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authorMichael Biebl <biebl@debian.org>2008-03-29 12:14:54 +0100
committerMichael Biebl <biebl@debian.org>2008-03-29 12:14:54 +0100
commit30c2f6d5e7c4fd2135e2b51b7189c8ab9e6f5073 (patch)
tree1e8163864c791c6cc2987c6bdabd41fb6a938367 /tcpsyslog.c
parentcb2fd7c6eb840386b2af9a1a75581d4c47281e70 (diff)
downloadrsyslog-30c2f6d5e7c4fd2135e2b51b7189c8ab9e6f5073.tar.gz
Imported Upstream version 1.21.2upstream/1.21.2
Diffstat (limited to 'tcpsyslog.c')
-rw-r--r--tcpsyslog.c280
1 files changed, 279 insertions, 1 deletions
diff --git a/tcpsyslog.c b/tcpsyslog.c
index 1891505..c769310 100644
--- a/tcpsyslog.c
+++ b/tcpsyslog.c
@@ -43,7 +43,7 @@
#include <fcntl.h>
#endif
#if defined(SYSLOG_INET) && defined(USE_GSSAPI)
-#include <gssapi.h>
+#include <gssapi/gssapi.h>
#endif
#include "syslogd.h"
#include "syslogd-types.h"
@@ -420,7 +420,9 @@ int TCPSessAccept(int fd)
uchar fromHost[NI_MAXHOST];
uchar fromHostFQDN[NI_MAXHOST];
char *pBuf;
+#ifdef USE_GSSAPI
char allowedMethods = 0;
+#endif
newConn = accept(fd, (struct sockaddr*) &addr, &addrlen);
if (newConn < 0) {
@@ -983,6 +985,282 @@ void TCPSessGSSDeinit(void) {
* ### END OF SYSLOG/TCP CODE ###
********************************************************************/
+/* ----------------------------------------------------------------- *
+ * CODE THAT SHALL GO INTO ITS OWN MODULE (SENDING) *
+ * ----------------------------------------------------------------- */
+
+/* Initialize TCP sockets (for sender)
+ * This is done once per selector line, if not yet initialized.
+ */
+int TCPSendCreateSocket(struct addrinfo *addrDest)
+{
+ int fd;
+ struct addrinfo *r;
+
+ r = addrDest;
+
+ while(r != NULL) {
+ fd = socket(r->ai_family, r->ai_socktype, r->ai_protocol);
+ if (fd != -1) {
+ /* We can not allow the TCP sender to block syslogd, at least
+ * not in a single-threaded design. That would cause rsyslogd to
+ * loose input messages - which obviously also would affect
+ * other selector lines, too. So we do set it to non-blocking and
+ * handle the situation ourselfs (by discarding messages). IF we run
+ * dual-threaded, however, the situation is different: in this case,
+ * the receivers and the selector line processing are only loosely
+ * coupled via a memory buffer. Now, I think, we can afford the extra
+ * wait time. Thus, we enable blocking mode for TCP if we compile with
+ * pthreads. -- rgerhards, 2005-10-25
+ * And now, we always run on multiple threads... -- rgerhards, 2007-12-20
+ */
+ if (connect (fd, r->ai_addr, r->ai_addrlen) != 0) {
+ if(errno == EINPROGRESS) {
+ /* this is normal - will complete later select */
+ return fd;
+ } else {
+ char errStr[1024];
+ dbgprintf("create tcp connection failed, reason %s",
+ strerror_r(errno, errStr, sizeof(errStr)));
+ }
+
+ }
+ else {
+ return fd;
+ }
+ close(fd);
+ }
+ else {
+ char errStr[1024];
+ dbgprintf("couldn't create send socket, reason %s", strerror_r(errno, errStr, sizeof(errStr)));
+ }
+ r = r->ai_next;
+ }
+
+ dbgprintf("no working socket could be obtained");
+
+ return -1;
+}
+
+
+
+/* Build frame based on selected framing
+ * This function was created by pulling code from TCPSend()
+ * on 2007-12-27 by rgerhards. Older comments are still relevant.
+ *
+ * In order to support compressed messages via TCP, we must support an
+ * octet-counting based framing (LF may be part of the compressed message).
+ * We are now supporting the same mode that is available in IETF I-D
+ * syslog-transport-tls-05 (current at the time of this writing). This also
+ * eases things when we go ahead and implement that framing. I have now made
+ * available two cases where this framing is used: either by explitely
+ * specifying it in the config file or implicitely when sending a compressed
+ * message. In the later case, compressed and uncompressed messages within
+ * the same session have different framings. If it is explicitely set to
+ * octet-counting, only this framing mode is used within the session.
+ * rgerhards, 2006-12-07
+ */
+static rsRetVal TCPSendBldFrame(TCPFRAMINGMODE rqdFraming, char **pmsg, size_t *plen, int *pbMustBeFreed)
+{
+ DEFiRet;
+ TCPFRAMINGMODE framingToUse;
+ int bIsCompressed;
+ size_t len;
+ char *msg;
+ char *buf = NULL; /* if this is non-NULL, it MUST be freed before return! */
+
+ assert(plen != NULL);
+ assert(pbMustBeFreed != NULL);
+ assert(pmsg != NULL);
+
+ msg = *pmsg;
+ len = *plen;
+ bIsCompressed = *msg == 'z'; /* cache this, so that we can modify the message buffer */
+ /* select framing for this record. If we have a compressed record, we always need to
+ * use octet counting because the data potentially contains all control characters
+ * including LF.
+ */
+ framingToUse = bIsCompressed ? TCP_FRAMING_OCTET_COUNTING : rqdFraming;
+
+ /* now check if we need to add a line terminator. We need to
+ * copy the string in memory in this case, this is probably
+ * quicker than using writev and definitely quicker than doing
+ * two socket calls.
+ * rgerhards 2005-07-22
+ *
+ * Some messages already contain a \n character at the end
+ * of the message. We append one only if we there is not
+ * already one. This seems the best fit, though this also
+ * means the message does not arrive unaltered at the final
+ * destination. But in the spirit of legacy syslog, this is
+ * probably the best to do...
+ * rgerhards 2005-07-20
+ */
+
+ /* Build frame based on selected framing */
+ if(framingToUse == TCP_FRAMING_OCTET_STUFFING) {
+ if((*(msg+len-1) != '\n')) {
+ /* in the malloc below, we need to add 2 to the length. The
+ * reason is that we a) add one character and b) len does
+ * not take care of the '\0' byte. Up until today, it was just
+ * +1 , which caused rsyslogd to sometimes dump core.
+ * I have added this comment so that the logic is not accidently
+ * changed again. rgerhards, 2005-10-25
+ */
+ if((buf = malloc((len + 2) * sizeof(char))) == NULL) {
+ /* extreme mem shortage, try to solve
+ * as good as we can. No point in calling
+ * any alarms, they might as well run out
+ * of memory (the risk is very high, so we
+ * do NOT risk that). If we have a message of
+ * more than 1 byte (what I guess), we simply
+ * overwrite the last character.
+ * rgerhards 2005-07-22
+ */
+ if(len > 1) {
+ *(msg+len-1) = '\n';
+ } else {
+ /* we simply can not do anything in
+ * this case (its an error anyhow...).
+ */
+ }
+ } else {
+ /* we got memory, so we can copy the message */
+ memcpy(buf, msg, len); /* do not copy '\0' */
+ *(buf+len) = '\n';
+ *(buf+len+1) = '\0';
+ msg = buf; /* use new one */
+ ++len; /* care for the \n */
+ }
+ }
+ } else {
+ /* Octect-Counting
+ * In this case, we need to always allocate a buffer. This is because
+ * we need to put a header in front of the message text
+ */
+ char szLenBuf[16];
+ int iLenBuf;
+
+ /* important: the printf-mask is "%d<sp>" because there must be a
+ * space after the len!
+ *//* The chairs of the IETF syslog-sec WG have announced that it is
+ * consensus to do the octet count on the SYSLOG-MSG part only. I am
+ * now changing the code to reflect this. Hopefully, it will not change
+ * once again (there can no compatibility layer programmed for this).
+ * To be on the save side, I just comment the code out. I mark these
+ * comments with "IETF20061218".
+ * rgerhards, 2006-12-19
+ */
+ iLenBuf = snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", (int) len);
+ /* IETF20061218 iLenBuf =
+ snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", len + iLenBuf);*/
+
+ if((buf = malloc((len + iLenBuf) * sizeof(char))) == NULL) {
+ /* we are out of memory. This is an extreme situation. We do not
+ * call any alarm handlers because they most likely run out of mem,
+ * too. We are brave enough to call debug output, though. Other than
+ * that, there is nothing left to do. We can not sent the message (as
+ * in case of the other framing, because the message is incomplete.
+ * We could, however, send two chunks (header and text separate), but
+ * that would cause a lot of complexity in the code. So we think it
+ * is appropriate enough to just make sure we do not crash in this
+ * very unlikely case. For this, it is justified just to loose
+ * the message. Rgerhards, 2006-12-07
+ */
+ dbgprintf("Error: out of memory when building TCP octet-counted "
+ "frame. Message is lost, trying to continue.\n");
+ ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
+ }
+
+ memcpy(buf, szLenBuf, iLenBuf); /* header */
+ memcpy(buf + iLenBuf, msg, len); /* message */
+ len += iLenBuf; /* new message size */
+ msg = buf; /* set message buffer */
+ }
+
+ /* frame building complete, on to actual sending */
+
+ *plen = len;
+ if(buf == NULL) {
+ /* msg not modified */
+ *pbMustBeFreed = 0;
+ } else {
+ *pmsg = msg;
+ *pbMustBeFreed = 1;
+ }
+
+finalize_it:
+ return iRet;
+}
+
+
+/* Sends a TCP message. It is first checked if the
+ * session is open and, if not, it is opened. Then the send
+ * is tried. If it fails, one silent re-try is made. If the send
+ * fails again, an error status (-1) is returned. If all goes well,
+ * 0 is returned. The TCP session is NOT torn down.
+ * For now, EAGAIN is ignored (causing message loss) - but it is
+ * hard to do something intelligent in this case. With this
+ * implementation here, we can not block and/or defer. Things are
+ * probably a bit better when we move to liblogging. The alternative
+ * would be to enhance the current select server with buffering and
+ * write descriptors. This seems not justified, given the expected
+ * short life span of this code (and the unlikeliness of this event).
+ * rgerhards 2005-07-06
+ * This function is now expected to stay. Libloging won't be used for
+ * that purpose. I have added the param "len", because it is known by the
+ * caller and so saves us some time. Also, it MUST be given because there
+ * may be NULs inside msg so that we can not rely on strlen(). Please note
+ * that the restrictions outlined above do not existin in multi-threaded
+ * mode, which we assume will now be most often used. So there is no
+ * real issue with the potential message loss in single-threaded builds.
+ * rgerhards, 2006-11-30
+ * I greatly restructured the function to be more generic and work
+ * with function pointers. So it now can be used with any type of transport,
+ * as long as it follows stream semantics. This was initially done to
+ * support plain TCP and GSS via common code.
+ */
+int TCPSend(void *pData, char *msg, size_t len, TCPFRAMINGMODE rqdFraming,
+ rsRetVal (*initFunc)(void*),
+ rsRetVal (*sendFunc)(void*, char*, size_t),
+ rsRetVal (*prepRetryFunc)(void*))
+{
+ DEFiRet;
+ int bDone = 0;
+ int retry = 0;
+ int bMsgMustBeFreed = 0;/* must msg be freed at end of function? 0 - no, 1 - yes */
+
+ assert(pData != NULL);
+ assert(msg != NULL);
+ assert(len > 0);
+
+ CHKiRet(TCPSendBldFrame(rqdFraming, &msg, &len, &bMsgMustBeFreed));
+
+ while(!bDone) { /* loop is broken when send succeeds or error occurs */
+ CHKiRet(initFunc(pData));
+ iRet = sendFunc(pData, msg, len);
+
+ if(iRet == RS_RET_OK || retry > 0) {
+ /* we are done - either we succeeded or the retry failed */
+ bDone = 1;
+ } else { /* OK, one retry */
+ ++retry;
+ CHKiRet(prepRetryFunc(pData)); /* try to recover */
+ }
+ }
+
+finalize_it:
+ if(bMsgMustBeFreed)
+ free(msg);
+ return iRet;
+}
+
+
+/* ----------------------------------------------------------------- *
+ * END OF CODE THAT SHALL GO INTO ITS OWN MODULE *
+ * ----------------------------------------------------------------- */
+
+
/*
* vi:set ai: