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{ Demo showing activating and deactivating objects
}
program objin;
uses xforms;
var
form : PFL_FORM;
button1,
button2,
button3,
button4,
group,
firstbut : PFL_OBJECT;
procedure exit_cb(obj : PFL_OBJECT; arg : longint); cdecl;
begin
halt;
end;
Procedure setit(obj : PFL_OBJECT; val : longint);
begin
if (val<>0) then
begin
fl_set_object_lcol(obj,FL_BLACK);
fl_activate_object(obj);
end
else
begin
fl_set_object_lcol(obj,FL_INACTIVE);
fl_deactivate_object(obj);
end
end;
Procedure setit_cb(obj : PFL_OBJECT; val : longint); cdecl;
begin
setit (obj,val)
end;
Procedure doit(b1,b2,b3,b4 : longint);
begin
setit(button1,b1);
setit(button2,b2);
setit(button3,b3);
setit(button4,b4);
end;
Procedure set_active(obj : PFL_OBJECT; arg : longint); cdecl;
begin
case arg of
0: doit(1,1,1,1);
1: doit(0,0,0,0);
2: doit(0,1,0,1);
3: doit(1,0,1,0);
end;
end;
Procedure create_form;
var obj : PFL_OBJECT;
begin
form := fl_bgn_form(FL_NO_BOX,420,230);
obj := fl_add_box(FL_UP_BOX,0,0,420,230,'');
fl_set_object_color(obj,FL_SLATEBLUE,FL_COL1);
obj := fl_add_button(FL_NORMAL_BUTTON,20,170,150,40,'Button 1');
button1 := obj;
fl_set_object_lsize(obj,FL_LARGE_SIZE);
fl_set_button_shortcut(obj, '1 ', 1);
obj := fl_add_button(FL_NORMAL_BUTTON,20,120,150,40,'Button 2');
button2 := obj;
fl_set_object_lsize(obj,FL_LARGE_SIZE);
fl_set_button_shortcut(obj, '2 ', 1);
obj := fl_add_button(FL_NORMAL_BUTTON,20,70,150,40,'Button 3');
button3 := obj;
fl_set_object_lsize(obj,FL_LARGE_SIZE);
fl_set_button_shortcut(obj, '3 ', 1);
obj := fl_add_button(FL_NORMAL_BUTTON,20,20,150,40,'Button 4');
button4 := obj;
fl_set_button_shortcut(obj, '4 ', 1);
fl_set_object_lsize(obj,FL_LARGE_SIZE);
group := fl_bgn_group();
obj := fl_add_lightbutton(FL_RADIO_BUTTON,260,180,140,30,'All active');
firstbut := obj;
fl_set_object_callback(obj,PFL_CALLBACKPTR(@set_active),0);
obj := fl_add_lightbutton(FL_RADIO_BUTTON,260,150,140,30,'Non active');
fl_set_object_callback(obj,PFL_CALLBACKPTR(@set_active),1);
obj := fl_add_lightbutton(FL_RADIO_BUTTON,260,120,140,30,'Even active');
fl_set_object_callback(obj,PFL_CALLBACKPTR(@set_active),2);
obj := fl_add_lightbutton(FL_RADIO_BUTTON,260,90,140,30,'Odd active');
fl_set_object_callback(obj,PFL_CALLBACKPTR(@set_active),3);
fl_end_group();
obj := fl_add_button(FL_NORMAL_BUTTON,270,20,130,30,'Quit');
fl_set_object_callback(obj,PFL_CALLBACKPTR(@exit_cb),0);
fl_end_form();
end;
begin
fl_initialize(@argc, argv, 'FormDemo', nil, 0);
create_form;
fl_set_button(firstbut,1);
fl_show_form(form,FL_PLACE_CENTER,FL_NOBORDER,NiL);
while (fl_do_forms()<>nil) do
begin end;
end.
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