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/*
* MRustC - Rust Compiler
* - By John Hodge (Mutabah/thePowersGang)
*
* hir/item-path.hpp
* - Printable path to an item in the HIR
*/
#pragma once
namespace HIR {
class ItemPath
{
const ItemPath* parent = nullptr;
const ::HIR::TypeRef* ty = nullptr;
const ::HIR::SimplePath* trait = nullptr;
const ::HIR::PathParams* trait_params = nullptr;
const char* name = nullptr;
public:
ItemPath() {}
ItemPath(const ItemPath& p, const char* n):
parent(&p),
name(n)
{}
ItemPath(const ::HIR::TypeRef& type):
ty(&type)
{}
ItemPath(const ::HIR::TypeRef& type, const ::HIR::SimplePath& path, const ::HIR::PathParams& params):
ty(&type),
trait(&path),
trait_params(¶ms)
{}
ItemPath(const ::HIR::SimplePath& path):
trait(&path)
{}
const ::HIR::SimplePath* trait_path() const { return trait; }
const ::HIR::PathParams* trait_args() const { return trait_params; }
::HIR::SimplePath get_simple_path() const {
if( parent ) {
assert(name);
return parent->get_simple_path() + name;
}
else {
assert(!name);
return ::HIR::SimplePath();
}
}
const char* get_name() const {
return name ? name : "";
}
ItemPath operator+(const ::std::string& name) const {
return ItemPath(*this, name.c_str());
}
friend ::std::ostream& operator<<(::std::ostream& os, const ItemPath& x) {
if( x.parent ) {
os << *x.parent;
}
if( x.name ) {
os << "::" << x.name;
}
else if( x.ty ) {
os << "<" << *x.ty;
if( x.trait ) {
os << " as " << *x.trait;
if( x.trait_params ) {
os << *x.trait_params;
}
}
os << ">";
}
else if( x.trait ) {
os << "<* as " << *x.trait << ">";
}
else {
}
return os;
}
};
}
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