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{ Source provided for Free Pascal Bug Report 3864 }
{ Submitted by "Jernej" on 2005-04-01 }
{ e-mail: jernejcoder@gmail.com }
const
rasteriso: array[0..2] of byte = // this is WAY too big
(
$00, $00, $00
);
procedure glBitMap(const pb:pbyte);cdecl;
begin
end;
var
i : longint;
begin
i:=0;
glBitmap(@rasteriso[(255 - i) * 16]); // Add a character to the current Display list
end.
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