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GL3.txt
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2014-01-29
docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes
Ian Romanick
1
-1
/
+1
2014-01-29
radeonsi: Enable OpenGL 3.3
Michel Dänzer
1
-18
/
+18
2014-01-27
docs: Update GL3.txt due to recent work
Ian Romanick
1
-8
/
+8
2014-01-27
docs: sync up nv50/nvc0 status on GL4.x extensions
Ilia Mirkin
1
-7
/
+7
2014-01-27
docs: update GL3.txt, relnotes to reflect current nv50/nvc0 status
Ilia Mirkin
1
-18
/
+18
2014-01-23
docs: Mark ARB_arrays_of_arrays as started
Timothy Arceri
1
-1
/
+1
2014-01-20
docs: Note that GL_ARB_viewport_array is done on i965
Ian Romanick
1
-1
/
+1
2014-01-15
docs: Mark ARB_shader_image_load_store as work in progress.
Francisco Jerez
1
-1
/
+1
2013-12-12
docs/GL3: better documentation of GL 3.0
Marek Olšák
1
-5
/
+7
2013-11-25
i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+
Chris Forbes
1
-2
/
+2
2013-11-18
docs: update nv50, nvc0 current status
Emil Velikov
1
-18
/
+18
2013-11-18
docs: restructure GL3.txt
Joerg Mayer
1
-138
/
+138
2013-11-07
docs: Mark off ARB_shader_atomic_counters for i965
Ian Romanick
1
-1
/
+1
2013-11-07
docs: Mark off ARB_vertex_type_10f_11f_11f_rev for r600g
Fredrik Höglund
1
-1
/
+1
2013-11-08
docs: Mark off some more things.
Chris Forbes
1
-3
/
+3
2013-11-08
docs: Mark off ARB_vertex_type_10f_11f_11f_rev.
Chris Forbes
1
-1
/
+1
2013-11-07
docs: Mark ARB_vertex_attrib_binding as done, update relnotes
Fredrik Höglund
1
-1
/
+1
2013-11-06
docs: Mark off ARB_sample_shading; minor tidyup.
Chris Forbes
1
-2
/
+2
2013-11-04
docs/GL3: document radeonsi support, minor cleanup
Marek Olšák
1
-90
/
+90
2013-10-23
i965: Add support for GL_ARB_texture_buffer_range.
Eric Anholt
1
-1
/
+1
2013-10-21
docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.
Matt Turner
1
-3
/
+3
2013-10-21
docs: Update docs for ARB_texture_mirror_clamp_to_edge.
Rico Schüller
1
-1
/
+1
2013-10-21
docs: Updating forgotten GL feature completion for r600
Alexandre Demers
1
-1
/
+1
2013-10-06
docs: Mark a few more things as "in progress" in GL3.txt.
Kenneth Graunke
1
-2
/
+2
2013-10-06
docs: mark ARB_conservative_depth done on i965
Chris Forbes
1
-1
/
+1
2013-10-05
docs: Mark off KHR_debug, update relnotes
Timothy Arceri
1
-1
/
+1
2013-10-05
docs: Mark off ARB_texture_query_levels, update relnotes
Chris Forbes
1
-1
/
+1
2013-10-03
docs: Mark off ARB_texture_gather
Chris Forbes
1
-1
/
+1
2013-07-30
docs/GL3: clarify core vs compatibility extension support
Marek Olšák
1
-0
/
+8
2013-07-26
docs: Mark ARB_vertex_attrib_binding as started.
Kenneth Graunke
1
-1
/
+1
2013-07-27
docs: Mark off 420pack
Chris Forbes
1
-1
/
+1
2013-07-23
docs: Add items for GL4.4
Chris Forbes
1
-0
/
+14
2013-05-14
docs: Mark a few things as in progress.
Kenneth Graunke
1
-6
/
+6
2013-05-09
docs: remove ^M chars from GL3.txt
Brian Paul
1
-3
/
+3
2013-03-31
docs: mark ARB_texture_storage_multisample done
Chris Forbes
1
-1
/
+1
2013-03-29
i965: Enable ARB_texture_query_lod.
Matt Turner
1
-1
/
+1
2013-03-21
docs: Mark ARB_ES3_compatibility as done.
Matt Turner
1
-1
/
+1
2013-03-02
docs: Mark some things done in GL3.txt
Chris Forbes
1
-2
/
+2
2013-02-11
docs: Mark a few things done in GL3.txt.
Kenneth Graunke
1
-2
/
+2
2013-01-30
nv50,nvc0: fix/enable texture buffer objects
Christoph Bumiller
1
-1
/
+1
2013-01-22
GL3.txt: i965 supports ARB_base_instance
Matt Turner
1
-1
/
+1
2013-01-18
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
1
-1
/
+1
2013-01-12
docs/GL3.txt: update GL3 status for r600g.
Dave Airlie
1
-4
/
+4
2012-12-16
docs: add ARB_texture_buffer_object_rgb32
Dave Airlie
1
-1
/
+1
2012-12-14
i965: expose ARB_texture_cube_map_array
Chris Forbes
1
-1
/
+1
2012-11-29
docs: Mark some features in GL3.txt as done for r600
Jason Wood
1
-3
/
+3
2012-11-26
i965: Enable ARB_vertex_type_2_10_10_10_rev on Gen4+.
Chris Forbes
1
-1
/
+1
2012-11-09
docs: update with ARB_texture_cube_map_array support
Dave Airlie
1
-1
/
+1
2012-11-06
vbo: fix glVertexAttribI* functions
Marek Olšák
1
-2
/
+1
2012-10-31
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
1
-1
/
+1
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