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2014-01-29docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notesIan Romanick1-1/+1
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29radeonsi: Enable OpenGL 3.3Michel Dänzer1-18/+18
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-27docs: Update GL3.txt due to recent workIan Romanick1-8/+8
v2: Note that Fredrik Höglund is working on GL_ARB_multi_bind, not Maxence Le Doré. Suggested by Matt. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-27docs: sync up nv50/nvc0 status on GL4.x extensionsIlia Mirkin1-7/+7
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-01-27docs: update GL3.txt, relnotes to reflect current nv50/nvc0 statusIlia Mirkin1-18/+18
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-01-23docs: Mark ARB_arrays_of_arrays as startedTimothy Arceri1-1/+1
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Paul Berry <stereotype441@gmail.com>
2014-01-20docs: Note that GL_ARB_viewport_array is done on i965Ian Romanick1-1/+1
At least for GEN7+, anyway. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-01-15docs: Mark ARB_shader_image_load_store as work in progress.Francisco Jerez1-1/+1
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Paul Berry <stereotype441@gmail.com>
2013-12-12docs/GL3: better documentation of GL 3.0Marek Olšák1-5/+7
2013-11-25i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+Chris Forbes1-2/+2
.. and mark them off on the extensions list as done. V2: Enable only if pipelined register writes work. V3: Also update relnotes Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
2013-11-18docs: update nv50, nvc0 current statusEmil Velikov1-18/+18
Acked-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2013-11-18docs: restructure GL3.txtJoerg Mayer1-138/+138
- Indent items under a GL version to allow context diffs to do their work. - Move complete drivers into the GL version line - this should make the stuff a little bit easier to read. v2: keep the fd.o link (Emil Velikov) Acked-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Joerg Mayer <jmayer@loplof.de> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2013-11-07docs: Mark off ARB_shader_atomic_counters for i965Ian Romanick1-1/+1
...and update relnotes. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2013-11-07docs: Mark off ARB_vertex_type_10f_11f_11f_rev for r600gFredrik Höglund1-1/+1
...and update relnotes. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2013-11-08docs: Mark off some more things.Chris Forbes1-3/+3
These have been supported on i965/Gen7+ for a while, and are listed in the 10.0 release notes. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2013-11-08docs: Mark off ARB_vertex_type_10f_11f_11f_rev.Chris Forbes1-1/+1
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net>
2013-11-07docs: Mark ARB_vertex_attrib_binding as done, update relnotesFredrik Höglund1-1/+1
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-11-06docs: Mark off ARB_sample_shading; minor tidyup.Chris Forbes1-2/+2
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2013-11-04docs/GL3: document radeonsi support, minor cleanupMarek Olšák1-90/+90
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-10-23i965: Add support for GL_ARB_texture_buffer_range.Eric Anholt1-1/+1
Supporting this extension turns out to simplify our code a bit over not supporting this extension, once the glBufferSubData() synchronization code lands. v2: Use 16 byte alignment like we do for uniform buffers, due to unaligned access penalties. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v1)
2013-10-21docs: Mark GLSL 1.50, 3.30, and geometry shaders done for i965.Matt Turner1-3/+3
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-10-21docs: Update docs for ARB_texture_mirror_clamp_to_edge.Rico Schüller1-1/+1
Signed-off-by: Rico Schüller <kgbricola@web.de> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-10-21docs: Updating forgotten GL feature completion for r600Alexandre Demers1-1/+1
2013-10-06docs: Mark a few more things as "in progress" in GL3.txt.Kenneth Graunke1-2/+2
2013-10-06docs: mark ARB_conservative_depth done on i965Chris Forbes1-1/+1
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2013-10-05docs: Mark off KHR_debug, update relnotesTimothy Arceri1-1/+1
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-10-05docs: Mark off ARB_texture_query_levels, update relnotesChris Forbes1-1/+1
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2013-10-03docs: Mark off ARB_texture_gatherChris Forbes1-1/+1
2013-07-30docs/GL3: clarify core vs compatibility extension supportMarek Olšák1-0/+8
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-07-26docs: Mark ARB_vertex_attrib_binding as started.Kenneth Graunke1-1/+1
Fredrik Höglund has a partial implementation in his git tree.
2013-07-27docs: Mark off 420packChris Forbes1-1/+1
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
2013-07-23docs: Add items for GL4.4Chris Forbes1-0/+14
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-05-14docs: Mark a few things as in progress.Kenneth Graunke1-6/+6
2013-05-09docs: remove ^M chars from GL3.txtBrian Paul1-3/+3
2013-03-31docs: mark ARB_texture_storage_multisample doneChris Forbes1-1/+1
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Brian Paul <brianp@vmware.com>
2013-03-29i965: Enable ARB_texture_query_lod.Matt Turner1-1/+1
v2: Support Ironlake as well. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-03-21docs: Mark ARB_ES3_compatibility as done.Matt Turner1-1/+1
2013-03-02docs: Mark some things done in GL3.txtChris Forbes1-2/+2
2013-02-11docs: Mark a few things done in GL3.txt.Kenneth Graunke1-2/+2
2013-01-30nv50,nvc0: fix/enable texture buffer objectsChristoph Bumiller1-1/+1
2013-01-22GL3.txt: i965 supports ARB_base_instanceMatt Turner1-1/+1
Added in commit cdd3f549.
2013-01-18i965: Add support for GL_ARB_texture_buffer_object_rgb32.Eric Anholt1-1/+1
Tested with piglit ARB_texture_buffer_object/formats. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-01-12docs/GL3.txt: update GL3 status for r600g.Dave Airlie1-4/+4
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-16docs: add ARB_texture_buffer_object_rgb32Dave Airlie1-1/+1
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-14i965: expose ARB_texture_cube_map_arrayChris Forbes1-1/+1
V3: Put enable in an existing block rather than making a new one for no good reason. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-29docs: Mark some features in GL3.txt as done for r600Jason Wood1-3/+3
Signed-off-by: Marek Olšák <maraeo@gmail.com>
2012-11-26i965: Enable ARB_vertex_type_2_10_10_10_rev on Gen4+.Chris Forbes1-1/+1
v2 (Kayden): Move the enable into an existing intel->gen >= 4 block (as suggested by Ian). Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-11-09docs: update with ARB_texture_cube_map_array supportDave Airlie1-1/+1
just mention softpipe is done, r600g will come soon. Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-11-06vbo: fix glVertexAttribI* functionsMarek Olšák1-2/+1
The functions were broken, because they converted ints to floats. Now we can finally advertise OpenGL 3.0. ;) In this commit, the vbo module also tracks the type for each attrib in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT. The little ugliness is the vertex attribs are declared as floats even though there may be integer values. The code just copies integer values into them without any conversion. This implementation passes the glVertexAttribI piglit test which I am going to commit in piglit soon. The test covers vertex arrays, immediate mode and display lists. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com> v2: cosmetic changes as suggested by Brian
2012-10-31gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák1-1/+1
Reviewed-by: Brian Paul <brianp@vmware.com> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs