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authorwiz <wiz>2002-09-12 00:38:30 +0000
committerwiz <wiz>2002-09-12 00:38:30 +0000
commit2e272fe0a983e3ce34343fd57633c4b8fa519e2e (patch)
tree322ec33d3a9a6d09deba1a59b3b9ab233cb33f15 /games/scummvm/DESCR
parentf51782e395d5fd5df6367cfbc0268bafe9639f56 (diff)
downloadpkgsrc-2e272fe0a983e3ce34343fd57633c4b8fa519e2e.tar.gz
Initial import of scummvm, a game engine for lucasfilm games (without
the data files). Package provided by Adam Ciarcinski, cleaned up and buildlink2ed by me.
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+ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility
+for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana
+Jones, Day of the Tentacle, Sam and Max, and many more.