diff options
author | nia <nia@pkgsrc.org> | 2020-11-24 13:04:52 +0000 |
---|---|---|
committer | nia <nia@pkgsrc.org> | 2020-11-24 13:04:52 +0000 |
commit | 7d2625a3fc6b41652f1823c7077f857cbec5e378 (patch) | |
tree | d68e825388b48e983e3582100677ebe3944e46d2 /games/yquake2/Makefile | |
parent | 693afa2a74f7b2825b3842e0f0c4a9c113575541 (diff) | |
download | pkgsrc-7d2625a3fc6b41652f1823c7077f857cbec5e378.tar.gz |
yquake2: Update to 7.45
Quake II 7.44 to 7.45:
- Fix a crash under windows when opening the games menu with mods
installed.
Quake II 7.43 to 7.44:
- Fix some input option not getting saved.
- Limit busywaits to the full client. This lowers the cpu consumption
of q2ded considerably.
- Rework the build system to be more distribution friendly. The base
CFLAGS and LDFLAGS can now be overridden by the environment and by
options passed to make. (by Simon McVittie)
- Fix some corner cases of broken IPv6 connectivity.
- Fix qport colliding between several Yamagi Quake II clients.
- Keyboard keys unknown to Yamagi Quake II can now be bound.
- Adaptive vsync is now supported by setting 'r_vsync' to '1'.
- Implement 'coop_pickup_weapons'. When set to '1', a weapon may be
picked up by coop players if the player doesn't have the weapon in
their inventory or no other player has already picked it up.
- In coop elevators wait for 'coop_elevator_delay' seconds.
- If 'cl_anglekick' is set '1' angle kicks are ignored. This breaks
the gameplay a little bit, but helps against motion sickness. This
cvar is cheat protected.
- Add 'listmaps' command and autocompletion for maps. (by JBerg)
- Make 'wait' in scripts wait for 17 ms. This fixes some movement
makros.
- Support for Haiku. (by David Carlier)
- Add a 'mods' submenu. (by earth-metal)
- Add the 'vstr' command and 'nextdemo' cvar. Ported from ioquake3.
(by Denis Pauk)
Diffstat (limited to 'games/yquake2/Makefile')
-rw-r--r-- | games/yquake2/Makefile | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/games/yquake2/Makefile b/games/yquake2/Makefile index eb73df0e367..148c4d22351 100644 --- a/games/yquake2/Makefile +++ b/games/yquake2/Makefile @@ -1,8 +1,7 @@ -# $NetBSD: Makefile,v 1.10 2020/08/18 17:57:59 leot Exp $ +# $NetBSD: Makefile,v 1.11 2020/11/24 13:04:52 nia Exp $ -DISTNAME= quake2-7.43 +DISTNAME= quake2-7.45 PKGNAME= y${DISTNAME} -PKGREVISION= 3 CATEGORIES= games MASTER_SITES= https://deponie.yamagi.org/quake2/ EXTRACT_SUFX= .tar.xz @@ -12,14 +11,14 @@ HOMEPAGE= https://www.yamagi.org/quake2/ COMMENT= Yamagi Quake II - alternative Quake II client LICENSE= gnu-gpl-v2 -USE_CMAKE= yes -USE_TOOLS+= pkg-config -USE_LANGUAGES= c99 c++ +USE_TOOLS+= gmake +USE_LANGUAGES= c99 -CMAKE_ARGS+= -DCMAKE_BUILD_TYPE="Release" -CMAKE_ARGS+= -DSYSTEMWIDE_SUPPORT=ON +MAKE_FLAGS+= WITH_SYSTEMWIDE=yes +MAKE_FLAGS+= WITH_SYSTEMDIR=${PREFIX}/share/yquake2 -INSTALLATION_DIRS+= bin libexec +INSTALLATION_DIRS+= bin +INSTALLATION_DIRS+= libexec/yquake2 INSTALLATION_DIRS+= share/applications INSTALLATION_DIRS+= share/pixmaps INSTALLATION_DIRS+= share/yquake2/baseq2 @@ -33,19 +32,20 @@ do-install: ${INSTALL_SCRIPT} ${WRKDIR}/quake2.sh \ ${DESTDIR}${PREFIX}/bin/q2ded ${INSTALL_PROGRAM} ${WRKSRC}/release/quake2 \ - ${DESTDIR}${PREFIX}/libexec/quake2 + ${DESTDIR}${PREFIX}/libexec/yquake2/quake2 ${INSTALL_PROGRAM} ${WRKSRC}/release/q2ded \ - ${DESTDIR}${PREFIX}/libexec/q2ded + ${DESTDIR}${PREFIX}/libexec/yquake2/q2ded ${INSTALL_LIB} ${WRKSRC}/release/baseq2/game.so \ ${DESTDIR}${PREFIX}/share/yquake2/baseq2 ${INSTALL_LIB} ${WRKSRC}/release/*.so \ - ${DESTDIR}${PREFIX}/share/yquake2 + ${DESTDIR}${PREFIX}/libexec/yquake2 ${INSTALL_DATA} ${FILESDIR}/yquake2.desktop \ ${DESTDIR}${PREFIX}/share/applications ${INSTALL_DATA} ${WRKSRC}/stuff/icon/Quake2.png \ ${DESTDIR}${PREFIX}/share/pixmaps/quake2.png .include "../../audio/openal-soft/buildlink3.mk" +.include "../../devel/libexecinfo/buildlink3.mk" .include "../../graphics/glu/buildlink3.mk" .include "../../devel/SDL2/buildlink3.mk" .include "../../www/curl/buildlink3.mk" |