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# Microsoft Developer Studio Project File - Name="extname" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=extname - Win32 Status_TS
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "extname.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "extname.mak" CFG="extname - Win32 Status_TS"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "extname - Win32 Status_TS" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
RE2C=re2c.exe

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "OUTPUTDIR"
# PROP BASE Intermediate_Dir "OUTPUTDIR"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "OUTPUTDIR"
# PROP Intermediate_Dir "OUTPUTDIR"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP BASECPP
# ADD CPP BASECPP LOCALCPP
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 BASELIBS
# ADD LINK32 BASELIBS LOCALLIBS BASELDFLAGS LOCALLDFLAGS OUTPATH

# Begin Target
# Name "extname - Win32 Status_TS"

# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

CORESOURCES
SOURCEFILES
# End Group

# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"

COREHEADERS
HEADERFILES
# End Group

DEFS

TEXTFILES

# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"

RESOURCEFILES
# End Group
# End Target
# End Project