr ): OSStatus; external name '_AudioCodecGetProperty';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecSetProperty
@discussion Set the indicated property data.
@param inCodec
An AudioCodec instance
@param inPropertyID
Property ID whose value should be changed
@param inPropertyDataSize
Size in bytes of the property data
@param inPropertyData
Pointer to the property data buffer
@result The OSStatus value
}
function AudioCodecSetProperty( inCodec: AudioCodec; inPropertyID: AudioCodecPropertyID; inPropertyDataSize: UInt32; inPropertyData: {const} UnivPtr ): OSStatus; external name '_AudioCodecSetProperty';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
//=============================================================================
//#pragma mark -
//#pragma mark Codec Data Handling Routines
//=============================================================================
{!
@function AudioCodecInitialize
@discussion This call will allocate any buffers needed and otherwise set the codec
up to perform the indicated translation. If an argument is NULL, any
previously set properties will be used for preparing the codec for work.
Note that this routine will also validate the format information as useable.
@param inCodec
An AudioCodec instance
@param inInputFormat
Pointer to an input format structure
@param inInputFormat
Pointer to an output format structure
@param inMagicCookie
Pointer to the magic cookie
@param inMagicCookieByteSize
Size in bytes of the magic cookie
@result The OSStatus value
}
function AudioCodecInitialize( inCodec: AudioCodec; const (*var*) inInputFormat: AudioStreamBasicDescription; const (*var*) inOutputFormat: AudioStreamBasicDescription; inMagicCookie: {const} UnivPtr; inMagicCookieByteSize: UInt32 ): OSStatus; external name '_AudioCodecInitialize';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecUninitialize
@discussion This call will move the codec from the initialized state back to the
uninitialized state. The codec will release any resources it allocated
or claimed in AudioCodecInitialize.
@param inCodec
An AudioCodec instance
@result The OSStatus value
}
function AudioCodecUninitialize( inCodec: AudioCodec ): OSStatus; external name '_AudioCodecUninitialize';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecAppendInputData
@discussion Append as much of the given data in inInputData to the codec's input buffer as possible
and return in ioInputDataByteSize the amount of data used.
The inPacketDescription argument is an array of AudioStreamPacketDescription
structs that describes the packet layout. The number of elements in this array
is indicated on input by ioNumberPackets. On return, this number indicates the number
of packets consumed.
Note also in this case that it is an error to supply less than a full packet
of data at a time.
@param inCodec
An AudioCodec instance
@param inInputData
A const pointer to the input data
@param ioInputDataByteSize
The size in bytes of the input data in inInputData on input,
the number of bytes consumed on output
@param ioNumberPackets
The number of packets
@param inPacketDescription
The packet description pointer
@result The OSStatus value
}
function AudioCodecAppendInputData( inCodec: AudioCodec; inInputData: {const} UnivPtr; var ioInputDataByteSize: UInt32; var ioNumberPackets: UInt32; const (*var*) inPacketDescription: AudioStreamPacketDescription ): OSStatus; external name '_AudioCodecAppendInputData';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecProduceOutputPackets
@discussion Produce as many output packets as requested and the amount of input data
allows for. The outStatus argument returns information about the codec's
status to allow for proper data management. See the constants above for
the possible values that can be returned.
The outPacketDescription argument is an array of AudioStreamPacketDescription
structs that describes the packet layout returned in outOutputData. This
argument is optional. Pass NULL if this information is not to be returned.
Note that this information is only provided when the output format isn't
linear PCM.
Note that decoders will always only produce linear PCM data in multiples of
the number frames in a packet of the encoded format (as returned by
kAudioCodecPropertyPacketFrameSize). Encoders will consume this many frames
of linear PCM data to produce a packet of their format.
@param inCodec
The AudioCodec instance
@param outOutputData
Pointer to the output data buffer
@param ioOutputDataByteSize
A pointer to the size
@param ioNumberPackets
number of input/output packets
@result The OSStatus value
}
function AudioCodecProduceOutputPackets( inCodec: AudioCodec; outOutputData: UnivPtr; var ioOutputDataByteSize: UInt32; var ioNumberPackets: UInt32; var outPacketDescription: AudioStreamPacketDescription; var outStatus: UInt32 ): OSStatus; external name '_AudioCodecProduceOutputPackets';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
{!
@function AudioCodecReset
@discussion Flushes all the data in the codec and clears the input buffer. Note that
the formats, and magic cookie will be retained so they won't need to be
set up again to decode the same data.
@param inCodec The audio codec descriptor
@result the OSStatus value
}
function AudioCodecReset( inCodec: AudioCodec ): OSStatus; external name '_AudioCodecReset';
(* __OSX_AVAILABLE_STARTING(__MAC_10_2,__IPHONE_2_0) *)
//=====================================================================================================================
//#pragma mark -
//#pragma mark Deprecated Properties
{!
@enum AudioCodecProperty
@deprecated in version 10.5
@constant kAudioCodecPropertyRequiresPacketDescription
A UInt32 where a non-zero value indicates that the format the codec implements
requires that an AudioStreamPacketDescription array must be supplied with any data
in that format. Note that this implies that data must also be handled strictly in
packets. For a decoder, this applies to input data. For an encoder, it applies to
output data, which means that the encoder will be filling out provided packet descriptions
on output.
A decoder must be able to handle packet descriptions even if it does not require them.
An encoder does not have to fill out packet descriptions if it does not require them.
Redundant due to kAudioCodecPropertyHasVariablePacketByteSizes. Codecs with variable-sized
packets must handle packet descriptions while codecs with constant-sized packets do not
have to.
@constant kAudioCodecPropertyAvailableBitRates
An array of UInt32 that indicates the target bit rates
supported by the encoder. This property is only relevant to
encoders. Replaced with kAudioCodecPropertyAvailableBitRateRange
@constant kAudioCodecExtendFrequencies
A UInt32 indicating whether an encoder should extend its cutoff frequency
if such an option exists. 0 == extended frequencies off, 1 == extended frequencies on
e.g. some encoders normally cut off the signal at 16 kHz but can encode up to 20 kHz if
asked to.
Redundant.
@constant kAudioCodecUseRecommendedSampleRate
For encoders that do sample rate conversion, a UInt32 indicating whether or
not the encoder is using the recommended sample rate for the given input.
A value of 0 indicates it isn't, 1 indicates it is.
This property is read only and indicates whether or not a user has explicitly set an output
sample rate.
Redundant as 0.0 for a sample rate means let the codec decide.
@constant kAudioCodecOutputPrecedence
For encoders that do sample rate conversion, a UInt32 indicating whether the
bit rate, sample rate, or neither have precedence over the other. See enum below.
Redundant because precedence is implicitly set by either providing a non-zero bit rate or
sample rate and setting the other to zero (which allows the encoder to choose any applicable rate).
If both values are set to non-zero, neither value has precedence.
@constant kAudioCodecDoesSampleRateConversion
Renamed to kAudioCodecPropertyDoesSampleRateConversion
@constant kAudioCodecBitRateFormat
Renamed to kAudioCodecPropertyBitRateControlMode
@constant kAudioCodecInputFormatsForOutputFormat
Renamed to kAudioCodecPropertyInputFormatsForOutputFormat
@constant kAudioCodecOutputFormatsForInputFormat
Renamed to kAudioCodecPropertyOutputFormatsForInputFormat
@constant kAudioCodecPropertyInputChannelLayout
Renamed to kAudioCodecPropertyCurrentInputChannelLayout
@constant kAudioCodecPropertyOutputChannelLayout
Renamed to kAudioCodecPropertyCurrentOutputChannelLayout
@constant kAudioCodecPropertyZeroFramesPadded
Renamed to kAudioCodecPropertyPaddedZeros
}
const
kAudioCodecPropertyRequiresPacketDescription = FourCharCode('pakd');
kAudioCodecPropertyAvailableBitRates = FourCharCode('brt#');
kAudioCodecExtendFrequencies = FourCharCode('acef');
kAudioCodecUseRecommendedSampleRate = FourCharCode('ursr');
kAudioCodecOutputPrecedence = FourCharCode('oppr');
kAudioCodecBitRateFormat = kAudioCodecPropertyBitRateControlMode;
kAudioCodecDoesSampleRateConversion = kAudioCodecPropertyDoesSampleRateConversion;
kAudioCodecInputFormatsForOutputFormat = kAudioCodecPropertyInputFormatsForOutputFormat;
kAudioCodecOutputFormatsForInputFormat = kAudioCodecPropertyOutputFormatsForInputFormat;
kAudioCodecPropertyInputChannelLayout = kAudioCodecPropertyCurrentInputChannelLayout;
kAudioCodecPropertyOutputChannelLayout = kAudioCodecPropertyCurrentOutputChannelLayout;
kAudioCodecPropertyAvailableInputChannelLayouts = kAudioCodecPropertyAvailableInputChannelLayoutTags;
kAudioCodecPropertyAvailableOutputChannelLayouts = kAudioCodecPropertyAvailableOutputChannelLayoutTags;
kAudioCodecPropertyZeroFramesPadded = kAudioCodecPropertyPaddedZeros;
{!
@enum AudioCodecBitRateFormat
@deprecated in version 10.5
@discussion Constants to be used with kAudioCodecBitRateFormat.
This is deprecated.
Use kAudioCodecVariablePacketSizeBitRateControlMode instead.
@constant kAudioCodecBitRateFormat_CBR is mapped to kAudioCodecBitRateControlMode_Constant
@constant kAudioCodecBitRateFormat_ABR is mapped to kAudioCodecBitRateControlMode_LongTermAverage
@constant kAudioCodecBitRateFormat_VBR is mapped to kAudioCodecBitRateControlMode_VariableConstrained
}
const
kAudioCodecBitRateFormat_CBR = kAudioCodecBitRateControlMode_Constant;
kAudioCodecBitRateFormat_ABR = kAudioCodecBitRateControlMode_LongTermAverage;
kAudioCodecBitRateFormat_VBR = kAudioCodecBitRateControlMode_VariableConstrained;
{!
@enum AudioCodecOutputPrecedence
@deprecated in version 10.5
@discussion Constants to be used with kAudioCodecOutputPrecedence
@constant kAudioCodecOutputPrecedenceNone
Change in the bit rate or the sample rate are constrained by
the other value.
@constant kAudioCodecOutputPrecedenceBitRate
The bit rate may be changed freely,
adjusting the sample rate if necessary
@constant kAudioCodecOutputPrecedenceSampleRate
The sample rate may be changed freely,
adjusting the bit rate if necessary
}
const
kAudioCodecOutputPrecedenceNone = 0;
kAudioCodecOutputPrecedenceBitRate = 1;
kAudioCodecOutputPrecedenceSampleRate = 2;
{!
@typedef MagicCookieInfo
@deprecated in version 10.5
@discussion renamed to AudioCodecMagicCookieInfo
}
type
MagicCookieInfo = AudioCodecMagicCookieInfo;
{!
@enum AudioCodecSettingsHint
@deprecated in version 10.4
@discussion Constants to be used with kAudioSettings_Hint.
This is deprecated.
Use AudioSettingsFlag instead.
@constant kHintBasic
@constant kHintAdvanced
@constant kHintHidden
}
const
kHintBasic = 0;
kHintAdvanced = 1;
kHintHidden = 2;
{$endc} {TARGET_OS_MAC}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
end.
{$endc} {not MACOSALLINCLUDE}
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