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author | Axel Beckert <abe@deuxchevaux.org> | 2011-09-03 14:05:19 +0200 |
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committer | Axel Beckert <abe@deuxchevaux.org> | 2011-09-03 14:05:19 +0200 |
commit | 0636e9ecb5a32db4d4520f50a20652faa825feaf (patch) | |
tree | b94df9221e8ae0de0dc3afac301d5b63b136a7b4 /doc/screen.texinfo | |
download | screen-0636e9ecb5a32db4d4520f50a20652faa825feaf.tar.gz |
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diff --git a/doc/screen.texinfo b/doc/screen.texinfo new file mode 100644 index 0000000..a500018 --- /dev/null +++ b/doc/screen.texinfo @@ -0,0 +1,4061 @@ +\input texinfo @c -*-texinfo-*- +@c %**start of header +@setfilename screen.info +@settitle Screen User's Manual +@finalout +@setchapternewpage odd +@c %**end of header +@set version 3.7.0 + +@c For examples, use a literal escape in info. +@ifinfo +@set esc +@end ifinfo +@iftex +@set esc <ESC> +@end iftex + +@ifinfo +This file documents the @code{Screen} virtual terminal manager. + +Copyright (c) 1993 Free Software Foundation, Inc. + +Permission is granted to make and distribute verbatim copies of +this manual provided the copyright notice and this permission notice +are preserved on all copies. + +@ignore +Permission is granted to process this file through TeX and print the +results, provided the printed document carries copying permission +notice identical to this one except for the removal of this paragraph +(this paragraph not being relevant to the printed manual). + +@end ignore +Permission is granted to copy and distribute modified versions of this +manual under the conditions for verbatim copying, provided that the entire +resulting derived work is distributed under the terms of a permission +notice identical to this one. + +Permission is granted to copy and distribute translations of this manual +into another language, under the above conditions for modified versions, +except that this permission notice may be stated in a translation approved +by the Foundation. +@end ifinfo + +@titlepage +@title Screen +@subtitle The virtual terminal manager +@subtitle for Version @value{version} +@subtitle Oct 1995 + +@page +@vskip 0pt plus 1filll +Copyright @copyright{} 1993 Free Software Foundation, Inc. + +Permission is granted to make and distribute verbatim copies of +this manual provided the copyright notice and this permission notice +are preserved on all copies. + +Permission is granted to copy and distribute modified versions of this +manual under the conditions for verbatim copying, provided that the entire +resulting derived work is distributed under the terms of a permission +notice identical to this one. + +Permission is granted to copy and distribute translations of this manual +into another language, under the above conditions for modified versions, +except that this permission notice may be stated in a translation approved +by the Foundation. +@end titlepage + +@node Top, Overview, (dir), (dir) + +@ifinfo +@top Screen +This file documents the @code{Screen} virtual terminal manager, version +@value{version}. +@end ifinfo + +@menu +* Overview:: Preliminary information. +* Getting Started:: An introduction to @code{screen}. +* Invoking Screen:: Command line options for @code{screen}. +* Customization:: The @file{.screenrc} file. +* Commands:: List all of the commands. +* New Window:: Running a program in a new window. +* Selecting:: Selecting a window to display. +* Session Management:: Suspending or detaching a session. +* Window Settings:: titles, logging, etc. +* Virtual Terminal:: Controlling the @code{screen} VT100 emulation. +* Copy and Paste:: Exchanging text between windows and sessions. +* Subprocess Execution:: I/O filtering with @code{exec}. +* Key Binding:: Binding commands to keys. +* Flow Control:: Trap or pass flow control characters. +* Termcap:: Tweaking your terminal's termcap entry. +* Message Line:: The @code{screen} message line. +* Logging:: Keeping a record of your session. +* Startup:: Functions only useful at @code{screen} startup. +* Miscellaneous:: Various other commands. +* Environment:: Environment variables used by @code{screen}. +* Files:: Files used by @code{screen}. +* Credits:: Who's who of @code{screen}. +* Bugs:: What to do if you find a bug. +* Installation:: Getting @code{screen} running on your system. +* Concept Index:: Index of concepts. +* Command Index:: Index of all @code{screen} commands. +* Keystroke Index:: Index of default key bindings. +@end menu + +@node Overview, Getting Started, Top, Top +@chapter Overview +@cindex overview + +Screen is a full-screen window manager that multiplexes a physical +terminal between several processes, typically interactive shells. Each +virtual terminal provides the functions of the DEC VT100 terminal and, +in addition, several control functions from the ANSI X3.64 (ISO 6429) +and ISO 2022 standards (e.g. insert/delete line and support for multiple +character sets). There is a scrollback history buffer for each virtual +terminal and a copy-and-paste mechanism that allows the user to move +text regions between windows. + +When @code{screen} is called, it creates a single window with a shell in +it (or the specified command) and then gets out of your way so that you +can use the program as you normally would. Then, at any time, you can +create new (full-screen) windows with other programs in them (including +more shells), kill the current window, view a list of the active +windows, turn output logging on and off, copy text between windows, view +the scrollback history, switch between windows, etc. All windows run +their programs completely independent of each other. Programs continue +to run when their window is currently not visible and even when the +whole screen session is detached from the users terminal. + +When a program terminates, @code{screen} (per default) kills the window +that contained it. If this window was in the foreground, the display +switches to the previously displayed window; if none are left, +@code{screen} exits. + +Everything you type is sent to the program running in the current +window. The only exception to this is the one keystroke that is used to +initiate a command to the window manager. By default, each command +begins with a control-a (abbreviated @kbd{C-a} from now on), and is +followed by one other keystroke. The command character (@pxref{Command +Character}) and all the key bindings (@pxref{Key Binding}) can be fully +customized to be anything you like, though they are always two +characters in length. + +The standard way to create a new window is to type @kbd{C-a c}. This +creates a new window running a shell and switches to that window +immediately, regardless of the state of the process running in the +current window. Similarly, you can create a new window with a custom +command in it by first binding the command to a keystroke (in your +@file{.screenrc} file or at the @kbd{C-a :} command line) and then using it +just like the @kbd{C-a c} command. In addition, new windows can be created by +running a command like: + +@example +screen emacs prog.c +@end example + +@noindent +from a shell prompt within a previously created window. This will not +run another copy of @code{screen}, but will instead supply the command +name and its arguments to the window manager (specified in the $STY environment +variable) who will use it to create the new window. The above example would +start the @code{emacs} editor (editing @file{prog.c}) and switch to its window. + +If @file{/etc/utmp} is writable by @code{screen}, an appropriate record +will be written to this file for each window, and removed when the +window is closed. This is useful for working with @code{talk}, +@code{script}, @code{shutdown}, @code{rsend}, @code{sccs} and other +similar programs that use the utmp file to determine who you are. As +long as @code{screen} is active on your terminal, the terminal's own +record is removed from the utmp file. @xref{Login}. + +@node Getting Started, Invoking Screen, Overview, Top +@chapter Getting Started +@cindex introduction + +Before you begin to use @code{screen} you'll need to make sure you have +correctly selected your terminal type, just as you would for any other +termcap/terminfo program. (You can do this by using @code{tset}, +@code{qterm}, or just @code{set term=mytermtype}, for example.) + +If you're impatient and want to get started without doing a lot more +reading, you should remember this one command: @kbd{C-a ?} (@pxref{Key +Binding}). Typing these two characters will display a list of the +available @code{screen} commands and their bindings. Each keystroke is +discussed in the section on keystrokes (@pxref{Default Key Bindings}). +Another section (@pxref{Customization}) deals with the contents of your +@file{.screenrc}. + +If your terminal is a ``true'' auto-margin terminal (it doesn't allow +the last position on the screen to be updated without scrolling the +screen) consider to use a version of your terminal's termcap that has +automatic margins turned @emph{off}. This will ensure an accurate +and optimal update of the screen in all circumstances. Most terminals +nowadays have ``magic'' margins (automatic margins plus usable last +column). This is the VT100 style type and perfectly suited for +@code{screen}. +If all you've got is a ``true'' auto-margin terminal @code{screen} +will be content to use it, but updating a character put into the last +position on the screen may not be possible until the screen scrolls or +the character is moved into a safe position in some other way. This +delay can be shortened by using a terminal with insert-character +capability. + +@xref{Special Capabilities}, for more information about telling +@code{screen} what kind of terminal you have. + +@node Invoking Screen, Customization, Getting Started, Top +@chapter Invoking @code{Screen} +@cindex invoking +@cindex options +@cindex command line options + +Screen has the following command-line options: + +@table @samp +@item -a +Include @emph{all} capabilities (with some minor exceptions) in each +window's termcap, even if @code{screen} must redraw parts of the display +in order to implement a function. + +@item -A +Adapt the sizes of all windows to the size of the display. By default, +@code{screen} may try to restore its old window sizes when attaching to +resizable terminals (those with @samp{WS} in their descriptions, e.g. +@code{suncmd} or some varieties of @code{xterm}). + +@item -c @var{file} +Use @var{file} as the user's configuration file instead of the default +of @file{$HOME/.screenrc}. + +@item -d [@var{pid.sessionname}] +@itemx -D [@var{pid.sessionname}] +Do not start @code{screen}, but instead detach a @code{screen} session +running elsewhere (@pxref{Detach}). @samp{-d} has the same effect as +typing @kbd{C-a d} from the controlling terminal for the session. +@samp{-D} is the equivalent to the power detach key. If no session can +be detached, this option is ignored. The combination @code{screen -D +-r} can be used to log out from a remote terminal and transport the +session running there to your current terminal. +@emph{Note}: It is a good idea to check the status of your sessions +with @code{screen -list} before using this option. + +@item -e @var{xy} +Set the command character to @var{x}, and the character generating a +literal command character (when typed after the command character) to +@var{y}. The defaults are @kbd{C-a} and @kbd{a}, which can be specified +as @samp{-e^Aa}. When creating a @code{screen} session, this option +sets the default command caracter. In a multiuser session all users +added will start off with this command character. But when attaching +to an already running session, this option only changes the command +character of the attaching user. +This option is equivalent to the commands @code{defescape} or +@code{escape} respectively. (@pxref{Command Character}). + +@item -f +@itemx -fn +@itemx -fa +Set flow-control to on, off, or automatic switching mode, respectively. +This option is equivalent to the @code{defflow} command (@pxref{Flow +Control}). + +@item -h @var{num} +Set the history scrollback buffer to be @var{num} lines high. +Equivalent to the @code{defscrollback} command (@pxref{Copy}). + +@item -i +Cause the interrupt key (usually @kbd{C-c}) to interrupt the display +immediately when flow control is on. This option is equivalent to the +@code{interrupt} argument to the @code{defflow} command (@pxref{Flow +Control}). Its use is discouraged. + +@item -l +@itemx -ln +Turn login mode on or off (for @file{/etc/utmp} updating). This option +is equivalent to the @code{deflogin} command (@pxref{Login}). + +@item -ls +@itemx -list +Do not start @code{screen}, but instead print a list of session +identification strings (usually of the form @var{pid.tty.host}; +@pxref{Session Name}). Sessions marked @samp{detached} can be resumed +with @code{screen -r}. Those marked @samp{attached} are running and +have a controlling terminal. Sessions marked as @samp{dead} should be +thoroughly checked and removed. Ask your system administrator if you are +not sure why they died. Remove sessions with the @samp{-wipe} option. + +@item -L +Tell @code{screen} that your auto-margin terminal allows programs to +write to the last column of the last row of the screen without +scrolling. This can also be set in your @file{.screenrc} by specifying +@samp{xn} in a @code{termcap} command (@pxref{Termcap}). + +@item -m +Tell @code{screen} to ignore the @code{$STY} environment variable. When +this option is used, a new session will always be created, regardless of +whether @code{screen} is being called from within another @code{screen} +session or not. + +@item -r [@var{pid.sessionname}] +@itemx -r @var{sessionowner/[pid.sessionname]} +Resume a detached @code{screen} session. No other options (except +@samp{-d} or @samp{-D}) may be specified, though the session name +(@pxref{Session Name}) may be needed to distinguish between multiple +detached @code{screen} sessions. +The second form is used to connect to another users screen session which +runs in multi-user mode. This indicates that screen should look for +sessions in another users directory. This requires setuid-root. + +@item -R +Resume the first appropriate detached @code{screen} session. If +successful, all other command-line options are ignored. If no detached +session exists, start a new session using the specified options, just as +if @samp{-R} had not been specified. This option is set by default if +screen is run as a login-shell. + +@item -s @var{program} +Set the default shell to be @var{program}. By default, @code{screen} +uses the value of the environment variable @code{$SHELL}, or +@file{/bin/sh} if it is not defined. This option is equivalent to the +@code{shell} command (@pxref{Shell}). + +@item -S @var{sessionname} +Set the name of the new session to @var{sessionname}. This option can +be used to specify a meaningful name for the session in place of the +default @var{tty.host} suffix. This name identifies the session for the +@code{screen -list} and @code{screen -r} commands. This option is +equivalent to the @code{sessionname} command (@pxref{Session Name}). + +@item -t @var{name} +Set the title (name) for the default shell or specified program. +This option is equivalent to the @code{shelltitle} command +(@pxref{Shell}). + +@item -v +Print the version number. + +@item -wipe +List available screens like @code{screen -ls}, but remove destroyed +sessions instead of marking them as @samp{dead}. + +@item -x +Attach to a session which is already attached elsewhere (multi-display +mode). +@end table + +@node Customization, Commands, Invoking Screen, Top +@chapter Customizing @code{Screen} +@cindex customization + +You can modify the default settings for @code{screen} to fit your tastes +either through a personal @file{.screenrc} file which contains commands +to be executed at startup, or on the fly using the @code{colon} command. + +@menu +* Startup Files:: The @file{.screenrc} file. +* Colon:: Entering customization commands interactively. +@end menu + +@node Startup Files, Colon, , Customization +@section The @file{.screenrc} file +@cindex .screenrc +@cindex screenrc +When @code{screen} is invoked, it executes initialization commands from +the files @file{.screenrc} in the user's home directory and +@file{/usr/local/etc/screenrc}. These defaults can be overridden in the +following ways: +For the global screenrc file @code{screen} searches for the environment +variable @code{$SYSSCREENRC} (this override feature may be disabled at +compile-time). The user specific screenrc file is +searched for in @code{$SCREENRC}, then +@file{@code{$HOME}/.screenrc}. The command line option @samp{-c} +specifies which file to use (@pxref{Invoking Screen}. Commands in these +files are used to set options, bind commands to keys, and to +automatically establish one or more windows at the beginning of +your @code{screen} session. Commands are listed one per line, with +empty lines being ignored. A command's arguments are separated by tabs +or spaces, and may be surrounded by single or double quotes. A @samp{#} +turns the rest of the line into a comment, except in quotes. +Unintelligible lines are warned about and ignored. Commands may contain +references to environment variables. The syntax is the shell-like +@code{$VAR} or @code{$@{VAR@}}. Note that this causes incompatibility +with previous @code{screen} versions, as now the '$'-character has to be +protected with '\' if no variable substitution is intended. A string in +single-quotes is also protected from variable substitution. + +Two configuration files are shipped as examples with your screen +distribution: @file{etc/screenrc} and @file{etc/etcscreenrc}. They +contain a number of useful examples for various commands. + +@node Colon, , Startup Files, Customization +@section Colon +Customization can also be done online, with this command: + +@kindex : +@deffn Command colon +(@kbd{C-a :})@* +Allows you to enter @file{.screenrc} command lines. Useful for +on-the-fly modification of key bindings, specific window creation and +changing settings. Note that the @code{set} keyword no longer exists, +as of version 3.3. Change default settings with commands starting with +@samp{def}. You might think of this as the @code{ex} command mode of +@code{screen}, with @code{copy} as its @code{vi} command mode +(@pxref{Copy and Paste}). +@end deffn + +@node Commands, New Window, Customization, Top +@chapter Commands + +A command in @code{screen} can either be bound to a key, invoked from a +screenrc file, or called from the @code{colon} prompt +(@pxref{Customization}). As of version 3.3, all commands can be bound +to keys, although some may be less useful than others. +For a number of real life working examples of the most important +commands see the files @file{etc/screenrc} and @file{etc/etcscreenrc} +of your screen distribution. + +In this manual, a command definition looks like this: + +@table @asis +@item -- Command: command [-n] ARG1 [ARG2] @dots{} +(@var{keybindings})@* +This command does something, but I can't remember what. +@end table + +An argument in square brackets (@samp{[]}) is optional. Many commands +take an argument of @samp{on} or @samp{off}, which is indicated as +@var{state} in the definition. + +@menu +* Default Key Bindings:: @code{screen} keyboard commands. +* Command Summary:: List of all commands. +@end menu + +@node Default Key Bindings, Command Summary, , Commands +@section Default Key Bindings + +As mentioned previously, each keyboard command consists of a +@kbd{C-a} followed by one other character. For your convenience, all +commands that are bound to lower-case letters are also bound to their +control character counterparts (with the exception of @kbd{C-a a}; see +below). Thus, both @kbd{C-a c} and @kbd{C-a C-c} can be used to create +a window. + +The following table shows the default key bindings: + +@table @asis +@item @kbd{C-a '} +@itemx @kbd{C-a "} +(select)@* +Prompt for a window identifier and switch. +@xref{Selecting}. + +@item @kbd{C-a 0@dots{}9} +(select 0@dots{}select 9)@* +Switch to window number 0@dots{}9. @xref{Selecting}. + +@item @kbd{C-a C-a} +(other)@* +Toggle to the window displayed previously. @xref{Selecting}. + +@item @kbd{C-a a} +(meta)@* +Send the command character (C-a) to window. See @code{escape} command. +@xref{Command Character}. + +@item @kbd{C-a A} +(title)@* +Allow the user to enter a title for the current window. +@xref{Naming Windows}. + +@item @kbd{C-a b} +itemx @kbd{C-a C-b} +(break)@* +Send a break to the tty. +@xref{Break}. + +@item @kbd{C-a B} +(pow_break)@* +Close and reopen the tty-line. +@xref{Break}. + +@item @kbd{C-a c} +@itemx @kbd{C-a C-c} +(screen)@* +Create a new window with a shell and switch to that window. +@xref{Screen Command}. + +@item @kbd{C-a C} +(clear)@* +Clear the screen. @xref{Clear}. + +@item @kbd{C-a d} +@itemx @kbd{C-a C-d} +(detach)@* +Detach @code{screen} from this terminal. @xref{Detach}. + +@item @kbd{C-a D D} +(pow_detach)@* +Detach and logout. @xref{Power Detach}. + +@item @kbd{C-a f} +@itemx @kbd{C-a C-f} +(flow)@* +Cycle flow among @samp{on}, @samp{off} or @samp{auto}. @xref{Flow}. + +@item @kbd{C-a C-g} +(vbell)@* +Toggle visual bell mode. @xref{Bell}. + +@item @kbd{C-a h} +(hardcopy)@* +Write a hardcopy of the current window to the file ``hardcopy.@var{n}''. +@xref{Hardcopy}. + +@item @kbd{C-a H} +(log)@* +Toggle logging of the current window to the file ``screenlog.@var{n}''. +@xref{Log}. + +@item @kbd{C-a i} +@itemx @kbd{C-a C-i} +(info)@* +Show info about the current window. @xref{Info}. + +@item @kbd{C-a k} +@itemx @kbd{C-a C-k} +(kill)@* +Destroy the current window. @xref{Kill}. + +@item @kbd{C-a l} +@itemx @kbd{C-a C-l} +(redisplay)@* +Fully refresh the current window. @xref{Redisplay}. + +@item @kbd{C-a L} +(login)@* +Toggle the current window's login state. @xref{Login}. + +@item @kbd{C-a m} +@itemx @kbd{C-a C-m} +(lastmsg)@* +Repeat the last message displayed in the message line. +@xref{Last Message}. + +@item @kbd{C-a M} +(monitor) +Toggle monitoring of the current window. @xref{Monitor}. + +@item @kbd{C-a @key{SPC}} +@itemx @kbd{C-a n} +@itemx @kbd{C-a C-n} +(next)@* +Switch to the next window. @xref{Selecting}. + +@item @kbd{C-a N} +(number)@* +Show the number (and title) of the current window. @xref{Number}. + +@item @kbd{C-a p} +@itemx @kbd{C-a C-p} +@itemx @kbd{C-a C-h} +@itemx @kbd{C-a @key{BackSpace}} +(prev)@* +Switch to the previous window (opposite of @kbd{C-a n}). +@xref{Selecting}. + +@item @kbd{C-a q} +@itemx @kbd{C-a C-q} +(xon)@* +Send a ^Q (ASCII XON) to the current window. @xref{XON/XOFF}. + +@item @kbd{C-a r} +@itemx @kbd{C-a C-r} +(wrap)@* +Toggle the current window's line-wrap setting (turn the current window's +automatic margins on or off). @xref{Wrap}. + +@item @kbd{C-a s} +@itemx @kbd{C-a C-s} +(xoff)@* +Send a ^S (ASCII XOFF) to the current window. @xref{XON/XOFF}. + +@item @kbd{C-a t} +@itemx @kbd{C-a C-t} +(time)@* +Show the load average and xref. @xref{Time}. + +@item @kbd{C-a v} +(version)@* +Display the version and compilation date. @xref{Version}. + +@item @kbd{C-a C-v} +(digraph)@* +Enter digraph. @xref{Digraph}. + +@item @kbd{C-a w} +@itemx @kbd{C-a C-w} +(windows)@* +Show a list of active windows. @xref{Windows}. + +@item @kbd{C-a W} +(width)@* +Toggle between 80 and 132 columns. @xref{Window Size}. + +@item @kbd{C-a x} +@itemx @kbd{C-a C-x} +(lockscreen)@* +Lock your terminal. @xref{Lock}. + +@item @kbd{C-a z} +@itemx @kbd{C-a C-z} +(suspend)@* +Suspend @code{screen}. @xref{Suspend}. + +@item @kbd{C-a Z} +(reset)@* +Reset the virtual terminal to its ``power-on'' values. +@xref{Reset}. + +@item @kbd{C-a .} +(dumptermcap)@* +Write out a @file{.termcap} file. @xref{Dump Termcap}. + +@item @kbd{C-a ?} +(help)@* +Show key bindings. @xref{Help}. + +@item @kbd{C-a C-\} +(quit)@* +Kill all windows and terminate @code{screen}. @xref{Quit}. + +@item @kbd{C-a :} +(colon)@* +Enter a command line. @xref{Colon}. + +@item @kbd{C-a [} +@itemx @kbd{C-a C-[} +@itemx @kbd{C-a @key{ESC}} +(copy)@* +Enter copy/scrollback mode. @xref{Copy}. + +@item @kbd{C-a ]} +@itemx @kbd{C-a C-]} +(paste .)@* +Write the contents of the paste buffer to the stdin queue of the +current window. @xref{Paste}. + +@item @kbd{C-a @{} +(history)@* +Copy and paste a previous (command) line. @xref{History}. + +@item @kbd{C-a >} +(writebuf)@* +Write the paste buffer out to the screen-exchange file. +@xref{Screen-Exchange}. + +@item @kbd{C-a <} +(readbuf)@* +Read the screen-exchange file into the paste buffer. +@xref{Screen-Exchange}. + +@item @kbd{C-a =} +(removebuf)@* +Delete the screen-exchange file. @xref{Screen-Exchange}. + +@item @kbd{C-a _} +(silence)@* +Start/stop monitoring the current window for inactivity. @xref{Silence}, + +@item @kbd{C-a ,} +(license)@* +Show the copyright page. +@end table + +@node Command Summary, , Default Key Bindings, Commands +@section Command Summary +@cindex command summary + +@table @code +@item acladd @var{usernames} +Allow other users in this session. @xref{Multiuser Session}. +@item aclchg @var{usernames permbits list} +Change a user's permissions. @xref{Multiuser Session}. +@item acldel @var{username} +Disallow other user in this session. @xref{Multiuser Session}. +@item activity @var{message} +Set the activity notification message. @xref{Monitor}. +@item allpartial @var{state} +Set all windows to partial refresh. @xref{Redisplay}. +@item at @var{[ident][@kbd{#}@var{|}@kbd{*}@var{|}@kbd{%}] command [args]} +Execute a command at other displays or windows. @xref{At}. +@item autodetach @var{state} +Automatically detach the session on SIGHUP. @xref{Detach}. +@item autonuke @var{state} +Enable a clear screen to discard unwritten output. @xref{Autonuke}. +@item bell_msg @var{message} +Set the bell notification message. @xref{Bell}. +@item bind @var{key [command [args]]} +Bind a command to a key. @xref{Bind}. +@item bindkey @var{[opts] [string [cmd args]]} +Bind a string to a series of keystrokes. @xref{Bindkey}. +@item break @var{[duration]} +Send a break signal to the current window. @xref{Break}. +@item bufferfile @var{[exchange-file]} +Select a file for screen-exchange. @xref{Screen-Exchange}. +@item c1 @var{[state]} +Change c1 code processing. @xref{Character Processing}. +@item charset @var{set} +Change character set slot designation. @xref{Character Processing}. +@item chdir @var{[directory]} +Change the current directory for future windows. @xref{Chdir}. +@item clear +Clear the window screen. @xref{Clear}. +@item colon +Enter a @code{screen} command. @xref{Colon}. +@item command +Simulate the screen escape key. @xref{Command Character}. +@item console @var{[state]} +Grab or ungrab console output. @xref{Console}. +@item copy +Enter copy mode. @xref{Copy}. +@item copy_reg @var{[key]} +Removed. Use @code{paste} instead. @xref{Registers}. +@item crlf @var{state} +Select line break behavior for copying. @xref{Line Termination}. +@item debug @var{state} +Suppress/allow debugging output. @xref{Debug}. +@item defautonuke @var{state} +Select default autonuke behavior. @xref{Autonuke}. +@item defc1 @var{state} +Select default c1 processing behavior. @xref{Character Processing}. +@item defcharset @var{[set]} +Change defaul character set slot designation. @xref{Character Processing}. +@item defescape @var{xy} +Set the default command and @code{meta} characters. @xref{Command Character}. +@item defflow @var{fstate} +Select default flow control behavior. @xref{Flow}. +@item defgr @var{state} +Select default GR processing behavior. @xref{Character Processing}. +@item defhstatus @var{[status]} +Select default window hardstatus line. @xref{Hardstatus}. +@item defkanji @var{wtype} +Select default GR processing behavior. @xref{Character Processing}. +@item deflogin @var{state} +Select default utmp logging behavior. @xref{Login}. +@item defmode @var{mode} +Select default file mode for ptys. @xref{Mode}. +@item defmonitor @var{state} +Select default activity monitoring behavior. @xref{Monitor}. +@item defobuflimit @var{limit} +Select default output buffer limit. @xref{Obuflimit}. +@item defscrollback @var{num} +Set default lines of scrollback. @xref{Scrollback}. +@item defwrap @var{state} +Set default line-wrapping behavior. @xref{Wrap}. +@item defwritelock @var{on|off|auto} +Set default writelock behavior. @xref{Multiuser}. +@item defzombie @var{[keys]} +Keep dead windows. @xref{Zombie}. +@item detach +Disconnect @code{screen} from the terminal. @xref{Detach}. +@item digraph +Enter digraph sequence. @xref{Digraph}. +@item dumptermcap +Write the window's termcap entry to a file. @xref{Dump Termcap}. +@item echo [-n] @var{message} +Display a message on startup. @xref{Startup}. +@item escape @var{xy} +Set the command and @code{meta} characters. @xref{Command Character}. +@item exec @var{[[fdpat] command [args ...]]} +Run a subprocess (filter). @xref{Exec}. +@item flow @var{[fstate]} +Set flow control behavior. @xref{Flow}. +@item gr @var{[state]} +Change GR charset processing. @xref{Character Processing}. +@item hardcopy +Write out the contents of the current window. @xref{Hardcopy}. +@item hardcopy_append @var{state} +Append to hardcopy files. @xref{Hardcopy}. +@item hardcopydir @var{directory} +Place, where to dump hardcopy files. @xref{Hardcopy}. +@item hardstatus @var{[state]} +Use the hardware status line. @xref{Hardware Status Line}. +@item height @var{[lines]} +Set display height. @xref{Window Size}. +@item help +Display current key bindings. @xref{Help}. +@item history +Find previous command beginning @dots{}. @xref{History}. +@item info +Display terminal settings. @xref{Info}. +@item ins_reg @var{[key]} +Removed, use @code{paste} instead. @xref{Registers}. +@item kanji @var{wtype [dtype]} +Set the kanji type of a window. @xref{Character Processing}. +@item kill +Destroy the current window. @xref{Kill}. +@item lastmsg +Redisplay the last message. @xref{Last Message}. +@item license +Display licensing information. @xref{Startup}. +@item lockscreen +Lock the controlling terminal. @xref{Lock}. +@item log @var{[state]} +Log all output in the current window. @xref{Log}. +@item logfile @var{filename} +Place where to collect logfiles. @xref{Log}. +@item login @var{[state]} +Log the window in @file{/etc/utmp}. @xref{Login}. +@item mapdefault +Use only the default mapping table for the next keystroke. @xref{Bindkey Control}. +@item mapnotnext +Don't try to do keymapping on the next keystroke. @xref{Bindkey Control}. +@item maptimeout @var{timo} +Set the intercharacter timeout used for keymapping. @xref{Bindkey Control}. +@item markkeys @var{string} +Rebind keys in copy mode. @xref{Copy Mode Keys}. +@item meta +Insert the command character. @xref{Command Character}. +@item monitor @var{[state]} +Monitor activity in window. @xref{Monitor}. +@item msgminwait @var{sec} +Set minimum message wait. @xref{Message Wait}. +@item msgwait @var{sec} +Set default message wait. @xref{Message Wait}. +@item multiuser @var{state} +Go into single or multi user mode. @xref{Multiuser Session}. +@item nethack @var{state} +Use @code{nethack}-like error messages. @xref{Nethack}. +@item next +Switch to the next window. @xref{Selecting}. +@item number @var{[n]} +Change/display the current window's number. @xref{Number}. +@item obuflimit @var{[limit]} +Select output buffer limit. @xref{Obuflimit}. +@item other +Switch to the window you were in last. @xref{Selecting}. +@item partial @var{state} +Set window to partial refresh. @xref{Redisplay}. +@item password @var{[crypted_pw]} +Set reattach password. @xref{Detach}. +@item paste @var{[src_regs [dest_reg]]} +Paste contents of paste buffer or registers somewhere. @xref{Paste}. +@item pastefont @var{[state]} +Include font information in the paste buffer. @xref{Paste}. +@item pow_break +Close and Reopen the window's terminal. @xref{Break}. +@item pow_detach +Detach and hang up. @xref{Power Detach}. +@item pow_detach_msg @var{[message]} +Set message displayed on @code{pow_detach}. @xref{Power Detach}. +@item prev +Switch to the previous window. @xref{Selecting}. +@item printcmd @var{[cmd]} +Set a command for VT100 printer port emulation. @xref{Printcmd}. +@item process @var{[key]} +Treat a register as input to @code{screen}. @xref{Registers}. +@item quit +Kill all windows and exit. @xref{Quit}. +@item readbuf +Read the paste buffer from the screen-exchange file. @xref{Screen-Exchange}. +@item readreg @var{[reg [file]]} +Load a register from paste buffer or file. @xref{Registers}. +@item redisplay +Redisplay the current window. @xref{Redisplay}. +@item register @var{key string} +Store a string to a register. @xref{Registers}. +@item removebuf +Delete the screen-exchange file. @xref{Screen-Exchange}. +@item reset +Reset the terminal settings for the window. @xref{Reset}. +@item screen @var{[opts] [n] [cmd [args]]} +Create a new window. @xref{Screen Command}. +@item scrollback @var{num} +Set size of scrollback buffer. @xref{Scrollback}. +@item select @var{[n]} +Switch to a specified window. @xref{Selecting}. +@item sessionname @var{[name]} +Name this session. @xref{Session Name}. +@item setenv @var{[var [string]]} +Set an environment variable for new windows. @xref{Setenv}. +@item shell @var{command} +Set the default program for new windows. @xref{Shell}. +@item shelltitle @var{title} +Set the default name for new windows. @xref{Shell}. +@item silence @var{[state|seconds]} +Monitor a window for inactivity. @xref{Silence}. +@item silencewait @var{seconds} +Default timeout to trigger an inactivity notify. @xref{Silence}. +@item sleep @var{num} +Pause during startup. @xref{Startup}. +@item slowpaste @var{msec} +Slow down pasting in windows. @xref{Paste}. +@item sorendition @var{[attr [color]]} +Change text highlighting. @xref{Sorendition}. +@item startup_message @var{state} +Display copyright notice on startup. @xref{Startup}. +@item stuff @var{string} +Stuff a string in the input buffer of a window. @xref{Paste}. +@item suspend +Put session in background. @xref{Suspend}. +@item term @var{term} +Set @code{$TERM} for new windows. @xref{Term}. +@item termcap @var{term terminal-tweaks [window-tweaks]} +Tweak termcap entries for best performance. @xref{Termcap Syntax}. +@item terminfo @var{term terminal-tweaks [window-tweaks]} +Ditto, for terminfo systems. @xref{Termcap Syntax}. +@item termcapinfo @var{term terminal-tweaks [window-tweaks]} +Ditto, for both systems. @xref{Termcap Syntax}. +@item time +Display time and load average. @xref{Time}. +@item title @var{[windowtitle]} +Set the name of the current window. @xref{Title Command}. +@item unsetenv @var{var} +Unset environment variable for new windows. @xref{Setenv}. +@item vbell @var{[state]} +Use visual bell. @xref{Bell}. +@item vbell_msg @var{[message]} +Set vbell message. @xref{Bell}. +@item vbellwait @var{sec} +Set delay for vbell message. @xref{Bell}. +@item version +Display @code{screen} version. @xref{Version}. +@item wall @var{message} +Write a message to all displays. @xref{Multiuser Session}. +@item width @var{[num]} +Set the width of the window. @xref{Window Size}. +@item windows +List active windows. @xref{Windows}. +@item wrap @var{[state]} +Control line-wrap behavior. @xref{Wrap}. +@item writebuf +Write paste buffer to screen-exchange file. @xref{Screen-Exchange}. +@item writelock @var{on|off|auto} +Grant exclusive write permission. @xref{Multiuser Session}. +@item xoff +Send an XOFF character. @xref{XON/XOFF}. +@item xon +Send an XON character. @xref{XON/XOFF}. +@item zombie @var{[keys]} +Keep dead windows. @xref{Zombie}. +@end table + +@node New Window, Selecting, Commands, Top +@chapter New Window + +This section describes the commands for creating a new window for +running programs. When a new window is created, the first available +number from the range 0@dots{}9 is assigned to it. There can be no more +than 10 windows active at any one time unless @code{screen} was compiled +with a higher MAXWIN setting. + +@menu +* Chdir:: Change the working directory for new windows. +* Screen Command:: Create a new window. +* Setenv:: Set environment variables for new windows. +* Shell:: Parameters for shell windows. +* Term:: Set the terminal type for new windows. +@end menu + +@node Chdir, Screen Command, , New Window +@section Chdir +@deffn Command chdir [directory] +(none)@* +Change the current directory of @code{screen} to the specified directory +or, if called without an argument, to your home directory (the value of +the environment variable @code{$HOME}). All windows that are created by means +of the @code{screen} command from within @file{.screenrc} or by means of +@kbd{C-a : screen @dots{}} or @kbd{C-a c} use this as their default +directory. Without a @code{chdir} command, this would be the directory +from which @code{screen} was invoked. Hardcopy and log files are always +written to the @emph{window's} default directory, @emph{not} the current +directory of the process running in the window. You can use this +command multiple times in your @file{.screenrc} to start various windows +in different default directories, but the last @code{chdir} value will +affect all the windows you create interactively. +@end deffn + +@node Screen Command, Setenv, Chdir, New Window +@section Screen Command +@kindex c +@kindex C-c +@deffn Command screen [opts] [n] [cmd [args]] +(@kbd{C-a c}, @kbd{C-a C-c})@* +Establish a new window. The flow-control options (@samp{-f}, @samp{-fn} +and @samp{-fa}), title option (@samp{-t}), login options +(@samp{-l} and @samp{-ln}) , terminal type option (@samp{-T @var{term}}) +and scrollback option (@samp{-h @var{num}}) may be specified for each +command. If an optional number @var{n} in the range 0@dots{}9 is given, +the window number @var{n} is assigned to the newly created window (or, +if this number is already in-use, the next available number). If a +command is specified after @code{screen}, this command (with the given +arguments) is started in the window; otherwise, a shell is created. + +If a tty (character special device) name (e.g. @samp{/dev/ttyS0}) +is specified as cmd, then the window is directly connected to this +device. This is similar to the cmd @samp{kermit -l /dev/ttyS0 -c} but +saves resources and is more efficient. +@end deffn + +Thus, if your @file{.screenrc} contains the lines + +@example +# example for .screenrc: +screen 1 +screen -fn -t foobar 2 telnet foobar +@end example + +@noindent +@code{screen} creates a shell window (in window #1) and a window with a +TELNET connection to the machine foobar (with no flow-control using the +title @samp{foobar} in window #2). If you do not include any +@code{screen} commands in your @file{.screenrc} file, then @code{screen} +defaults to creating a single shell window, number zero. When the +initialization is completed, @code{screen} switches to the last window +specified in your .screenrc file or, if none, it opens default window +#0. + +@node Setenv, Shell, Screen Command, New Window +@section Setenv +@deffn Command setenv var string +(none)@* +Set the environment variable @var{var} to value @var{string}. +If only @var{var} is specified, the user will be prompted to enter a value. +If no parameters are specified, the user will be prompted for both variable +and value. The environment is inherited by all subsequently forked shells. +@end deffn + +@deffn Command unsetenv var +(none)@* +Unset an environment variable. +@end deffn + +@node Shell, Term, Setenv, New Window +@section Shell +@deffn Command shell command +(none)@* +Set the command to be used to create a new shell. This overrides the +value of the environment variable @code{$SHELL}. This is useful if +you'd like to run a tty-enhancer which is expecting to execute the +program specified in @code{$SHELL}. If the command begins with +a @samp{-} character, the shell will be started as a login-shell. +@end deffn + +@deffn Command shelltitle title +(none)@* +Set the title for all shells created during startup or by the C-a C-c +command. @xref{Naming Windows}, for details about what titles are. +@end deffn + +@node Term, , Shell, New Window +@section Term +@deffn Command term term +(none)@* +In each window @code{screen} opens, it sets the @code{$TERM} +variable to @samp{screen} by default, unless no description for +@samp{screen} is installed in the local termcap or terminfo data base. +In that case it pretends that the terminal emulator is @samp{vt100}. +This won't do much harm, as @code{screen} is VT100/ANSI compatible. The +use of the @code{term} command is discouraged for non-default purpose. +That is, one may want to specify special @code{$TERM} settings (e.g. vt100) for +the next @code{screen rlogin othermachine} command. Use the command +@code{screen -T vt100 rlogin othermachine} rather than setting +and resetting the default. +@end deffn + +@node Selecting, Session Management, New Window, Top +@chapter Selecting a Window + +This section describes the commands for switching between windows in an +@code{screen} session. The windows are numbered from 0 to 9, and are created +in that order by default (@pxref{New Window}). + +@menu +* Next and Previous:: Forward or back one window. +* Other Window:: Switch back and forth between two windows. +* Select:: Specify a particular window. +@end menu + +@node Next and Previous, Other Window, , Selecting +@section Moving Back and Forth +@kindex SPC +@kindex n +@kindex C-n +@deffn Command next +(@kbd{C-a @key{SPC}}, @kbd{C-a n}, @kbd{C-a C-n})@* +Switch to the next window. This command can be used repeatedly to +cycle through the list of windows. (On some terminals, C-@key{SPC} +generates a NUL character, so you must release the control key before +pressing space.) +@end deffn + +@kindex p +@kindex C-p +@deffn Command prev +(@kbd{C-a p}, @kbd{C-a C-p})@* +Switch to the previous window (the opposite of @kbd{C-a n}). +@end deffn + +@node Other Window, Select, Next and Previous, Selecting +@section Other Window +@kindex C-a +@deffn Command other +(@kbd{C-a C-a})@* +Switch to the last window displayed. Note that this command +defaults to the command character typed twice, unless overridden. +For instance, if you use the option @samp{-e]x}, +this command becomes @kbd{]]} (@pxref{Command Character}). +@end deffn + +@node Select, , Other Window, Selecting +@section Select +@kindex 0@dots{}9 +@kindex ' +@kindex " +@deffn Command select [n] +(@kbd{C-a @var{n}}, @kbd{C-a '}, @kbd{C-a "})@* +Switch to the window with the number @var{n}. +If no window number is specified, you get prompted for an +identifier. This can be a window name (title) or a number. +When a new window is established, the lowest available number +is assigned to this window. +Thus, the first window can be activated by @code{select 0}; there +can be no more than 10 windows present simultaneously (unless screen is +compiled with a higher MAXWIN setting). +@end deffn + +@node Session Management, Window Settings, Selecting, Top +@chapter Session Management Commands + +Perhaps the most useful feature of @code{screen} is the way it allows +the user to move a session between terminals, by detaching and +reattaching. This also makes life easier for modem users who have to +deal with unexpected loss of carrier. + +@menu +* Detach:: Disconnect @code{screen} from your terminal. +* Power Detach:: Detach and log out. +* Lock:: Lock your terminal temporarily. +* Multiuser Session:: Changing number of allowed users. +* Session Name:: Rename your session for later reattachment. +* Suspend:: Suspend your session. +* Quit:: Terminate your session. +@end menu + +@node Detach, Power Detach, , Session Management +@section Detach + +@deffn Command autodetach state +(none)@* +Sets whether @code{screen} will automatically detach upon hangup, which +saves all your running programs until they are resumed with a +@code{screen -r} command. When turned off, a hangup signal will +terminate @code{screen} and all the processes it contains. Autodetach is +on by default. +@end deffn + +@kindex d +@kindex C-d +@deffn Command detach +(@kbd{C-a d}, @kbd{C-a C-d})@* +Detach the @code{screen} session (disconnect it from the terminal and +put it into the background). A detached @code{screen} can be resumed by +invoking @code{screen} with the @code{-r} option. (@pxref{Invoking +Screen}) +@end deffn + +@deffn Command password [crypted_pw] +(none)@* +Present a crypted password in your @file{.screenrc} file and screen will +ask for it, whenever someone attempts to resume a detached session. This +is useful, if you have privileged programs running under @code{screen} +and you want to protect your session from reattach attempts by users +that managed to assume your uid. (I.e. any superuser.) If no crypted +password is specified, screen prompts twice a password and places its +encryption in the paste buffer. Default is `none', which disables +password checking. +@end deffn + +@node Power Detach, Lock, Detach, Session Management +@section Power Detach + +@kindex D +@deffn Command pow_detach +(@kbd{C-a D})@* +Mainly the same as @code{detach}, but also sends a HANGUP signal +to the parent process of @code{screen}.@* +@emph{Caution}: This will result in a +logout if @code{screen} was started from your login shell. +@end deffn + +@deffn Command pow_detach_msg [message] +(none)@* +The @var{message} specified here is output whenever a power detach is +performed. It may be used as a replacement for a logout message or to reset +baud rate, etc. +Without parameter, the current message is shown. +@end deffn + +@node Lock, Multiuser Session, Power Detach, Session Management +@section Lock +@kindex x +@kindex C-x +@deffn Command lockscreen +(@kbd{C-a x}, @kbd{C-a C-x})@* +Call a screenlock program (@file{/local/bin/lck} or @file{/usr/bin/lock} +or a builtin, if no other is available). Screen does not accept any +command keys until this program terminates. Meanwhile processes in the +windows may continue, as the windows are in the detached state. +The screenlock program may be changed through the environment variable +@code{$LOCKPRG} (which must be set in the shell from which @code{screen} +is started) and is executed with the user's uid and gid. + +Warning: When you leave other shells unlocked and have no password set +on @code{screen}, the lock is void: One could easily re-attach from an +unlocked shell. This feature should rather be called +@code{lockterminal}. +@end deffn + +@node Multiuser Session, Session Name, Lock, Session Management +@section Multiuser Session +@cindex multiuser session + +These commands allow other users to gain access to one single @code{screen} +session. When attaching to a multiuser @code{screen} the sessionname is +specified as @code{username/sessionname} to the @code{-S} command line option. +@code{Screen} must be compiled with multiuser support to enable features +described here. + +@menu +* Multiuser:: Enable / Disable multiuser mode. +* Acladd:: Enable a specific user. +* Aclchg:: Change a users permissions. +* Acldel:: Disable a specific user. +* Wall:: Write a message to all users. +* Writelock:: Grant exclusive window access. +@end menu + +@node Multiuser, Acladd, , Multiuser Session +@subsection Multiuser +@deffn Command multiuser @var{state} +(none)@* +Switch between single-user and multi-user mode. Standard screen operation is +single-user. In multi-user mode the commands @code{acladd}, @code{aclchg} and +@code{acldel} can be used to enable (and disable) other users accessing this +@code{screen}. +@end deffn + +@node Acladd, Aclchg, Multiuser, Multiuser Session +@subsection Acladd +@deffn Command acladd @var{usernames} +(none)@* +Enable users to fully access this screen session. @var{Usernames} can be one +user or a comma seperated list of users. This command enables to attach to +the @code{screen} session and performs the equivalent of +@code{aclchg @var{usernames} +rwx "#?"}. To add a user with restricted access, +use the @code{aclchg} command below. Multi-user mode only. +@end deffn + +@node Aclchg, Acldel, Acladd, Multiuser Session +@subsection Aclchg +@deffn Command aclchg @var{usernames permbits list} +(none)@* +Change permissions for a comma seperated list of users. +Permission bits are represented as @samp{r}, @samp{w} and @samp{x}. +Prefixing @samp{+} grants the permission, @samp{-} removes it. The third +parameter is a comma seperated list of commands or windows (specified either +by number or title). The special list @samp{#} refers to all windows, @samp{?} +to all commands. If @var{usernames} consists of a single @samp{*}, all +known users is affected. +A command can be executed when the user has the @samp{x} bit for it. The user +can type input to a window when he has its @samp{w} bit set and no other +user obtains a writelock for this window. Other bits are currently ignored. +To withdraw the writelock from another user in e.g. window 2: +@samp{aclchg @var{username} -w+w 2}. To allow readonly access +to the session: @samp{aclchg @var{username} -w "#"}. As soon as a user's name +is known to screen, he can attach to the session and (per default) has full +permissions for all command and windows. Execution permission for the acl +commands, @code{at} and others should also be removed or the user may be able +to regain write permission. +Multi-user mode only. +@end deffn + +@node Acldel, Wall, Aclchg, Multiuser Session +@subsection Acldel +@deffn Command acldel @var{username} +(none)@* +Remove a user from screen's access control list. If currently attached, all the +user's displays are detached from the session. He cannot attach again. +Multi-user mode only. +@end deffn + +@node Wall, Writelock, Acldel, Multiuser Session +@subsection Wall +@deffn Command wall @var{message} +(none)@* +Write a message to all displays. The message will appear in the terminal's +status line. +@end deffn + +@node Writelock, , Wall, Multiuser Session +@subsection Writelock +@deffn Command writelock @var{on|off|auto} +(none)@* +In addition to access control lists, not all users may be able to write to +the same window at once. Per default, writelock is in @samp{auto} mode and +grants exclusive input permission to the user who is the first to switch +to the particular window. When he leaves the window, other users may obtain +the writelock (automatically). The writelock of the current window is disabled +by the command @code{writelock off}. If the user issues the command +@code{writelock on} he keeps the exclusive write permission while switching +to other windows. +@end deffn + +@deffn Command defwritelock @var{on|off|auto} +(none)@* +Sets the default writelock behaviour for new windows. Initially all windows +will be created with automatic writelocks. +@end deffn + + +@node Session Name, Suspend, Multiuser Session, Session Management +@section Session Name +@deffn Command sessionname [name] +(none)@* +Rename the current session. Note that for @code{screen -list} the name +shows up with the process-id prepended. If the argument @var{name} is +omitted, the name of this session is displayed.@* +@emph{Caution}: The @code{$STY} +environment variable still reflects the old name. This may result in +confusion. The default is constructed from the tty and host names. +@end deffn + +@node Suspend, Quit, Session Name, Session Management +@section Suspend +@kindex z +@kindex C-z +@deffn Command suspend +(@kbd{C-a z}, @kbd{C-a C-z})@* +Suspend @code{screen}. The windows are in the detached state while +@code{screen} is suspended. This feature relies on the parent shell +being able to do job control. +@end deffn + +@node Quit, , Suspend, Session Management +@section Quit +@kindex C-\ +@deffn Command quit +(@kbd{C-a C-\})@* +Kill all windows and terminate @code{screen}. Note that on VT100-style +terminals the keys @kbd{C-4} and @kbd{C-\} are identical. So be careful +not to type @kbd{C-a C-4} when selecting window no. 4. Use the empty +bind command (as in @code{bind "^\"}) to remove a key binding +(@pxref{Key Binding}). +@end deffn + +@node Window Settings, Virtual Terminal, Session Management, Top +@chapter Window Settings + +These commands control the way @code{screen} treats individual windows +in a session. @xref{Virtual Terminal}, for commands to control the +terminal emulation itself. + +@menu +* Naming Windows:: Control the name of the window +* Console:: See the host's console messages +* Kill:: Destroy an unwanted window +* Login:: Control @file{/etc/utmp} logging +* Mode:: Control the file mode of the pty +* Monitor:: Watch for activity in a window +* Windows:: List the active windows +* Hardstatus:: Set a window's hardstatus line +@end menu + +@node Naming Windows, Console, , Window Settings +@section Naming Windows (Titles) +@cindex title + +You can customize each window's name in the window display (viewed with +the @code{windows} command (@pxref{Windows}) by setting it with +one of the title commands. Normally the name displayed is the actual +command name of the program created in the window. However, it is +sometimes useful to distinguish various programs of the same name or to +change the name on-the-fly to reflect the current state of the window. + +The default name for all shell windows can be set with the +@code{shelltitle} command (@pxref{Shell}). You can specify the name you +want for a window with the @samp{-t} option to the @code{screen} command +when the window is created (@pxref{Screen Command}). To change the name after +the window has been created you can use the title-string escape-sequence +(@kbd{@key{ESC} k @var{name} @key{ESC} \}) and the @code{title} command +(C-a A). The former can be output from an application to control the +window's name under software control, and the latter will prompt for a +name when typed. You can also bind predefined names to keys with the +@code{title} command to set things quickly without prompting. + +@menu +* Title Command:: The @code{title} command. +* Dynamic Titles:: Make shell windows change titles dynamically. +* Title Prompts:: Set up your shell prompt for dynamic Titles. +* Title Screenrc:: Set up Titles in your @file{.screenrc}. +@end menu + +@node Title Command, Dynamic Titles, , Naming Windows +@subsection Title Command +@kindex A +@deffn Command title [windowtitle] +(@kbd{C-a A})@* +Set the name of the current window to @var{windowalias}. If no name is +specified, screen prompts for one. +@end deffn + +@node Dynamic Titles, Title Prompts, Title Command, Naming Windows +@subsection Dynamic Titles +@code{screen} has a shell-specific heuristic that is enabled by +setting the window's name to @var{search|name} and arranging to have a +null title escape-sequence output as a part of your prompt. The +@var{search} portion specifies an end-of-prompt search string, while the +@var{name} portion specifies the default shell name for the window. If +the @var{name} ends in a @samp{:} @code{screen} will add what it +believes to be the current command running in the window to the end of +the specified name (e.g. @var{name:cmd}). Otherwise the current +command name supersedes the shell name while it is running. + +Here's how it works: you must modify your shell prompt to output a null +title-escape-sequence (@key{ESC} k @key{ESC} \) as a part of your prompt. +The last part of your prompt must be the same as the string you +specified for the @var{search} portion of the title. Once this is set +up, @code{screen} will use the title-escape-sequence to clear the previous +command name and get ready for the next command. Then, when a newline +is received from the shell, a search is made for the end of the prompt. +If found, it will grab the first word after the matched string and use +it as the command name. If the command name begins with @samp{!}, +@samp{%}, or @samp{^}, @code{screen} will use the first word on the +following line (if found) in preference to the just-found name. This +helps csh users get more accurate titles when using job control or +history recall commands. + +@node Title Prompts, Title Screenrc, Dynamic Titles, Naming Windows +@subsection Setting up your prompt for shell titles +One thing to keep in mind when adding a null title-escape-sequence to your +prompt is that some shells (like the csh) count all the non-control +characters as part of the prompt's length. If these invisible +characters aren't a multiple of 8 then backspacing over a tab will +result in an incorrect display. One way to get around this is to use a +prompt like this: + +@example +set prompt='@value{esc}[0000m@value{esc}k@value{esc}\% ' +@end example + +The escape-sequence @samp{@value{esc}[0000m} not only normalizes the +character attributes, but all the zeros round the length of the +invisible characters up to 8. + +Tcsh handles escape codes in the prompt more intelligently, so you can +specify your prompt like this: + +@example +set prompt="%@{\ek\e\\%@}\% " +@end example + +Bash users will probably want to echo the escape sequence in the +PROMPT_COMMAND: + +@example +PROMPT_COMMAND='echo -n -e "\033k\033\134"' +@end example + +(I used @samp{\134} to output a @samp{\} because of a bug in v1.04). + +@node Title Screenrc, , Title Prompts, Naming Windows +@subsection Setting up shell titles in your @file{.screenrc} +Here are some .screenrc examples: + +@example +screen -t top 2 nice top +@end example + +Adding this line to your .screenrc would start a niced version of the +@code{top} command in window 2 named @samp{top} rather than @samp{nice}. + +@example +shelltitle '> |csh' +screen 1 +@end example + +This file would start a shell using the given shelltitle. The title +specified is an auto-title that would expect the prompt and the typed +command to look something like the following: + +@example +/usr/joe/src/dir> trn +@end example + +(it looks after the '> ' for the command name). +The window status would show the name @samp{trn} while the command was +running, and revert to @samp{csh} upon completion. + +@example +bind R screen -t '% |root:' su +@end example + +Having this command in your .screenrc would bind the key sequence +@kbd{C-a R} to the @code{su} command and give it an auto-title name of +@samp{root:}. For this auto-title to work, the screen could look +something like this: + +@example +% !em +emacs file.c +@end example + +Here the user typed the csh history command @code{!em} which ran the +previously entered @code{emacs} command. The window status would show +@samp{root:emacs} during the execution of the command, and revert to +simply @samp{root:} at its completion. + +@example +bind o title +bind E title "" +bind u title (unknown) +@end example + +The first binding doesn't have any arguments, so it would prompt you for +a title when you type @kbd{C-a o}. The second binding would clear an +auto-titles current setting (C-a E). The third binding would set the +current window's title to @samp{(unknown)} (C-a u). + +@node Console, Kill, Naming Windows, Window Settings +@section Console +@deffn Command console @var{[state]} +(none)@* +Grabs or ungrabs the machines console output to a window. When the argument +is omitted the current state is displayed. +@emph{Note}: Only the owner of @file{/dev/console} can grab the console +output. This command is only available if the host supports the ioctl +@code{TIOCCONS}. +@end deffn + +@node Kill, Login, Console, Window Settings +@section Kill + +@kindex k +@kindex C-k +@deffn Command kill +(@kbd{C-a k}, @kbd{C-a C-k})@* +Kill the current window.@* +If there is an @code{exec} command running (@pxref{Exec}) then it is killed. +Otherwise the process (e.g. shell) running in the window receives a +@code{HANGUP} condition, +the window structure is removed and screen switches to the previously +displayed window. When the last window is destroyed, @code{screen} exits. +@* +@emph{Caution}: @code{emacs} users may find themselves killing their +@code{emacs} session when trying to delete the current line. For this +reason, it is probably wise to use a different command character +(@pxref{Command Character}) or rebind @code{kill} to another key +sequence, such as @kbd{C-a K} (@pxref{Key Binding}). +@end deffn + +@node Login, Mode, Kill, Window Settings +@section Login + +@deffn Command deflogin state +(none)@* +Same as the @code{login} command except that the default setting for new +windows is changed. This defaults to `on' unless otherwise specified at +compile time (@pxref{Installation}). Both commands are only present when +@code{screen} has been compiled with utmp support. +@end deffn + +@kindex L +@deffn Command login [state] +(@kbd{C-a L})@* +Adds or removes the entry in @file{/etc/utmp} for the current window. +This controls whether or not the window is @dfn{logged in}. In addition +to this toggle, it is convenient to have ``log in'' and ``log out'' +keys. For instance, @code{bind I login on} and @code{bind O +login off} will map these keys to be @kbd{C-a I} and @kbd{C-a O} +(@pxref{Key Binding}). +@end deffn + +@node Mode, Monitor, Login, Window Settings +@section Mode +@deffn Command defmode mode +(none)@* +The mode of each newly allocated pseudo-tty is set to @var{mode}. +@var{mode} is an octal number as used by chmod(1). Defaults to 0622 for +windows which are logged in, 0600 for others (e.g. when @code{-ln} was +specified for creation. @xref{Screen Command}). +@end deffn + +@node Monitor, Windows, Mode, Window Settings +@section Monitoring + +@deffn Command activity message +(none)@* +When any activity occurs in a background window that is being monitored, +@code{screen} displays a notification in the message line. The +notification message can be redefined by means of the @code{activity} +command. Each occurrence of @samp{%} in @var{message} is replaced by +the number of the window in which activity has occurred, and each +occurrence of @samp{~} is replaced by the definition for bell in your +termcap (usually an audible bell). The default message is + +@example +'Activity in window %' +@end example + +Note that monitoring is off for all windows by default, but can be altered +by use of the @code{monitor} command (@kbd{C-a M}). +@end deffn + +@deffn Command defmonitor state +(none)@* +Same as the @code{monitor} command except that the default setting for +new windows is changed. Initial setting is `off'. +@end deffn + +@kindex M +@deffn Command monitor [state] +(@kbd{C-a M})@* +Toggles monitoring of the current window. When monitoring is turned on +and the affected window is switched into the background, the activity +notification message will be displayed in the status line at the first +sign of output, and the window will also be marked with an @samp{@@} in +the window-status display (@pxref{Windows}). Monitoring defaults to +@samp{off} for all windows. +@end deffn + +@node Windows, Hardstatus, Monitor, Window Settings +@section Windows +@kindex w +@kindex C-w +@deffn Command windows +(@kbd{C-a w}, @kbd{C-a C-w})@* +Uses the message line to display a list of all the windows. Each +window is listed by number with the name of the program running in the +window (or its title); the current window is marked with a @samp{*}; +the previous window is marked with a @samp{-}; all the windows that are +logged in are marked with a @samp{$} (@pxref{Login}); a background +window that has received a bell is marked with a @samp{!}; a background +window that is being monitored and has had activity occur is marked with +an @samp{@@} (@pxref{Monitor}); a window which has output logging turned +on is marked with @samp{(L)}; windows occupied by other users are marked with +@samp{&}; windows in the zombie state are marked with @samp{Z}. +If this list is too long to fit on the terminal's status line only the +portion around the current window is displayed. +@end deffn + +@node Hardstatus, , Windows, Window Settings +@section Hardstatus + +@code{Screen} maintains a hardstatus line for every window. If a window +gets selected, the display's hardstatus will be updated to match +the window's hardstatus line. If the display has no hardstatus +the line will be displayed as a standard screen message. +The hardstatus line can be changed with the ANSI Application +Program Command (APC): @samp{ESC_<string>ESC\}. As a convenience +for xterm users the sequence @samp{ESC]0..2;<string>^G} is +also accepted. + +@deffn Command defhstatus +(none)@* +The hardstatus line that all new windows will get is set to +@var{status}. +This command is useful to make the hardstatus of every window +display the window number or title or the like. @var{status} +may contain the same directives as in the window messages, but +the directive escape character is @samp{^E} (octal 005) instead +of @samp{%}. This was done to make a misinterpretion of program +generated hardstatus lines impossible. +If the parameter @var{status} +is omitted, the current default string is displayed. +Per default the hardstatus line of new windows is empty. +@end deffn + +@node Virtual Terminal, Copy and Paste, Window Settings, Top +@chapter Virtual Terminal + +Each window in a @code{screen} session emulates a VT100 terminal, with +some extra functions added. The VT100 emulator is hardcoded, no other +terminal types can be emulated. +The commands described here modify the terminal emulation. + +@menu +* Control Sequences:: Details of the internal VT100 emulation. +* Input Translation:: How keystrokes are remapped. +* Digraph:: Entering digraph sequences. +* Bell:: Getting your attention. +* Clear:: Clear the window display. +* Info:: Terminal emulation statistics. +* Redisplay:: When the display gets confusing. +* Wrap:: Automatic margins. +* Reset:: Recovering from ill-behaved applications. +* Window Size:: Changing the size of your terminal. +* Character Processing:: Change the effect of special characters. +@end menu + +@node Control Sequences, Input Translation, , Virtual Terminal +@section Control Sequences +@cindex control sequences +The following is a list of control sequences recognized by +@code{screen}. @samp{(V)} and @samp{(A)} indicate VT100-specific and +ANSI- or ISO-specific functions, respectively. + +@example +ESC E Next Line +ESC D Index +ESC M Reverse Index +ESC H Horizontal Tab Set +ESC Z Send VT100 Identification String +ESC 7 (V) Save Cursor and Attributes +ESC 8 (V) Restore Cursor and Attributes +ESC [s (A) Save Cursor and Attributes +ESC [u (A) Restore Cursor and Attributes +ESC c Reset to Initial State +ESC g Visual Bell +ESC Pn p Cursor Visibility (97801) + Pn = 6 Invisible + 7 Visible +ESC = (V) Application Keypad Mode +ESC > (V) Numeric Keypad Mode +ESC # 8 (V) Fill Screen with E's +ESC \ (A) String Terminator +ESC ^ (A) Privacy Message String (Message Line) +ESC ! Global Message String (Message Line) +ESC k Title Definition String +ESC P (A) Device Control String + Outputs a string directly to the host + terminal without interpretation. +ESC _ (A) Application Program Command (Hardstatus) +ESC ] (A) Operating System Command (Hardstatus, xterm + title hack) +Control-N (A) Lock Shift G1 (SO) +Control-O (A) Lock Shift G0 (SI) +ESC n (A) Lock Shift G2 +ESC o (A) Lock Shift G3 +ESC N (A) Single Shift G2 +ESC O (A) Single Shift G3 +ESC ( Pcs (A) Designate character set as G0 +ESC ) Pcs (A) Designate character set as G1 +ESC * Pcs (A) Designate character set as G2 +ESC + Pcs (A) Designate character set as G3 +ESC [ Pn ; Pn H Direct Cursor Addressing +ESC [ Pn ; Pn f Direct Cursor Addressing +ESC [ Pn J Erase in Display + Pn = None or 0 From Cursor to End of Screen + 1 From Beginning of Screen to Cursor + 2 Entire Screen +ESC [ Pn K Erase in Line + Pn = None or 0 From Cursor to End of Line + 1 From Beginning of Line to Cursor + 2 Entire Line +ESC [ Pn A Cursor Up +ESC [ Pn B Cursor Down +ESC [ Pn C Cursor Right +ESC [ Pn D Cursor Left +ESC [ Ps ;...; Ps m Select Graphic Rendition + Ps = None or 0 Default Rendition + 1 Bold + 2 (A) Faint + 3 (A) @i{Standout} Mode (ANSI: Italicized) + 4 Underlined + 5 Blinking + 7 Negative Image + 22 (A) Normal Intensity + 23 (A) @i{Standout} Mode off (ANSI: Italicized off) + 24 (A) Not Underlined + 25 (A) Not Blinking + 27 (A) Positive Image + 30 (A) Foreground Black + 31 (A) Foreground Red + 32 (A) Foreground Green + 33 (A) Foreground Yellow + 34 (A) Foreground Blue + 35 (A) Foreground Magenta + 36 (A) Foreground Cyan + 37 (A) Foreground White + 39 (A) Foreground Default + 40 (A) Background Black + ... ... + 49 (A) Background Default +ESC [ Pn g Tab Clear + Pn = None or 0 Clear Tab at Current Position + 3 Clear All Tabs +ESC [ Pn ; Pn r (V) Set Scrolling Region +ESC [ Pn I (A) Horizontal Tab +ESC [ Pn Z (A) Backward Tab +ESC [ Pn L (A) Insert Line +ESC [ Pn M (A) Delete Line +ESC [ Pn @@ (A) Insert Character +ESC [ Pn P (A) Delete Character +ESC [ Pn S Scroll Scrolling Region Up +ESC [ Pn T Scroll Scrolling Region Down +ESC [ Ps ;...; Ps h Set Mode +ESC [ Ps ;...; Ps l Reset Mode + Ps = 4 (A) Insert Mode + 20 (A) @samp{Automatic Linefeed} Mode. + 34 Normal Cursor Visibility + ?1 (V) Application Cursor Keys + ?3 (V) Change Terminal Width to 132 columns + ?5 (V) Reverse Video + ?6 (V) @samp{Origin} Mode + ?7 (V) @samp{Wrap} Mode + ?25 (V) Visible Cursor +ESC [ 5 i (A) Start relay to printer (ANSI Media Copy) +ESC [ 4 i (A) Stop relay to printer (ANSI Media Copy) +ESC [ 8 ; Ph ; Pw t Resize the window to @samp{Ph} lines and + @samp{Pw} columns (SunView special) +ESC [ c Send VT100 Identification String +ESC [ x (V) Send Terminal Parameter Report +ESC [ > c Send Secondary Device Attributes String +ESC [ 6 n Send Cursor Position Report + +@end example + + +@node Input Translation, Digraph, Control Sequences, Virtual Terminal +@section Input Translation +@cindex input translation +In order to do a full VT100 emulation @code{screen} has to detect +that a sequence of characters in the input stream was generated +by a keypress on the user's keyboard and insert the VT100 +style escape sequence. @code{Screen} has a very flexible way of doing +this by making it possible to map arbitrary commands on arbitrary +sequences of characters. For standard VT100 emulation the command +will always insert a string in the input buffer of the window +(see also command @code{stuff}, @pxref{Paste}). +Because the sequences generated by a keypress can +change after a reattach from a different terminal type, it is +possible to bind commands to the termcap name of the keys. +@code{Screen} will insert the correct binding after each +reattach. @xref{Bindkey} for further details on the syntax and examples. + +Here is the table of the default key bindings. (A) means that the +command is executed if the keyboard is switched into application +mode. +@example + +Key name Termcap name Command +----------------------------------------------------- +Cursor up ku stuff \033[A + stuff \033OA (A) +Cursor down kd stuff \033[B + stuff \033OB (A) +Cursor right kr stuff \033[C + stuff \033OC (A) +Cursor left kl stuff \033[D + stuff \033OD (A) +Function key 0 k0 stuff \033[10~ +Function key 1 k1 stuff \033OP +Function key 2 k2 stuff \033OQ +Function key 3 k3 stuff \033OR +Function key 4 k4 stuff \033OS +Function key 5 k5 stuff \033[15~ +Function key 6 k6 stuff \033[17~ +Function key 7 k7 stuff \033[18~ +Function key 8 k8 stuff \033[19~ +Function key 9 k9 stuff \033[20~ +Function key 10 k; stuff \033[21~ +Function key 11 F1 stuff \033[22~ +Function key 12 F2 stuff \033[23~ +Backspace kb stuff \010 +Home kh stuff \033[1~ +End kH stuff \033[4~ +Insert kI stuff \033[2~ +Delete kD stuff \033[3~ +Page up kP stuff \033[5~ +Page down kN stuff \033[6~ +Keypad 0 f0 stuff 0 + stuff \033Op (A) +Keypad 1 f1 stuff 1 + stuff \033Oq (A) +Keypad 2 f2 stuff 2 + stuff \033Or (A) +Keypad 3 f3 stuff 3 + stuff \033Os (A) +Keypad 4 f4 stuff 4 + stuff \033Ot (A) +Keypad 5 f5 stuff 5 + stuff \033Ou (A) +Keypad 6 f6 stuff 6 + stuff \033Ov (A) +Keypad 7 f7 stuff 7 + stuff \033Ow (A) +Keypad 8 f8 stuff 8 + stuff \033Ox (A) +Keypad 9 f9 stuff 9 + stuff \033Oy (A) +Keypad + f+ stuff + + stuff \033Ok (A) +Keypad - f- stuff - + stuff \033Om (A) +Keypad * f* stuff * + stuff \033Oj (A) +Keypad / f/ stuff / + stuff \033Oo (A) +Keypad = fq stuff = + stuff \033OX (A) +Keypad . f. stuff . + stuff \033On (A) +Keypad , f, stuff , + stuff \033Ol (A) +Keypad enter fe stuff \015 + stuff \033OM (A) +@end example + +@node Digraph, Bell, Input Translation, Virtual Terminal +@section Digraph + +@kindex C-v +@deffn Command digraph [preset] +(none)@* +This command prompts the user for a digraph sequence. The next +two characters typed are looked up in a builtin table and the +resulting character is inserted in the input stream. For example, +if the user enters @samp{a"}, an a-umlaut will be inserted. If the +first character entered is a 0 (zero), @code{screen} +will treat the following charcters (up to three) as an octal +number instead. The optional argument @var{preset} +is treated as user input, thus one can create an "umlaut" key. +For example the command @samp{bindkey ^K digraph '"'} enables the user +to generate an a-umlaut by typing @samp{CTRL-K a}. +@end deffn + +@node Bell, Clear, Digraph, Virtual Terminal +@section Bell + +@deffn Command bell_msg [message] +(none)@* +When a bell character is sent to a background window, @code{screen} +displays a notification in the message line. The notification message +can be re-defined by means of the @code{bell} command. Each occurrence +of @samp{%} in @var{message} is replaced by the number of the window to +which a bell has been sent, and each occurrence of @samp{~} is replaced +by the definition for bell in your termcap (usually an audible bell). +The default message is + +@example +'Bell in window %' +@end example + +An empty message can be supplied to the @code{bell_msg} command to suppress +output of a message line (@code{bell_msg ""}). +@end deffn + +@kindex C-g +@deffn Command vbell [state] +(@kbd{C-a C-g})@* +Sets or toggles the visual bell setting for the current window. If +@code{vbell} is switched to @samp{on}, but your +terminal does not support a visual bell, the visual bell message is +displayed in the status line when the bell character is received. +Visual bell support of a terminal is +defined by the termcap variable @code{vb}. @xref{Bell, , Visual Bell, +termcap, The Termcap Manual}, for more information on visual bells. +The equivalent terminfo capability is @code{flash}. + +Per default, @code{vbell} is @samp{off}, thus the audible bell is used. +@end deffn + +@deffn Command vbell_msg [message] +(none)@* +Sets the visual bell message. @var{Message} is printed to the status +line if the window receives a bell character (^G), @code{vbell} is +set to @samp{on} and the terminal does not support a visual bell. +The default message is @samp{Wuff, Wuff!!}. +Without parameter, the current message is shown. +@end deffn + +@deffn Command vbellwait sec +(none)@* +Define a delay in seconds after each display of @code{screen} 's visual +bell message. The default is 1 second. +@end deffn + +@node Clear, Info, Bell, Virtual Terminal +@section Clear +@kindex C +@deffn Command clear +(@kbd{C-a C})@* +Clears the screen and saves its contents to the scrollback buffer. +@end deffn + +@node Info, Redisplay, Clear, Virtual Terminal +@section Info +@kindex i +@kindex C-i +@deffn Command info +(@kbd{C-a i}, @kbd{C-a C-i})@* +Uses the message line to display some information about the current +window: the cursor position in the form @samp{(@var{column},@var{row})} +starting with @samp{(1,1)}, the terminal width and height plus the size +of the scrollback buffer in lines, like in @samp{(80,24)+50}, various +flag settings (flow-control, insert mode, origin mode, wrap mode, +application-keypad mode, output logging, activity monitoring, and redraw +(@samp{+} indicates enabled, @samp{-} not)), the currently active +character set (@samp{G0}, @samp{G1}, @samp{G2}, or @samp{G3}), and in +square brackets the terminal character sets that are currently +designated as @samp{G0} through @samp{G3}. For system information use +@code{time}. +@end deffn + +@node Redisplay, Wrap, Info, Virtual Terminal +@section Redisplay + +@deffn Command allpartial state +(none)@* +If set to on, only the current cursor line is refreshed on window change. +This affects all windows and is useful for slow terminal lines. The +previous setting of full/partial refresh for each window is restored +with @code{allpartial off}. This is a global flag that immediately takes effect +on all windows overriding the @code{partial} settings. It does not change the +default redraw behaviour of newly created windows. +@end deffn + +@deffn Command partial state +(none)@* +Defines whether the display should be refreshed (as with +@code{redisplay}) after switching to the current window. This command +only affects the current window. To immediately affect all windows use the +@code{allpartial} command. Default is @samp{off}, of course. This default is +fixed, as there is currently no @code{defpartial} command. +@end deffn + +@kindex l +@kindex C-l +@deffn Command redisplay +(@kbd{C-a l}, @kbd{C-a C-l})@* +Redisplay the current window. Needed to get a full redisplay in +partial redraw mode. +@end deffn + +@node Wrap, Reset, Redisplay, Virtual Terminal +@section Wrap + +@kindex r +@kindex C-r +@deffn Command wrap state +(@kbd{C-a r}, @kbd{C-a C-r}) @* +Sets the line-wrap setting for the current window. When line-wrap is +on, the second consecutive printable character output at the last column +of a line will wrap to the start of the following line. As an added +feature, backspace (^H) will also wrap through the left margin to the +previous line. Default is @samp{on}. +@end deffn + +@deffn Command defwrap state +(none) @* +Same as the @code{wrap} command except that the default setting for new +windows is changed. Initially line-wrap is on and can be toggled with the +@code{wrap} command (@kbd{C-a r}) or by means of "C-a : wrap on|off". +@end deffn + +@node Reset, Window Size, Wrap, Virtual Terminal +@section Reset +@kindex Z +@deffn Command reset +(@kbd{C-a Z})@* +Reset the virtual terminal to its ``power-on'' values. Useful when strange +settings (like scroll regions or graphics character set) are left over from +an application. +@end deffn + +@node Window Size, Character Processing, Reset, Virtual Terminal +@section Window Size +@kindex W +@deffn Command width [num] +(@kbd{C-a W})@* +Toggle the window width between 80 and 132 columns, or set it to +@var{num} columns if an argument is specified. This requires a +capable terminal and the termcap entries @samp{Z0} and @samp{Z1}. See +the @code{termcap} command (@pxref{Termcap}), for more information. +@end deffn + +@deffn Command height @var{[lines]} +(none)@* +Set the display height to a specified number of lines. When no +argument is given it toggles between 24 and 42 lines display. +@end deffn + +@node Character Processing, ,Window Size, Virtual Terminal +@section Character Processing + +@deffn Command c1 [state] +(none)@* +Change c1 code processing. @samp{c1 on} tells screen to treat +the input characters between 128 and 159 as control functions. +Such an 8-bit code is normally the same as ESC followed by the +corresponding 7-bit code. The default setting is to process c1 +codes and can be changed with the @samp{defc1} command. +Users with fonts that have usable characters in the +c1 positions may want to turn this off. + +@end deffn +@deffn Command gr [state] +(none)@* +Turn GR charset switching on/off. Whenever screens sees an input +char with an 8th bit set, it will use the charset stored in the +GR slot and print the character with the 8th bit stripped. The +default (see also @samp{defgr}) is not to process GR switching because +otherwise the ISO88591 charset would not work. +@end deffn + +@deffn Command kanji wtype [dtype] +(none)@* +Tell screen how to process kanji input/output. @var{wtype} and +@var{dtype} must be one of the strings @samp{jis}, @samp{euc} or +@samp{sjis}. The first argument sets the kanji type of the current +window. Each window can emulate a different type. The optional second +parameter tells screen how to write the kanji codes to the +connected terminal. The preferred method of setting the display type +is to use the @samp{KJ} termcap entry. @xref{Special Capabilities}. +See also @samp{defkanji}, which changes the default setting of a new +window. +@end deffn + +@deffn Command charset set +(none)@* +Change the current character set slot designation and charset +mapping. The first four character of @var{set} +are treated as charset designators while the fifth and sixth +character must be in range @samp{0} to @samp{3} and set the GL/GR +charset mapping. On every position a @samp{.} may be used to indicate +that the corresponding charset/mapping should not be changed +(@var{set} is padded to six characters internally by appending +@samp{.} chars). New windows have @samp{BBBB02} as default +charset, unless a @samp{kanji} command is active. + +The current setting can be viewed with the @xref{Info} command. +@end deffn + +@deffn Command defc1 state +(none)@* +Same as the @samp{c1} command except that the default setting for +new windows is changed. Initial setting is @samp{on}. +@end deffn + +@deffn Command defgr state +(none)@* +Same as the @samp{gr} command except that the default setting for +new windows is changed. Initial setting is @samp{off}. +@end deffn + +@deffn Command defkanji wtype +(none)@* +Same as the @samp{kanji} command except that the default setting for +new windows is changed. Initial setting is @samp{off}, i.e. @samp{jis}. +@end deffn + +@deffn Command defcharset [set] +Like the @samp{charset} command except that the default setting for +new windows is changed. Shows current default if called without +argument. +@end deffn + +@node Copy and Paste, Subprocess Execution, Virtual Terminal, Top +@chapter Copy and Paste +@cindex copy and paste + +For those confined to a hardware terminal, these commands provide a cut +and paste facility more powerful than those provided by most windowing +systems. + +@menu +* Copy:: Copy from scrollback to buffer +* Paste:: Paste from buffer into window +* Registers:: Longer-term storage +* Screen-Exchange:: Sharing data between screen users +* History:: Recalling previous input +@end menu + +@node Copy, Paste, , Copy and Paste +@section Copying +@cindex marking +@cindex scrollback +@kindex [ +@kindex C-[ +@kindex ESC +@deffn Command copy +(@kbd{C-a [}, @kbd{C-a C-[}, @kbd{C-a @key{ESC}})@* +Enter copy/scrollback mode. This allows you to copy text from the +current window and its history into the paste buffer. In this mode a +@code{vi}-like full screen editor is active, with controls as +outlined below. +@end deffn + +@menu +* Line Termination:: End copied lines with CR/LF +* Scrollback:: Set the size of the scrollback buffer +* Copy Mode Keys:: Remap keys in copy mode +* Movement:: Move around in the scrollback buffer +* Marking:: Select the text you want +* Repeat count:: Repeat a command +* Searching:: Find the text you want +* Specials:: Other random keys +@end menu + +@node Line Termination, Scrollback, , Copy +@subsection CR/LF +@deffn Command crlf [state] +(none)@* +This affects the copying of text regions with the @kbd{C-a [} command. +If it is set to @samp{on}, lines will be separated by the two character +sequence @samp{CR}/@samp{LF}. Otherwise only @samp{LF} is used. +@code{crlf} is off by default. +When no parameter is given, the state is toggled. +@end deffn + +@node Scrollback, Copy Mode Keys, Line Termination, Copy +@subsection Scrollback +@deffn Command defscrollback num +(none)@* +Same as the @code{scrollback} command except that the default setting +for new windows is changed. Defaults to 100. +@end deffn + +@deffn Command scrollback num +(none)@* +Set the size of the scrollback buffer for new windows to @var{num} +lines. The default scrollback is 100 lines. Use @kbd{C-a i} to view +the current setting. +@end deffn + +@node Copy Mode Keys, Movement, Scrollback, Copy +@subsection markkeys +@deffn Command markkeys string +(none)@* +This is a method of changing the keymap used for copy/history mode. The +string is made up of @var{oldchar}=@var{newchar} pairs which are +separated by @samp{:}. Example: The command @code{markkeys +h=^B:l=^F:$=^E} would set some keys to be more familiar to @code{emacs} +users. +If your terminal sends characters, that cause you to abort copy mode, +then this command may help by binding these characters to do nothing. +The no-op character is `@' and is used like this: @code{markkeys @@=L=H} +if you do not want to use the `H' or `L' commands any longer. +As shown in this example, multiple keys can be assigned to one function +in a single statement. +@end deffn + +@node Movement, Marking, Copy Mode Keys, Copy +@subsection Movement Keys + +@noindent +@kbd{h}, @kbd{j}, @kbd{k}, @kbd{l} move the cursor line by line or +column by column. + +@noindent +@kbd{0}, @kbd{^} and @kbd{$} move to the leftmost column or to the first +or last non-whitespace character on the line. + +@noindent +@kbd{H}, @kbd{M} and @kbd{L} move the cursor to the leftmost column +of the top, center or bottom line of the window. + +@noindent +@kbd{+} and @kbd{-} move the cursor to the leftmost column of the next +or previous line. + +@noindent +@kbd{G} moves to the specified absolute line (default: end of buffer). + +@noindent +@kbd{|} moves to the specified absolute column. + +@noindent +@kbd{w}, @kbd{b}, @kbd{e} move the cursor word by word. + +@noindent +@kbd{C-u} and @kbd{C-d} scroll the display up/down by the specified +amount of lines while preserving the cursor position. (Default: half +screenfull). + +@noindent +@kbd{C-b} and @kbd{C-f} move the cursor up/down a full screen. + +@noindent +@kbd{g} moves to the beginning of the buffer. + +@noindent +@kbd{%} jumps to the specified percentage of the buffer. + +Note that Emacs-style movement keys can be specified by a .screenrc +command. (@code{markkeys "h=^B:l=^F:$=^E"}) There is no simple method for +a full emacs-style keymap, however, as this involves multi-character codes. + +@node Marking, Repeat count, Movement, Copy +@subsection Marking + +The copy range is specified by setting two marks. The text between these +marks will be highlighted. Press @kbd{space} to set the first or second +mark respectively. + +@noindent +@kbd{Y} and @kbd{y} can be used to mark one whole line or to mark from +start of line. + +@noindent +@kbd{W} marks exactly one word. + +@node Repeat count, Searching, Marking, Copy +@subsection Repeat Count + +Any command in copy mode can be prefixed with a number (by pressing +digits @kbd{0@dots{}9}) which is taken as a repeat count. Example: +@kbd{C-a C-[ H 10 j 5 Y} will copy lines 11 to 15 into the paste buffer. + +@node Searching, Specials, Repeat count, Copy +@subsection Searching + +@noindent +@kbd{/} @code{vi}-like search forward. + +@noindent +@kbd{?} @code{vi}-like search backward. + +@noindent +@kbd{C-a s} @code{emacs} style incremental search forward. + +@noindent +@kbd{C-r} @code{emacs} style reverse i-search. + +@node Specials, , Searching, Copy +@subsection Specials + +There are, however, some keys that act differently here from in +@code{vi}. @code{Vi} does not allow to yank rectangular blocks of text, +but @code{screen} does. Press + +@noindent +@kbd{c} or @kbd{C} to set the left or right margin respectively. If no +repeat count is given, both default to the current cursor position.@* +Example: Try this on a rather full text screen: +@kbd{C-a [ M 20 l SPACE c 10 l 5 j C SPACE}. + +@noindent +This moves one to the middle line of the screen, moves in 20 columns left, +marks the beginning of the paste buffer, sets the left column, moves 5 columns +down, sets the right column, and then marks the end of +the paste buffer. Now try:@* +@kbd{C-a [ M 20 l SPACE 10 l 5 j SPACE} + +@noindent +and notice the difference in the amount of text copied. + +@noindent +@kbd{J} joins lines. It toggles between 3 modes: lines separated by a +newline character (012), lines glued seamless, or lines separated by a +single space. Note that you can prepend the newline character with +a carriage return character, by issuing a @code{set crlf on}. + +@noindent +@kbd{v} is for all the @code{vi} users who use @code{:set numbers} - it +toggles the left margin between column 9 and 1. + +@noindent +@kbd{a} before the final space key turns on append mode. Thus +the contents of the paste buffer will not be overwritten, but appended to. + +@noindent +@kbd{A} turns on append mode and sets a (second) mark. + +@noindent +@kbd{>} sets the (second) mark and writes the contents of the paste buffer +to the screen-exchange file (@file{/tmp/screen-exchange} per default) +once copy-mode is finished. @xref{Screen-Exchange}.@* +This example demonstrates how to dump the +whole scrollback buffer to that file: @*@kbd{C-a [ g SPACE G $ >}. + +@noindent +@kbd{C-g} gives information about the current line and column. + +@noindent +@kbd{x} exchanges the first mark and the current cursor position. You +can use this to adjust an already placed mark. + +@noindent +@kbd{@@} does nothing. Absolutely nothing. Does not even exit copy +mode. + +@noindent +All keys not described here exit copy mode. + +@node Paste, Registers, Copy, Copy and Paste +@section Paste + +@kindex ] +@kindex C-] +@deffn Command paste [registers [destination]] +(@kbd{C-a ]}, @kbd{C-a C-]})@* +Write the (concatenated) contents of the specified registers to the stdin +stream of the current window. The register @samp{.} is treated as the +paste buffer. If no parameter is specified the user is prompted to enter a +single register. The paste buffer can be filled with the +@code{copy}, @code{history} and @code{readbuf} commands. +Other registers can be filled with the @code{register}, @code{readreg} and +@code{paste} commands. +If @code{paste} is called with a second argument, the contents of the specified +registers is pasted into the named destination register rather than +the window. If @samp{.} is used as the second argument, the display's paste +buffer is the destination. +Note, that @code{paste} uses a wide variety of resources: Usually both, a +current window and a current display are required. But whenever a second +argument is specified no current window is needed. When the source specification +only contains registers (not the paste buffer) then there need not be a current +display (terminal attached), as the registers are a global resource. The +paste buffer exists once for every user. +@end deffn + +@deffn Command pastefont [state] +Tell screen to include font information in the paste buffer. The +default is not to do so. This command is especially usefull for +multi character fonts like kanji. +@end deffn + +@deffn Command slowpaste msec +(none)@* +Define the speed text is inserted by the @code{paste} command. +If the slowpaste value is nonzero text is written character by character. +@code{screen} will pause for @var{msec} milliseconds after each write +to allow the application to process the input. only use @code{slowpaste} if +your underlying system exposes flow control problems while pasting large +amounts of text. +@end deffn + +@deffn Command readreg [register [filename]] +(none)@* +Does one of two things, dependent on number of arguments: with zero or one +arguments it it duplicates the paste buffer contents into the register specified +or entered at the prompt. With two arguments it reads the contents of the named +file into the register, just as @code{readbuf} reads the screen-exchange file +into the paste buffer. +The following example will paste the system's password file into +the screen window (using register p, where a copy remains): + +@example +C-a : readreg p /etc/passwd +C-a : paste p +@end example +@end deffn + +@node Registers, Screen-Exchange, Paste, Copy and Paste +@section Registers + +@deffn Command copy_reg [key] +(none)@* +Removed. Use @code{readreg} instead. +@end deffn + +@deffn Command ins_reg [key] +(none)@* +Removed. Use @code{paste} instead. +@end deffn + +@deffn Command process [key] +(none)@* +Stuff the contents of the specified register into the @code{screen} +input queue. If no argument is given you are prompted for a +register name. The text is parsed as if it had been typed in from the user's +keyboard. This command can be used to bind multiple actions to a single key. +@end deffn + +@deffn Command register key string +(none)@* +Save the specified @var{string} to the register @var{key}. +@end deffn + +@deffn Command stuff string +(none)@* +Stuff the string @var{string} in the input buffer of the current window. +This is like the @code{paste} command, but with much less overhead. +You cannot paste large buffers with the @code{stuff} command. It is most +useful for key bindings. @xref{Bindkey} + +@end deffn + +@node Screen-Exchange, History, Registers, Copy and Paste +@section Screen-Exchange + +@deffn Command bufferfile [exchange-file] +(none)@* +Change the filename used for reading and writing with the paste buffer. +If the @var{exchange-file} parameter is omitted, @code{screen} reverts +to the default of @file{/tmp/screen-exchange}. The following example +will paste the system's password file into the screen window (using the +paste buffer, where a copy remains): + +@example +C-a : bufferfile /etc/passwd +C-a < C-a ] +C-a : bufferfile +@end example +@end deffn + +@kindex < +@deffn Command readbuf +(@kbd{C-a <})@* +Reads the contents of the current screen-exchange file into the paste buffer. +@end deffn + +@kindex = +@deffn Command removebuf +(@kbd{C-a =})@* +Unlinks the screen-exchange file. +@end deffn + +@kindex > +@deffn Command writebuf +(@kbd{C-a >})@* +Writes the contents of the paste buffer to a public accessible +screen-exchange file. This is thought of as a primitive means of +communication between @code{screen} users on the same host. See also +@kbd{C-a @key{ESC}} (@pxref{Copy}). +@end deffn + +@node History, , Screen-Exchange, Copy and Paste +@section History + +@kindex @{ +@deffn Command history +(@kbd{C-a @{})@* +Usually users work with a shell that allows easy access to previous +commands. For example, @code{csh} has the command @code{!!} to repeat +the last command executed. @code{screen} provides a primitive way of +recalling ``the command that started @dots{}'': You just type the first +letter of that command, then hit @kbd{C-a @{} and @code{screen} tries to +find a previous line that matches with the prompt character to the left +of the cursor. This line is pasted into this window's input queue. Thus +you have a crude command history (made up by the visible window and its +scrollback buffer). +@end deffn + +@node Subprocess Execution, Key Binding, Copy and Paste, Top +@chapter Subprocess Execution +Control Input or Output of a window by another filter process. +Use with care! + +@menu +* Exec:: The @code{exec} command syntax. +* Using Exec:: Weird things that filters can do. +@end menu + +@node Exec, Using Exec, , Subprocess Execution +@section Exec +@deffn Command exec @var{[[fdpat] newcommand [args ... ]]} +(none)@* +Run a unix subprocess (specified by an executable path @var{newcommand} and +its optional arguments) in the current window. The flow of data between +newcommand's stdin/stdout/stderr, the process already running (shell) and +screen itself (window) is controlled by the filedescriptor pattern @var{fdpat}. +This pattern is basically a three character sequence representing stdin, stdout +and stderr of newcommand. A dot (@code{.}) connects the file descriptor +to screen. An exclamation mark (@code{!}) causes the file descriptor to be +connected to the already running process. A colon (@code{:}) combines both. +@* +User input will go to newcommand unless newcommand requests the old process' +output (@var{fdpat}s first character is @samp{!} or @samp{:}) or a pipe symbol +(@samp{|}) is added to the end of @var{fdpat}. +@* +Invoking @code{exec} without arguments shows name and arguments of the currently +running subprocess in this window. +@* +When a subprocess is running the @code{kill} command will affect it instead of +the window's process. +@* +Refer to the postscript file @file{doc/fdpat.ps} for a confusing +illustration of all 21 possible combinations. Each drawing shows the digits +2, 1, 0 representing the three file descriptors of newcommand. The box +marked `W' is usual pty that has the application-process on its slave side. +The box marked `P' is the secondary pty that now has screen at its master +side. +@end deffn + +@node Using Exec, , Exec, Subprocess Execution +@section Using Exec +@noindent +Abbreviations: + +@itemize @bullet +@item +Whitespace between the word @samp{exec} and @var{fdpat} and the command name +can be omitted. + +@item +Trailing dots and a @var{fdpat} consisting only of dots can be omitted. + +@item +A simple @samp{|} is synonymous for the @samp{!..|} pattern. + +@item +The word @samp{exec} can be omitted when the @samp{|} abbreviation is used. + +@item +The word @samp{exec} can always be replaced by leading @samp{!}. +@end itemize + +@noindent +Examples: + +@table @code +@item !/bin/sh +@itemx exec /bin/sh +@itemx exec ... /bin/sh +Creates another shell in the same window, while the original shell is still +running. Output of both shells is displayed and user input is sent to the new +@file{/bin/sh}. + +@item !!stty 19200 +@itemx exec!stty 19200 +@itemx exec !.. stty 19200 +Set the speed of the window's tty. If your stty command operates on stdout, then +add another @samp{!}. This is a useful command, when a screen window is +directly connected to a serial line that needs to be configured. + +@item |less +@itemx exec !..| less +This adds a pager to the window output. The special character @samp{|} is +needed to give the user control over the pager although it gets its input from +the window's process. This works, because @samp{less} listens on stderr +(a behavior that @code{screen} would not expect without the @samp{|}) +when its stdin is not a tty. @code{Less} versions newer than 177 fail miserably +here; good old @code{pg} still works. + +@item !:sed -n s/.*Error.*/\007/p +Sends window output to both, the user and the sed command. The sed inserts an +additional bell character (oct. 007) to the window output seen by screen. +This will cause 'Bell in window x' messages, whenever the string @samp{Error} +appears in the window. +@end table + +@node Key Binding, Flow Control, Subprocess Execution, Top +@chapter Key Binding +@cindex key binding +@cindex binding + +You may disagree with some of the default bindings (I know I do). The +@code{bind} command allows you to redefine them to suit your +preferences. + +@menu +* Bind:: @code{bind} syntax. +* Bind Examples:: Using @code{bind}. +* Command Character:: The character used to start keyboard commands. +* Help:: Show current key bindings. +* Bindkey:: @code{bindkey} syntax. +* Bindkey Examples:: Some easy examples. +* Bindkey Control:: How to control the bindkey mechanism. +@end menu + +@node Bind, Bind Examples, , Key Binding +@section The @code{bind} command +@deffn Command bind key [command [args]] +(none)@* +Bind a command to a key. The @var{key} argument is either a single +character, a two-character sequence of the form @samp{^x} (meaning +@kbd{C-x}), a backslash followed by an octal number (specifying the +ASCII code of the character), or a backslash followed by a second +character, such as @samp{\^} or @samp{\\}. The argument can also be +quoted, if you like. If no further argument is given, any previously +established binding for this key is removed. The @var{command} +argument can be any command (@pxref{Command Index}). + +By default, most suitable commands are bound to one or more keys +(@pxref{Default Key Bindings}; for instance, the command to create a +new window is bound to @kbd{C-c} and @kbd{c}. The @code{bind} command +can be used to redefine the key bindings and to define new bindings. +@end deffn + +@node Bind Examples, Command Character, Bind, Key Binding +@section Examples of the @code{bind} command +@noindent +Some examples: + +@example +bind ' ' windows +bind ^f screen telnet foobar +bind \033 screen -ln -t root -h 1000 9 su +@end example + +@noindent +would bind the space key to the command that displays a list of windows +(so that the command usually invoked by @kbd{C-a C-w} would also be +available as @kbd{C-a space}), bind @kbd{C-f} to the command +``create a window with a TELNET connection to foobar'', and bind +@key{ESC} to the command that creates an non-login window with title +@samp{root} in slot #9, with a super-user shell and a scrollbackbuffer +of 1000 lines. + +@node Command Character, Help, Bind Examples, Key Binding +@section Command Character + +@deffn Command escape xy +(none)@* +Set the command character to @var{x} and the character generating a +literal command character to @var{y} (just like with the @samp{-e} +option). Each argument is either a single character, a two-character +sequence of the form @samp{^x} (meaning @kbd{C-x}), a backslash followed +by an octal number (specifying the ASCII code of the character), or a +backslash followed by a second character, such as @samp{\^} or +@samp{\\}. The default is @samp{^Aa}, but @samp{``} is recommended by +one of the authors. +@end deffn + +@deffn Command defescape xy +(none)@* +Set the default command characters. This is equivalent to the command +@code{escape} except that it is useful for multiuser sessions only. +In a multiuser session +@code{escape} changes the command character of the calling user, where +@code{defescape} changes the default command characters for users that +will be added later. +@end deffn + +@kindex a +@deffn Command meta +(@kbd{C-a a})@* +Send the command character (@kbd{C-a}) to the process in the current +window. The keystroke for this command is the second parameter to the +@samp{-e} command line switch (@pxref{Invoking Screen}), or the +@code{escape} .screenrc directive. +@end deffn + +@deffn Command command +(none)@* +This command has the same effect as typing the screen escape character +(@kbd{C-a}). It is probably only useful for key bindings. +@xref{Bindkey}. +@end deffn + +@node Help, Bindkey, Command Character, Key Binding +@section Help +@kindex ? +@deffn Command help +(@kbd{C-a ?})@* +Displays a help screen showing you all the key bindings. The first +pages list all the internal commands followed by their bindings. +Subsequent pages will display the custom commands, one command per key. +Press space when you're done reading each page, or return to exit early. +All other characters are ignored. +@xref{Default Key Bindings}. +@end deffn + +@node Bindkey, Bindkey Examples, Help, Key Binding +@section Bindkey +@deffn Command bindkey @var{[opts] [string [cmd args]]} +(none)@* +This command manages screen's input translation tables. Every +entry in one of the tables tells screen how to react if a certain +sequence of characters is encountered. There are three tables: +one that should contain actions programmed by the user, one for +the default actions used for terminal emulation and one for +screen's copy mode to do cursor movement. @xref{Input Translation} +for a list of default key bindings. + +If the @samp{-d} +option is given, bindkey modifies the default table, @samp{-m} +changes the copy mode table and with neither option the user +table is selected. The argument @samp{string} is the sequence of +characters to which an action is bound. This can either be a fixed +tring or a termcap keyboard capability name (selectable with the +@samp{-k} option). + +Some keys on a VT100 terminal can send a different +string if application mode is turned on (e.g. the cursor keys). +Such keys have two entries in the translation table. You can +select the application mode entry by specifying the @samp{-a} +option. + +The @samp{-t} option tells screen not to do intercharacter +timing. One cannot turn off the timing if a termcap capabilty is +used. + +@samp{cmd} can be any of screen's commands with an arbitrary +number of @samp{args}. If @samp{cmd} is omitted the keybinding is +removed from the table. +@end deffn + +@node Bindkey Examples, Bindkey Control,Bindkey, Key Binding +@section Bindkey Examples +@noindent +Here are some examples of keyboard bindings: + +@example +bindkey -d +@end example +@noindent +Show all of the default key bindings. The application mode entries +are marked with [A]. + +@example +bindkey -k k1 select 1 +@end example +@noindent +Make the "F1" key switch to window one. + +@example +bindkey -t foo stuff barfoo +@end example +@noindent +Make @samp{foo} an abrevation of the word @samp{barfoo}. Timeout is +disabled so that users can type slowly. + +@example +bindkey "\024" mapdefault +@end example +@noindent +This keybinding makes @samp{C-t} an escape character for keybindings. If +you did the above @samp{stuff barfoo} binding, you can enter the word +@samp{foo} by typing @samp{C-t foo}. If you want to insert a +@samp{C-t} you have to press the key twice (i.e. escape the escape +binding). + +@example +bindkey -k F1 command +@end example +@noindent +Make the F11 (not F1!) key an alternative screen +escape (besides @samp{C-a}). + +@node Bindkey Control, , Bindkey Examples, Key Binding +@section Bindkey Control +@deffn Command mapdefault +(none)@* +Tell screen that the next input character should only be looked up +in the default bindkey table. +@end deffn +@deffn Command mapnotnext +(none)@* +Like mapdefault, but don't even look in the default bindkey table. +@end deffn +@deffn Command maptimeout timo +(none)@* +Set the intercharacter timer for input sequence detection to a timeout +of @var{timo} ms. The default timeout is 300ms. Maptimeout with no +arguments shows the current setting. +@end deffn + +@node Flow Control, Termcap, Key Binding, Top +@chapter Flow Control +@cindex flow control + +@code{screen} can trap flow control characters or pass them to the +program, as you see fit. This is useful when your terminal wants to use +XON/XOFF flow control and you are running a program which wants to use +^S/^Q for other purposes (i.e. @code{emacs}). + +@menu +* Flow Control Summary:: The effect of @code{screen} flow control +* Flow:: Setting the flow control behavior +* XON/XOFF:: Sending XON or XOFF to the window +@end menu + +@node Flow Control Summary, Flow, , Flow Control +@section About @code{screen} flow control settings +Each window has a flow-control setting that determines how screen deals +with the XON and XOFF characters (and perhaps the interrupt character). +When flow-control is turned off, screen ignores the XON and XOFF +characters, which allows the user to send them to the current program by +simply typing them (useful for the @code{emacs} editor, for instance). +The trade-off is that it will take longer for output from a +``normal'' program to pause in response to an XOFF. With +flow-control turned on, XON and XOFF characters are used to immediately +pause the output of the current window. You can still send these +characters to the current program, but you must use the appropriate +two-character screen commands (typically @kbd{C-a q} (xon) and @kbd{C-a +s} (xoff)). The xon/xoff commands are also useful for typing C-s and +C-q past a terminal that intercepts these characters. + +Each window has an initial flow-control value set with either the +@samp{-f} option or the @code{defflow} command. By default the +windows are set to automatic flow-switching. It can then be toggled +between the three states 'fixed on', 'fixed off' and 'automatic' +interactively with the @code{flow} command bound to @kbd{C-a f}. + +The automatic flow-switching mode deals with flow control using the +TIOCPKT mode (like @code{rlogin} does). If the tty driver does not +support TIOCPKT, screen tries to determine the right mode based on the +current setting of the application keypad --- when it is enabled, +flow-control is turned off and visa versa. Of course, you can still +manipulate flow-control manually when needed. + +If you're running with flow-control enabled and find that pressing the +interrupt key (usually C-c) does not interrupt the display until another +6-8 lines have scrolled by, try running screen with the @samp{interrupt} +option (add the @samp{interrupt} flag to the @code{flow} command in your +.screenrc, or use the @samp{-i} command-line option). This causes the +output that @code{screen} has accumulated from the interrupted program +to be flushed. One disadvantage is that the virtual terminal's memory +contains the non-flushed version of the output, which in rare cases can +cause minor inaccuracies in the output. For example, if you switch +screens and return, or update the screen with @kbd{C-a l} you would see +the version of the output you would have gotten without @samp{interrupt} +being on. Also, you might need to turn off flow-control (or use +auto-flow mode to turn it off automatically) when running a program that +expects you to type the interrupt character as input, as the +@samp{interrupt} parameter only takes effect when flow-control is +enabled. If your program's output is interrupted by mistake, a simple +refresh of the screen with @kbd{C-a l} will restore it. Give each mode +a try, and use whichever mode you find more comfortable. + +@node Flow, XON/XOFF, Flow Control Summary, Flow Control +@section Flow +@deffn Command defflow fstate [interrupt] +(none)@* +Same as the @code{flow} command except that the default setting for new +windows is changed. Initial setting is `auto'. +Specifying @code{flow auto interrupt} has the same effect as the +command-line options @samp{-fa} and @samp{-i}. +Note that if @samp{interrupt} is enabled, all existing displays are +changed immediately to forward interrupt signals. +@end deffn + +@kindex f +@kindex C-f +@deffn Command flow [fstate] +(@kbd{C-a f}, @kbd{C-a C-f})@* +Sets the flow-control mode for this window to @var{fstate}, which can be +@samp{on}, @samp{off} or @samp{auto}. +Without parameters it cycles the current window's +flow-control setting. Default is set by `defflow'. +@end deffn + +@node XON/XOFF, , Flow, Flow Control +@section XON and XOFF +@kindex q +@kindex C-q +@deffn Command xon +(@kbd{C-a q}, @kbd{C-a C-q})@* +Send a ^Q (ASCII XON) to the program in the current window. Redundant +if flow control is set to @samp{off} or @samp{auto}. +@end deffn + +@kindex s +@kindex C-s +@deffn Command xoff +(@kbd{C-a s}, @kbd{C-a C-s})@* +Send a ^S (ASCII XOFF) to the program in the current window. +@end deffn + +@node Termcap, Message Line, Flow Control, Top +@chapter Termcap + +@code{screen} demands the most out of your terminal so that it can +perform its VT100 emulation most efficiently. These functions provide +means for tweaking the termcap entries for both your physical terminal +and the one simulated by @code{screen}. + +@menu +* Window Termcap:: Choosing a termcap entry for the window. +* Dump Termcap:: Write out a termcap entry for the window. +* Termcap Syntax:: The @code{termcap} and @code{terminfo} commands. +* Termcap Examples:: Uses for @code{termcap}. +* Special Capabilities:: Non-standard capabilities used by @code{screen}. +* Autonuke:: Flush unseen output +* Obuflimit:: Allow pending output when reading more +* Character Translation:: Emulating fonts and charsets. +@end menu + +@node Window Termcap, Dump Termcap, , Termcap +@section Choosing the termcap entry for a window +Usually @code{screen} tries to emulate as much of the VT100/ANSI +standard as possible. But if your terminal lacks certain capabilities +the emulation may not be complete. In these cases @code{screen} has to +tell the applications that some of the features are missing. This is no +problem on machines using termcap, because @code{screen} can use the +@code{$TERMCAP} variable to customize the standard screen termcap. + +But if you do a rlogin on another machine or your machine supports only +terminfo this method fails. Because of this @code{screen} offers a way +to deal with these cases. Here is how it works: + +When @code{screen} tries to figure out a terminal name for itself, it +first looks for an entry named @samp{screen.@var{term}}, where +@var{term} is the contents of your @code{$TERM} variable. If no such entry +exists, @code{screen} tries @samp{screen} (or @samp{screen-w}, if the +terminal is wide (132 cols or more)). If even this entry cannot be +found, @samp{vt100} is used as a substitute. + +The idea is that if you have a terminal which doesn't support an +important feature (e.g. delete char or clear to EOS) you can build a new +termcap/terminfo entry for @code{screen} (named +@samp{screen.@var{dumbterm}}) in which this capability has been +disabled. If this entry is installed on your machines you are able to +do a rlogin and still keep the correct termcap/terminfo entry. The +terminal name is put in the @code{$TERM} variable of all new windows. +@code{screen} also sets the @code{$TERMCAP} variable reflecting the +capabilities of the virtual terminal emulated. +Furthermore, the variable @code{$WINDOW} is set to the window number of each +window. + +The actual set of capabilities supported by the virtual terminal depends +on the capabilities supported by the physical terminal. If, for +instance, the physical terminal does not support underscore mode, +@code{screen} does not put the @samp{us} and @samp{ue} capabilities into +the window's @code{$TERMCAP} variable, accordingly. However, a minimum number +of capabilities must be supported by a terminal in order to run +@code{screen}; namely scrolling, clear screen, and direct cursor +addressing (in addition, @code{screen} does not run on hardcopy +terminals or on terminals that over-strike). + +Also, you can customize the @code{$TERMCAP} value used by @code{screen} by +using the @code{termcap} command, or by defining the variable +@code{$SCREENCAP} prior to startup. When the latter defined, its value will be +copied verbatim into each window's @code{$TERMCAP} variable. This can either +be the full terminal definition, or a filename where the terminal +@samp{screen} (and/or @samp{screen-w}) is defined. + +Note that @code{screen} honors the @code{terminfo} command if the system +uses the terminfo database rather than termcap. On such machines the +@code{$TERMCAP} variable has no effect and you must use the +@code{dumptermcap} command (@pxref{Dump Termcap}) and the @code{tic} +program to generate terminfo entries for @code{screen} windows. + +When the boolean @samp{G0} capability is present in the termcap entry +for the terminal on which @code{screen} has been called, the terminal +emulation of @code{screen} supports multiple character sets. This +allows an application to make use of, for instance, the VT100 graphics +character set or national character sets. The following control +functions from ISO 2022 are supported: @samp{lock shift G0} (@samp{SI}), +@samp{lock shift G1} (@samp{SO}), @samp{lock shift G2}, @samp{lock shift +G3}, @samp{single shift G2}, and @samp{single shift G3}. When a virtual +terminal is created or reset, the ASCII character set is designated as +@samp{G0} through @samp{G3}. When the @samp{G0} capability is present, +screen evaluates the capabilities @samp{S0}, @samp{E0}, and @samp{C0} if +present. @samp{S0} is the sequence the terminal uses to enable and start +the graphics character set rather than @samp{SI}. @samp{E0} is the +corresponding replacement for @samp{SO}. @samp{C0} gives a character by +character translation string that is used during semi-graphics mode. +This string is built like the @samp{acsc} terminfo capability. + +When the @samp{po} and @samp{pf} capabilities are present in the +terminal's termcap entry, applications running in a @code{screen} window +can send output to the printer port of the terminal. This allows a user +to have an application in one window sending output to a printer +connected to the terminal, while all other windows are still active (the +printer port is enabled and disabled again for each chunk of output). +As a side-effect, programs running in different windows can send output +to the printer simultaneously. Data sent to the printer is not +displayed in the window. + +Some capabilities are only put into the @code{$TERMCAP} variable of the virtual +terminal if they can be efficiently implemented by the physical +terminal. For instance, @samp{dl} (delete line) is only put into the +@code{$TERMCAP} variable if the terminal supports either delete line itself or +scrolling regions. Note that this may provoke confusion, when the +session is reattached on a different terminal, as the value of @code{$TERMCAP} +cannot be modified by parent processes. You can force @code{screen} to +include all capabilities in @code{$TERMCAP} with the @samp{-a} +command-line option (@pxref{Invoking Screen}). + +@node Dump Termcap, Termcap Syntax, Window Termcap, Termcap +@section Write out the window's termcap entry +@kindex . +@deffn Command dumptermcap +(@kbd{C-a .})@* +Write the termcap entry for the virtual terminal optimized for the +currently active window to the file @file{.termcap} in the user's +@file{$HOME/.screen} directory (or wherever @code{screen} stores its +sockets. @pxref{Files}). This termcap entry is identical to +the value of the environment variable @code{$TERMCAP} that is set up by +@code{screen} for each window. For terminfo based systems you will need +to run a converter like @code{captoinfo} and then compile the entry with +@code{tic}. +@end deffn + +@node Termcap Syntax, Termcap Examples, Dump Termcap, Termcap +@section The @code{termcap} command +@deffn Command termcap term terminal-tweaks [window-tweaks] +@deffnx Command terminfo term terminal-tweaks [window-tweaks] +@deffnx Command termcapinfo term terminal-tweaks [window-tweaks] +(none)@* +Use this command to modify your terminal's termcap entry without going +through all the hassles involved in creating a custom termcap entry. +Plus, you can optionally customize the termcap generated for the +windows. +You have to place these commands in one of the screenrc starup files, as +they are meaningless once the terminal emulator is booted. + +If your system uses the terminfo database rather than +termcap, @code{screen} will understand the @code{terminfo} command which +has the same effects as the @code{termcap} command. Two separate commands are +provided, as there are subtle syntactic differences, e.g. when parameter +interpolation (using @samp{%}) is required. Note that the termcap names of +the capabilities have to be used with the @code{terminfo} command. + +In many cases, where the arguments are valid in both terminfo and termcap +syntax, you can use the command @code{termcapinfo}, which is just a +shorthand for a pair of @code{termcap} and @code{terminfo} commands with +identical arguments. +@end deffn + +The first argument specifies which terminal(s) should be affected by +this definition. You can specify multiple terminal names by separating +them with @samp{|}s. Use @samp{*} to match all terminals and @samp{vt*} +to match all terminals that begin with @samp{vt}. + +Each @var{tweak} argument contains one or more termcap defines +(separated by @samp{:}s) to be inserted at the start of the appropriate +termcap entry, enhancing it or overriding existing values. The first +tweak modifies your terminal's termcap, and contains definitions that +your terminal uses to perform certain functions. Specify a null string +to leave this unchanged (e.g. ""). The second (optional) tweak modifies +all the window termcaps, and should contain definitions that screen +understands (@pxref{Virtual Terminal}). + +@node Termcap Examples, Special Capabilities, Termcap Syntax, Termcap +@section Termcap Examples +Some examples: + +@example +termcap xterm* xn:hs@@ +@end example + +@noindent +Informs @code{screen} that all terminals that begin with @samp{xterm} +have firm auto-margins that allow the last position on the screen to be +updated (xn), but they don't really have a status line (no 'hs' -- +append @samp{@@} to turn entries off). Note that we assume @samp{xn} for +all terminal names that start with @samp{vt}, but only if you don't +specify a termcap command for that terminal. + +@example +termcap vt* xn +termcap vt102|vt220 Z0=\E[?3h:Z1=\E[?3l +@end example + +@noindent +Specifies the firm-margined @samp{xn} capability for all terminals that +begin with @samp{vt}, and the second line will also add the +escape-sequences to switch into (Z0) and back out of (Z1) +132-character-per-line mode if this is a VT102 or VT220. (You must +specify Z0 and Z1 in your termcap to use the width-changing commands.) + +@example +termcap vt100 "" l0=PF1:l1=PF2:l2=PF3:l3=PF4 +@end example + +@noindent +This leaves your vt100 termcap alone and adds the function key labels to +each window's termcap entry. + +@example +termcap h19|z19 am@@:im=\E@@:ei=\EO dc=\E[P +@end example + +@noindent +Takes a h19 or z19 termcap and turns off auto-margins (am@@) and enables +the insert mode (im) and end-insert (ei) capabilities (the @samp{@@} in +the @samp{im} string is after the @samp{=}, so it is part of the +string). Having the @samp{im} and @samp{ei} definitions put into your +terminal's termcap will cause screen to automatically advertise the +character-insert capability in each window's termcap. Each window will +also get the delete-character capability (dc) added to its termcap, +which screen will translate into a line-update for the terminal (we're +pretending it doesn't support character deletion). + +If you would like to fully specify each window's termcap entry, you +should instead set the @code{$SCREENCAP} variable prior to running +@code{screen}. @xref{Virtual Terminal}, for the details of the +@code{screen} terminal emulation. @xref{Top, , Termcap, termcap, The +Termcap Manual}, for more information on termcap definitions. + +@node Special Capabilities, Autonuke, Termcap Examples, Termcap +@section Special Terminal Capabilities +@cindex terminal capabilities +@cindex capabilities +The following table describes all terminal capabilities that are +recognized by @code{screen} and are not in the termcap manual +(@pxref{Top, , Termcap, termcap, The Termcap Manual}). +You can place these capabilities in your termcap entries (in +@file{/etc/termcap}) or use them with the commands @code{termcap}, +@code{terminfo} and @code{termcapinfo} in your @code{screenrc} files. It is +often not possible to place these capabilities in the terminfo database. +@table @samp +@item LP +(bool)@* +Terminal has VT100 style margins (`magic margins'). Note that +this capability is obsolete --- @code{screen} now uses the standard +@samp{xn} instead. + +@item Z0 +(str)@* +Change width to 132 columns. + +@item Z1 +(str)@* +Change width to 80 columns. + +@item WS +(str)@* +Resize display. This capability has the desired width and height as +arguments. SunView(tm) example: @samp{\E[8;%d;%dt}. + +@item NF +(bool)@* +Terminal doesn't need flow control. Send ^S and ^Q direct to +the application. Same as @code{flow off}. The opposite of this +capability is @samp{nx}. + +@item G0 +(bool)@* +Terminal can deal with ISO 2022 font selection sequences. + +@item S0 +(str)@* +Switch charset @samp{G0} to the specified charset. Default +is @samp{\E(%.}. + +@item E0 +(str)@* +Switch charset @samp{G0} back to standard charset. Default +is @samp{\E(B}. + +@item C0 +(str)@* +Use the string as a conversion table for font 0. See +the @samp{ac} capability for more details. + +@item CS +(str)@* +Switch cursor keys to application mode. + +@item CE +(str)@* +Switch cursor keys to cursor mode. + +@item AN +(bool)@* +Enable autonuke for displays of this terminal type. +(@pxref{Autonuke}). + +@item OL +(num)@* +Set the output buffer limit. See the @samp{obuflimit} command +(@pxref{Obuflimit}) for more details. + +@item KJ +(str)@* +Set the kanji type of the terminal. Valid strings are @samp{jis}, +@samp{euc} and @samp{sjis}. + +@item AF +(str)@* +Change character forground color in an ANSI conform way. This +capability will almost always be set to @samp{\E[3%dm} +(@samp{\E[3%p1%dm} on terminfo machines). + +@item AB +(str)@* +Same as @samp{AF}, but change background color. + +@item AX +(bool)@* +Does understand ANSI set default fg/bg color (@samp{\E[39m / \E[49m}). + +@item XC +(str)@* +Describe a translation of characters to strings depending on the +current font. (@pxref{Character Translation}). +@end table + +@node Autonuke, Obuflimit, Special Capabilities, Termcap +@section Autonuke +@deffn Command autonuke @var{state} +(none)@* +Sets whether a clear screen sequence should nuke all the output +that has not been written to the terminal. @xref{Obuflimit}. +This property is set per display, not per window. +@end deffn + +@deffn Command defautonuke @var{state} +(none)@* +Same as the @code{autonuke} command except that the default setting for +new displays is also changed. Initial setting is @code{off}. +Note that you can use the special @code{AN} terminal capability if you +want to have a terminal type dependent setting. +@end deffn + +@node Obuflimit, Character Translation, Autonuke, Termcap +@section Obuflimit +@deffn Command obuflimit @var{[limit]} +(none)@* +If the output buffer contains more bytes than the specified limit, no +more data will be read from the windows. The default value is 256. If +you have a fast display (like @code{xterm}), you can set it to some +higher value. If no argument is specified, the current setting is displayed. +This property is set per display, not per window. +@end deffn + +@deffn Command defobuflimit @var{limit} +(none)@* +Same as the @code{obuflimit} command except that the default setting for new +displays is also changed. Initial setting is 256 bytes. Note that you can use +the special @code{OL} terminal capability if you want to have a terminal +type dependent limit. +@end deffn + +@node Character Translation, , Obuflimit, Termcap +@section Character Translation +@code{Screen} has a powerful mechanism to translate characters to +arbitrary strings depending on the current font and terminal type. +Use this feature if you want to work with a common standard character +set (say ISO8851-latin1) even on terminals that scatter the more +unusual characters over several national language font pages. + +Syntax: + +@example + XC=@var{<charset-mapping>}@{,,@var{<charset-mapping>}@} + @var{<charset-mapping>} := @var{<designator>}@var{<template>}@{,@var{<mapping>}@} + @var{<mapping>} := @var{<char-to-be-mapped>}@var{<template-arg>} +@end example + +The things in braces may be repeated any number of times. + +A @var{<charset-mapping>} tells screen how to map characters +in font @var{<designator>} (@samp{B}: Ascii, @samp{A}: UK, +@samp{K}: german, etc.) +to strings. Every @var{<mapping>} describes to what string a single +character will be translated. A template mechanism is used, as +most of the time the codes have a lot in common (for example +strings to switch to and from another charset). Each occurence +of @samp{%} in @var{<template>} gets substituted with the +@var{template-arg} +specified together with the character. If your strings are not +similar at all, then use @samp{%} as a template and place the full +string in @var{<template-arg>}. A quoting mechanism was added to make +it possible to use a real @samp{%}. The @samp{\} character quotes the +special characters @samp{\}, @samp{%}, and @samp{,}. + +Here is an example: + +@example + termcap hp700 'XC=B\E(K%\E(B,\304[,\326\\\\,\334]' +@end example + +This tells @code{screen}, how to translate ISOlatin1 (charset @samp{B}) +upper case umlaut characters on a @code{hp700} terminal that has a +german charset. @samp{\304} gets translated to +@samp{\E(K[\E(B} and so on. +Note that this line gets parsed *three* times before the internal +lookup table is built, therefore a lot of quoting is needed to +create a single @samp{\}. + +Another extension was added to allow more emulation: If a mapping +translates the unquoted @samp{%} char, it will be sent to the terminal +whenever screen switches to the corresponding @var{<designator>}. +In this +special case the template is assumed to be just @samp{%} because +the charset switch sequence and the character mappings normaly +haven't much in common. + +This example shows one use of the extension: +@example + termcap xterm 'XC=K%,%\E(B,[\304,\\\\\326,]\334' +@end example + +Here, a part of the german (@samp{K}) charset is emulated on an xterm. +If screen has to change to the @samp{K} charset, @samp{\E(B} will be +sent +to the terminal, i.e. the ASCII charset is used instead. The +template is just @samp{%}, so the mapping is straightforward: +@samp{[} to @samp{\304}, @samp{\} to @samp{\326}, and @samp{]} to +@samp{\334}. + +@node Message Line, Logging, Termcap, Top +@chapter The Message Line +@cindex message line + +@code{screen} displays informational messages and other diagnostics in a +@dfn{message line} at the bottom of the screen. If your terminal has a +status line defined in its termcap, screen will use this for displaying +its messages, otherwise the last line of the screen will be temporarily +overwritten and output will be momentarily interrupted. The message +line is automatically removed after a few seconds delay, but it can also +be removed early (on terminals without a status line) by beginning to +type. + +@menu +* Privacy Message:: Using the message line from your program. +* Hardware Status Line:: Use the terminal's hardware status line. +* Last Message:: Redisplay the last message. +* Message Wait:: Control how long messages are displayed. +@end menu + +@node Privacy Message, Hardware Status Line, , Message Line +@section Using the message line from your program +The message line facility can be used by an application running in the +current window by means of the ANSI @dfn{Privacy message} control +sequence. For instance, from within the shell, try something like: + +@example +echo "@value{esc}^Hello world from window $WINDOW@value{esc}\" +@end example + +where @samp{@value{esc}} is ASCII ESC and @samp{^} is a literal caret or +up-arrow. + +@node Hardware Status Line, Last Message, Privacy Message, Message Line +@section Hardware Status Line +@deffn Command hardstatus [state] +(none)@* +Toggles the use of the terminal's hardware status line. If @samp{on}, +@code{screen} will use this facility to display one line messages. +Otherwise these messages are overlayed in reverse video mode at the +display line. Note that the hardstatus feature can only be used if the +termcap/terminfo capabilities "hs", "ts", "fs" and "ds" are set +properly. Default is @samp{on} whenever the "hs" capability is present. +@end deffn + +@node Last Message, Message Wait, Hardware Status Line, Message Line +@section Display Last Message +@kindex m +@kindex C-m +@deffn Command lastmsg +(@kbd{C-a m}, @kbd{C-a C-m})@* +Repeat the last message displayed in the message line. Useful if you're +typing when a message appears, because (unless your terminal has a +hardware status line) the message goes away when you press a key. +@end deffn + +@node Message Wait, , Last Message, Message Line +@section Message Wait +@deffn Command msgminwait sec +(none)@* +Defines the time @code{screen} delays a new message when another is +currently displayed. Defaults to 1 second. +@end deffn + +@deffn Command msgwait sec +(none)@* +Defines the time a message is displayed, if @code{screen} is not +disturbed by other activity. Defaults to 5 seconds. +@end deffn + +@node Logging, Startup, Message Line, Top +@chapter Logging + +This section describes the commands for keeping a record of your session. + +@menu +* Hardcopy:: Dump the current screen to a file +* Log:: Log the output of a window to a file +@end menu + +@node Hardcopy, Log, , Logging +@section hardcopy +@kindex h +@kindex C-h +@deffn Command hardcopy +(@kbd{C-a h}, @kbd{C-a C-h})@* +Writes out the current display contents to the file @file{hardcopy.@var{n}} +in the window's default directory, where @var{n} is the number of the +current window. This either appends or overwrites the file if it +exists, as determined by the @code{hardcopy_append} command. +@end deffn + +@deffn Command hardcopy_append state +(none)@* +If set to @samp{on}, @code{screen} will append to the +@file{hardcopy.@var{n}} files created by the command @code{hardcopy}; +otherwise, these files are overwritten each time. +@end deffn + +@deffn Command hardcopydir directory +(none)@* +Defines a directory where hardcopy files will be placed. +If unset hardcopys are dumped in screen's current working +directory. +@end deffn + +@node Log, , Hardcopy, Logging +@section log +@kindex H +@deffn Command log [state] +(@kbd{C-a H})@* +Begins/ends logging of the current window to the file +@file{screenlog.@var{n}} in the window's default directory, where +@var{n} is the number of the current window. +This filename can be changed with the @samp{logfile} command. +If no parameter is given, +the logging state is toggled. The session log is +appended to the previous contents of the file if it already exists. The +current contents and the contents of the scrollback history are not +included in the session log. Default is @samp{off}. +@end deffn + +@deffn Command logfile filename +(none)@* +Defines the name the logfiles will get. The default is @samp{screenlog.%n}. +@end deffn + +@node Startup, Miscellaneous, Logging, Top +@chapter Startup + +This section describes commands which are only useful in the +@file{.screenrc} file, for use at startup. + +@menu +* echo:: Display a message. +* sleep:: Pause execution of the @file{.screenrc}. +* Startup Message:: Control display of the copyright notice. +@end menu + +@node echo, sleep, , Startup +@section echo +@deffn Command echo [@t{-n}] message +(none)@* +The echo command may be used to annoy @code{screen} users with a +'message of the day'. Typically installed in a global screenrc. +The option @samp{-n} may be used to suppress the line feed. +See also @code{sleep}. +Echo is also useful for online checking of environment variables. +@end deffn + +@node sleep, Startup Message, echo, Startup +@section sleep +@deffn Command sleep num +(none)@* +This command will pause the execution of a .screenrc file for @var{num} +seconds. Keyboard activity will end the sleep. It may be used to give +users a chance to read the messages output by @code{echo}. +@end deffn + +@node Startup Message, , sleep, Startup +@section Startup Message +@deffn Command startup_message state +(none)@* +Select whether you want to see the copyright notice during startup. +Default is @samp{on}, as you probably noticed. +@end deffn + +@node Miscellaneous, Environment, Startup, Top +@chapter Miscellaneous commands + +The commands described here do not fit well under any of the other +categories. + +@menu +* At:: Execute a command at other displays or windows. +* Break:: Send a break signal to the window. +* Debug:: Suppress/allow debugging output. +* License:: Display the disclaimer page. +* Nethack:: Use @code{nethack}-like error messages. +* Number:: Change the current window's number. +* Silence:: Notify on inactivity. +* Time:: Display the time and load average. +* Version:: Display the version of @code{screen}. +* Zombie:: Keep dead windows. +* Printcmd:: Set command for VT100 printer port emulation. +* Sorendition:: Change the text highlighting method. +@end menu + +@node At, Break, , Miscellaneous +@section At +@deffn Command at [identifier][#|*|%] command [args] +(none)@* +Execute a command at other displays or windows as if it had been entered there. +@code{At} changes the context (the `current window' or `current display' +setting) of the command. If the first parameter describes a non-unique context, +the command will be executed multiple times. If the first parameter is of the +form @samp{@var{identifier}*} then identifier is matched against user names. +The command is executed once for each display of the selected user(s). +If the first parameter is of the form @samp{@var{identifier}%} identifier is +matched against displays. Displays are named after the ttys they attach. The +prefix @samp{/dev/} or @samp{/dev/tty} may be omitted from the identifier. +If @var{identifier} has a @code{#} or nothing appended it is matched against +window numbers and titles. Omitting an identifier in front of the @code{#}, +@code{*} or @code{%} character selects all users, displays or windows because +a prefix-match is performed. Note that on the affected display(s) a short +message will describe what happened. Caution: Permission is checked for the +owners or the affected display(s), not for the initiator of the `at' command. +@end deffn + +@node Break, Debug, At, Miscellaneous +@section Break +@deffn Command break [duration] +(none)@* +Send a break signal for @var{duration}*0.25 seconds to this window. +Most useful if a character device is attached to the window rather than +a shell process. +@end deffn + +@deffn Command pow_break +(none)@* +Reopen the window's terminal line and send a break condition. +@end deffn + +@node Debug, License, Break, Miscellaneous +@section Debug +@deffn Command debug [on|off] +(none)@* +Turns runtime debugging on or off. If @code{screen} has been compiled with +option @code{-DDEBUG} debugging is available and is turned on per default. +Note that this command only affects debugging output from the main +@samp{SCREEN} process. +@end deffn + +@node License, Nethack, Debug, Miscellaneous +@section License +@deffn Command license +(none)@* +Display the disclaimer page. This is done whenever @code{screen} is +started without options, which should be often enough. +@end deffn + +@node Nethack, Number, License, Miscellaneous +@section Nethack +@deffn Command nethack state +(none)@* +Changes the kind of error messages used by @code{screen}. When you are +familiar with the game @code{nethack}, you may enjoy the nethack-style +messages which will often blur the facts a little, but are much funnier +to read. Anyway, standard messages often tend to be unclear as well. + +This option is only available if @code{screen} was compiled with the +NETHACK flag defined (@pxref{Installation}). The default setting is then +determined by the presence of the environment variable +@code{$NETHACKOPTIONS}. +@end deffn + +@node Number, Silence, Nethack, Miscellaneous +@section Number +@kindex N +@deffn Command number @var{[n]} +(@kbd{C-a N})@* +Change the current window's number. If the given number @var{n} is already +used by another window, both windows exchange their numbers. If no argument is +specified, the current window number (and title) is shown. +@end deffn + +@node Silence, Time, Number, Miscellaneous +@section Silence +@deffn Command silence @var{[state|sec]} +(none)@* +Toggles silence monitoring of windows. When silence is turned on and an +affected window is switched into the background, you will receive the +silence notification message in the status line after a specified period +of inactivity (silence). The default timeout can be changed with the +@code{silencewait} command or by specifying a number of seconds instead of +@code{on} or @code{off}. Silence is initially off for all windows. +@end deffn + +@deffn Command silencewait @var{seconds} +(none)@* +Define the time that all windows monitored for silence should wait +before displaying a message. Default is 30 seconds. +@end deffn + +@node Time, Version, Silence, Miscellaneous +@section Time +@kindex t +@kindex C-t +@deffn Command time +(@kbd{C-a t}, @kbd{C-a C-t})@* +Uses the message line to display the time of day, the host name, and the +load averages over 1, 5, and 15 minutes (if this is available on your +system). For window-specific information use @code{info} (@pxref{Info}). +@end deffn + +@node Version, Zombie, Time, Miscellaneous +@section Version +@kindex v +@deffn Command version +(@kbd{C-a v})@* +Display the version and modification date in the message line. +@end deffn + +@node Zombie, Printcmd, Version, Miscellaneous +@section Zombie +@deffn Command zombie @var{[keyx]} +@deffnx Command defzombie @var{[keyx]} +(none)@* +Per default windows are removed from the window list as soon as the +windows process (e.g. shell) exits. When a string of two keys is +specified to the zombie command, `dead' windows will remain in the list. +The @code{kill} kommand may be used to remove the window. Pressing the first key +in the dead window has the same effect. Pressing the second key, however, +screen will attempt to resurrect the window. The process that was initially +running in the window will be launched again. Calling @code{zombie} without +parameters will clear the zombie setting, thus making windows disappear when +the process terminates. + +As the zombie setting is affected globally for all windows, this command +should only be called @code{defzombie}. Until we need this as a per window +setting, the commands @code{zombie} and @code{defzombie} are synonymous. +@end deffn + +@node Printcmd, Sorendition, Zombie, Miscellaneous +@section Printcmd +@deffn Command printcmd @var{[cmd]} +(none)@* +If @var{cmd} is not an empty string, screen will not use the terminal +capabilities @code{po/pf} for printing if it detects an ansi print +sequence @code{ESC [ 5 i}, but pipe the output into @var{cmd}. +This should normally be a command like @samp{lpr} or +@samp{cat > /tmp/scrprint}. +@code{Printcmd} without an argument displays the current setting. +The ansi sequence @code{ESC \} ends printing and closes the pipe. + +Warning: Be careful with this command! If other user have write +access to your terminal, they will be able to fire off print commands. +@end deffn + +@node Sorendition, , Printcmd, Miscellaneous +@section Sorendition +@deffn Command sorendition @var{[attr [color]]} +(none)@* +Change the way screen does highlighting for text marking and printing +messages. +@var{attr} is a hexadecimal number and describes the attributes +(inverse, underline, ...) the text will get. @var{color} +is a 2 digit number and changes the +forground/background of the highlighted text. +Some knowledge of screen's internal character representation is +needed to make the characters appear in the desired way. The default +is currently @samp{10 99} (standout, default colors). +@end deffn + +@node Environment, Files, Miscellaneous, Top +@chapter Environment Variables +@cindex environment + +@table @code +@item COLUMNS +Number of columns on the terminal (overrides termcap entry). + +@item HOME +Directory in which to look for .screenrc. + +@item ISCREENRC +Alternate user screenrc file. + +@item LINES +Number of lines on the terminal (overrides termcap entry). + +@item LOCKPRG +Screen lock program. + +@item NETHACKOPTIONS +Turns on @code{nethack} option. + +@item PATH +Used for locating programs to run. + +@item SCREENCAP +For customizing a terminal's @code{TERMCAP} value. + +@item SCREENDIR +Alternate socket directory. + +@item SCREENRC +Alternate user screenrc file. + +@item SHELL +Default shell program for opening windows (default @file{/bin/sh}). + +@item STY +Alternate socket name. If @code{screen} is invoked, and the environment variable +@code{STY} is set, then it creates only a window in the running @code{screen} +session rather than starting a new session. + +@item SYSSCREENRC +Alternate system screenrc file. + +@item TERM +Terminal name. + +@item TERMCAP +Terminal description. +@end table + +@node Files, Credits, Environment, Top +@chapter Files Referenced +@cindex files + +@table @file +@item .../screen-3.?.??/etc/screenrc +@itemx .../screen-3.?.??/etc/etcscreenrc +Examples in the @code{screen} distribution package for private and +global initialization files. + +@item @code{$SYSSCREENRC} +@itemx /local/etc/screenrc +@code{screen} initialization commands + +@item @code{$ISCREENRC} +@itemx @code{$SCREENRC} +@itemx @code{$HOME}/.iscreenrc +@itemx @code{$HOME}/.screenrc +Read in after /local/etc/screenrc + +@item @code{$ISCREENDIR}/S-@var{login} +@itemx @code{$SCREENDIR}/S-@var{login} + +@item /local/screens/S-@var{login} +Socket directories (default) + +@item /usr/tmp/screens/S-@var{login} +Alternate socket directories. + +@item @var{socket directory}/.termcap +Written by the @code{dumptermcap} command + +@item /usr/tmp/screens/screen-exchange or +@itemx /tmp/screen-exchange +@code{screen} interprocess communication buffer + +@item hardcopy.[0-9] +Screen images created by the hardcopy command + +@item screenlog.[0-9] +Output log files created by the log command + +@item /usr/lib/terminfo/?/* or +@itemx /etc/termcap +Terminal capability databases + +@item /etc/utmp +Login records + +@item @code{$LOCKPRG} +Program for locking the terminal. +@end table + +@node Credits, Bugs, Files, Top +@chapter Credits + +@noindent +Authors @* +======= + +Originally created by Oliver Laumann, this latest version was +produced by Wayne Davison, Juergen Weigert and Michael Schroeder. + +@noindent +Contributors @* +============ + +@example + Ken Beal (kbeal@@amber.ssd.csd.harris.com), + Rudolf Koenig (rfkoenig@@informatik.uni-erlangen.de), + Toerless Eckert (eckert@@informatik.uni-erlangen.de), + Wayne Davison (davison@@borland.com), + Patrick Wolfe (pat@@kai.com, kailand!pat), + Bart Schaefer (schaefer@@cse.ogi.edu), + Nathan Glasser (nathan@@brokaw.lcs.mit.edu), + Larry W. Virden (lvirden@@cas.org), + Howard Chu (hyc@@hanauma.jpl.nasa.gov), + Tim MacKenzie (tym@@dibbler.cs.monash.edu.au), + Markku Jarvinen (mta@@@{cc,cs,ee@}.tut.fi), + Marc Boucher (marc@@CAM.ORG), + Doug Siebert (dsiebert@@isca.uiowa.edu), + Ken Stillson (stillson@@tsfsrv.mitre.org), + Ian Frechett (frechett@@spot.Colorado.EDU), + Brian Koehmstedt (bpk@@gnu.ai.mit.edu), + Don Smith (djs6015@@ultb.isc.rit.edu), + Frank van der Linden (vdlinden@@fwi.uva.nl), + Martin Schweikert (schweik@@cpp.ob.open.de), + David Vrona (dave@@sashimi.lcu.com), + E. Tye McQueen (tye%spillman.UUCP@@uunet.uu.net), + Matthew Green (mrgreen@@mame.mu.oz.au), + Christopher Williams (cgw@@unt.edu), + Matt Mosley (mattm@@access.digex.net), + Gregory Neil Shapiro (gshapiro@@wpi.WPI.EDU), + Jason Merrill (jason@@jarthur.Claremont.EDU). +@end example + +@noindent +Version @* +======= + +This manual describes version @value{version} of the @code{screen} +program. Its roots are a merge of a custom version 2.3PR7 by Wayne +Davison and several enhancements to Oliver Laumann's version 2.0. +Note that all versions numbered 2.x are copyright by Oliver Laumann. + +See also @xref{Availability}. + +@node Bugs, Installation, Credits, Top +@chapter Bugs +@cindex bugs + +Just like any other significant piece of software, @code{screen} has a +few bugs and missing features. Please send in a bug report if you have +found a bug not mentioned here. + +@menu +* Known Bugs:: Problems we know about. +* Reporting Bugs:: How to contact the maintainers. +* Availability:: Where to find the lastest screen version. +@end menu + +@node Known Bugs, Reporting Bugs, , Bugs +@section Known Bugs + +@itemize @bullet +@item +@samp{dm} (delete mode) and @samp{xs} are not handled correctly (they +are ignored). @samp{xn} is treated as a magic-margin indicator. + +@item +@code{screen} has no clue about double-high or double-wide characters. +But this is the only area where @code{vttest} is allowed to fail. + +@item +It is not possible to change the environment variable @code{$TERMCAP} +when reattaching under a different terminal type. + +@item +The support of terminfo based systems is very limited. Adding extra +capabilities to @code{$TERMCAP} may not have any effects. + +@item +@code{screen} does not make use of hardware tabs. + +@item +@code{screen} must be installed setuid root in order to be able to +correctly change the owner of the tty device file for each window. +Special permission may also be required to write the file +@file{/etc/utmp}. + +@item +Entries in @file{/etc/utmp} are not removed when @code{screen} is killed +with SIGKILL. This will cause some programs (like "w" or "rwho") to +advertise that a user is logged on who really isn't. + +@item +@code{screen} may give a strange warning when your tty has no utmp +entry. + +@item +When the modem line was hung up, @code{screen} may not automatically +detach (or quit) unless the device driver sends a HANGUP signal. +To detach such a @code{screen} session use the -D or -d command +line option. + +@item +A weird imagination is most useful to gain full advantage of all the +features. +@end itemize + +@node Reporting Bugs, Availability, Known Bugs, Bugs +@section Reporting Bugs +@cindex bug report + +If you find a bug in @code{Screen}, please send electronic mail to +@w{@samp{screen@@uni-erlangen.de}}, and also to +@w{@samp{bug-gnu-utils@@prep.ai.mit.edu}}. Include the version number +of @code{Screen} which you are using. Also include in your message the +hardware and operating system, the compiler used to compile, a +description of the bug behavior, and the conditions that triggered the +bug. Please recompile @code{screen} with the @samp{-DDEBUG -DTMPTEST} options +enabled, reproduce the bug, and have a look at the debug output written to +the directory @file{/tmp/debug}. If necessary quote suspect passages from the +debug output and show the contents of your @file{config.h} if it matters. + +@node Availability, , Reporting Bugs, Bugs +@section Availability +@cindex availability + +@code{Screen} is available under the @code{GNU} copyleft. + +The latest official release of @code{screen} available via anonymous +ftp from @samp{prep.ai.mit.edu}, @samp{nic.funet.fi} or any other +@code{GNU} distribution site. The latest beta testing release of +@code{screen} is available from @samp{ftp.uni-erlangen.de +(131.188.1.43)}, in the directory @file{pub/utilities/screen}. + +@node Installation, Concept Index, Bugs, Top +@chapter Installation +@cindex installation + +Since @code{screen} uses pseudo-ttys, the select system call, and +UNIX-domain sockets/named pipes, it will not run under a system that +does not include these features of 4.2 and 4.3 BSD UNIX. + +@menu +* Socket Directory:: Where screen stores its handle. +* Compiling Screen:: +@end menu + +@node Socket Directory, +@section Socket Directory +@cindex socket directory + +The socket directory defaults either to @file{$HOME/.screen} or simply to +@file{/tmp/screens} or preferably to @file{/usr/local/screens} chosen at +compile-time. If @code{screen} is installed +setuid root, then the administrator should compile screen with an +adequate (not NFS mounted) @code{SOCKDIR}. If @code{screen} is not +running setuid-root, the user can specify any mode 777 directory in the +environment variable @code{$SCREENDIR}. + +@node Compiling Screen, , Socket Directory, Installation +@section Compiling Screen +@cindex compiling screen + +To compile and install screen: + +The @code{screen} package comes with a @code{GNU Autoconf} configuration +script. Before you compile the package run + +@center @code{sh ./configure} + +This will create a @file{config.h} and @file{Makefile} for your machine. +If @code{configure} fails for some reason, then look at the examples and +comments found in the @file{Makefile.in} and @file{config.h.in} templates. +Rename @file{config.status} to @file{config.status.@var{machine}} when +you want to keep configuration data for multiple architectures. Running +@code{sh ./config.status.@var{machine}} recreates your configuration +significantly faster than rerunning @code{configure}. +@* +Read through the "User Configuration" section of @file{config.h}, and verify +that it suits your needs. +A comment near the top of this section explains why it's best to +install screen setuid to root. +Check for the place for the global @file{screenrc}-file and for the socket +directory. +@* +Check the compiler used in @file{Makefile}, the prefix path where to install +@code{screen}. Then run + +@center @code{make} + +If @code{make} fails to produce one of the files @file{term.h}, @file{comm.h} +or @file{tty.c}, then use @code{@var{filename.x}.dist} instead. +For additional information about installation of @code{screen} refer to the +file @file{INSTALLATION}, coming with this package. + +@node Concept Index, Command Index, Installation, Top +@unnumbered Concept Index + +@printindex cp + +@node Command Index, Keystroke Index, Concept Index, Top +@unnumbered Command Index + +This is a list of all the commands supported by @code{screen}. + +@printindex fn + +@node Keystroke Index, , Command Index, Top +@unnumbered Keystroke Index + +This is a list of the default key bindings. + +The leading escape character (@pxref{Command Character}) has been omitted +from the key sequences, since it is the same for all bindings. + +@printindex ky + +@shortcontents +@contents +@bye + |