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/* Copyright (c) 2001, Stanford University
* All rights reserved
*
* See the file LICENSE.txt for information on redistributing this software.
*/
#include "cr_spu.h"
#include "chromium.h"
#include "cr_error.h"
#include "cr_mem.h"
#include "cr_net.h"
#include "server_dispatch.h"
#include "server.h"
static GLuint __evaluator_components( GLenum target )
{
switch (target) {
case GL_MAP1_VERTEX_3: return 3;
case GL_MAP1_VERTEX_4: return 4;
case GL_MAP1_INDEX: return 1;
case GL_MAP1_COLOR_4: return 4;
case GL_MAP1_NORMAL: return 3;
case GL_MAP1_TEXTURE_COORD_1: return 1;
case GL_MAP1_TEXTURE_COORD_2: return 2;
case GL_MAP1_TEXTURE_COORD_3: return 3;
case GL_MAP1_TEXTURE_COORD_4: return 4;
case GL_MAP2_VERTEX_3: return 3;
case GL_MAP2_VERTEX_4: return 4;
case GL_MAP2_INDEX: return 1;
case GL_MAP2_COLOR_4: return 4;
case GL_MAP2_NORMAL: return 3;
case GL_MAP2_TEXTURE_COORD_1: return 1;
case GL_MAP2_TEXTURE_COORD_2: return 2;
case GL_MAP2_TEXTURE_COORD_3: return 3;
case GL_MAP2_TEXTURE_COORD_4: return 4;
default: return 0;
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetMapdv( GLenum target, GLenum query, GLdouble *v )
{
GLdouble *coeffs = NULL;
GLdouble order[2];
GLdouble domain[4];
GLdouble *retptr = NULL;
GLint tempOrder[2];
int dimension = 0;
unsigned int size = sizeof(GLdouble);
int evalcomp = __evaluator_components(target);
(void) v;
switch( target )
{
case GL_MAP1_COLOR_4:
case GL_MAP1_INDEX:
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_1:
case GL_MAP1_TEXTURE_COORD_2:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_3:
case GL_MAP1_VERTEX_4:
dimension = 1;
break;
case GL_MAP2_COLOR_4:
case GL_MAP2_INDEX:
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_1:
case GL_MAP2_TEXTURE_COORD_2:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
dimension = 2;
break;
default:
crError( "Bad target in crServerDispatchGetMapdv: %d", target );
break;
}
switch(query)
{
case GL_ORDER:
cr_server.head_spu->dispatch_table.GetMapdv( target, query, order );
retptr = &(order[0]);
size *= dimension;
break;
case GL_DOMAIN:
cr_server.head_spu->dispatch_table.GetMapdv( target, query, domain );
retptr = &(domain[0]);
size *= dimension * 2;
break;
case GL_COEFF:
cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder );
size *= evalcomp * tempOrder[0];
if (dimension == 2)
size *= tempOrder[1];
coeffs = (GLdouble *) crAlloc( size );
cr_server.head_spu->dispatch_table.GetMapdv( target, query, coeffs );
retptr = coeffs;
break;
default:
crError( "Bad query in crServerDispatchGetMapdv: %d", query );
break;
}
crServerReturnValue( retptr, size );
if (query == GL_COEFF)
{
crFree(coeffs);
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetMapfv( GLenum target, GLenum query, GLfloat *v )
{
GLfloat *coeffs = NULL;
GLfloat order[2];
GLfloat domain[4];
GLfloat *retptr = NULL;
GLint tempOrder[2];
int dimension = 0;
unsigned int size = sizeof(GLfloat);
int evalcomp = __evaluator_components(target);
(void) v;
switch( target )
{
case GL_MAP1_COLOR_4:
case GL_MAP1_INDEX:
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_1:
case GL_MAP1_TEXTURE_COORD_2:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_3:
case GL_MAP1_VERTEX_4:
dimension = 1;
break;
case GL_MAP2_COLOR_4:
case GL_MAP2_INDEX:
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_1:
case GL_MAP2_TEXTURE_COORD_2:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
dimension = 2;
break;
default:
crError( "Bad target in crServerDispatchGetMapfv: %d", target );
break;
}
switch(query)
{
case GL_ORDER:
cr_server.head_spu->dispatch_table.GetMapfv( target, query, order );
retptr = &(order[0]);
size *= dimension;
break;
case GL_DOMAIN:
cr_server.head_spu->dispatch_table.GetMapfv( target, query, domain );
retptr = &(domain[0]);
size *= dimension * 2;
break;
case GL_COEFF:
cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder );
size *= evalcomp * tempOrder[0];
if (dimension == 2)
size *= tempOrder[1];
coeffs = (GLfloat *) crAlloc( size );
cr_server.head_spu->dispatch_table.GetMapfv( target, query, coeffs );
retptr = coeffs;
break;
default:
crError( "Bad query in crServerDispatchGetMapfv: %d", query );
break;
}
crServerReturnValue( retptr, size );
if (query == GL_COEFF)
{
crFree(coeffs);
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetMapiv( GLenum target, GLenum query, GLint *v )
{
GLint *coeffs = NULL;
GLint order[2];
GLint domain[4];
GLint *retptr = NULL;
GLint tempOrder[2];
int dimension = 0;
unsigned int size = sizeof(GLint);
int evalcomp = __evaluator_components(target);
(void) v;
switch( target )
{
case GL_MAP1_COLOR_4:
case GL_MAP1_INDEX:
case GL_MAP1_NORMAL:
case GL_MAP1_TEXTURE_COORD_1:
case GL_MAP1_TEXTURE_COORD_2:
case GL_MAP1_TEXTURE_COORD_3:
case GL_MAP1_TEXTURE_COORD_4:
case GL_MAP1_VERTEX_3:
case GL_MAP1_VERTEX_4:
dimension = 1;
break;
case GL_MAP2_COLOR_4:
case GL_MAP2_INDEX:
case GL_MAP2_NORMAL:
case GL_MAP2_TEXTURE_COORD_1:
case GL_MAP2_TEXTURE_COORD_2:
case GL_MAP2_TEXTURE_COORD_3:
case GL_MAP2_TEXTURE_COORD_4:
case GL_MAP2_VERTEX_3:
case GL_MAP2_VERTEX_4:
dimension = 2;
break;
default:
crError( "Bad target in crServerDispatchGetMapiv: %d", target );
break;
}
switch(query)
{
case GL_ORDER:
cr_server.head_spu->dispatch_table.GetMapiv( target, query, order );
retptr = &(order[0]);
size *= dimension;
break;
case GL_DOMAIN:
cr_server.head_spu->dispatch_table.GetMapiv( target, query, domain );
retptr = &(domain[0]);
size *= dimension * 2;
break;
case GL_COEFF:
cr_server.head_spu->dispatch_table.GetMapiv( target, GL_ORDER, tempOrder );
size *= evalcomp * tempOrder[0];
if (dimension == 2)
size *= tempOrder[1];
coeffs = (GLint *) crAlloc( size );
cr_server.head_spu->dispatch_table.GetMapiv( target, query, coeffs );
retptr = coeffs;
break;
default:
crError( "Bad query in crServerDispatchGetMapiv: %d", query );
break;
}
crServerReturnValue( retptr, size );
if (query == GL_COEFF)
{
crFree(coeffs);
}
}
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