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{$ifdef fpc}{$mode objfpc}{$H+}{$endif}
uses
Classes, SysUtils;
type
{ TMyObject }
TMyObject = class(TObject)
public
constructor Create(TheOwner: TObject);
end;
{ TMyObject }
constructor TMyObject.Create(TheOwner: TObject);
begin
// create AV
if TheOwner.ClassName='' then;
end;
var
i : integer;
begin
i:=0;
writeln('Creating the first time');
try
TMyObject.Create(nil);
except
on E: Exception do begin
writeln('E='+E.Message);
inc(i);
end;
end;
writeln('Creating the second time');
try
TMyObject.Create(nil);
except
on E: Exception do begin
writeln('E='+E.Message);
inc(i);
end;
end;
writeln('Ending ..');
if i<>2 then
halt(1);
end.
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