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(**********************************************************************************
* Copyright (c) 2008-2009 The Khronos Group Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
**********************************************************************************)
// ported to FPC by Dmitry 'skalogryz' Boyarintsev: 28th apr 2009
unit cl_gl;
interface
uses
cl, gl, ctypes;
// NOTE: Make sure that appropriate GL header file is included separately
type
cl_gl_object_type = cl_uint;
cl_gl_texture_info = cl_uint;
cl_gl_platform_info = cl_uint;
const
// cl_gl_object_type
CL_GL_OBJECT_BUFFER = $2000;
CL_GL_OBJECT_TEXTURE2D = $2001;
CL_GL_OBJECT_TEXTURE3D = $2002;
CL_GL_OBJECT_RENDERBUFFER = $2003;
// cl_gl_texture_info
CL_GL_TEXTURE_TARGET = $2004;
CL_GL_MIPMAP_LEVEL = $2005;
CL_GL_CONTEXT_KHR = $2008;
CL_EGL_DISPLAY_KHR = $2009;
CL_GLX_DISPLAY_KHR = $200A;
CL_WGL_HDC_KHR = $200B;
CL_CGL_SHAREGROUP_KHR = $200C;
function clCreateFromGLBuffer(context: cl_context; falgs: cl_mem_flags;
bufobj: GLuint; var errcode_ret: cl_int
): cl_mem; cdecl; external name 'clCreateFromGLBuffer';
function clCreateFromGLTexture2D(context: cl_context;
flags: cl_mem_flags; target: GLenum; miplevel: GLint;
texture: GLuint; var errcode_ret: cl_int
): cl_mem; cdecl; external name 'clCreateFromGLTexture2D';
function clCreateFromGLTexture3D(context: cl_context; flags: cl_mem_flags;
target: GLenum; miplevel: GLint; texture: GLuint; var errorcode: cl_int
): cl_mem; cdecl; external name 'clCreateFromGLTexture3D';
function clCreateFromGLRenderbuffer(context: cl_context;
flags: cl_mem_flags; renderbuffer: GLuint; var errcode: cl_int
): cl_mem; cdecl; external name 'clCreateFromGLRenderbuffer';
function clGetGLObjectInfo(memobj: cl_mem; gl_object_type: cl_gl_object_type;
object_name: GLuint
): cl_int; cdecl; external name 'clGetGLObjectInfo';
function clGetGLTextureInfo(memobj: cl_mem; param_name: cl_gl_texture_info;
value_size: csize_t; value: Pointer; var size_ret: pcsize_t
): cl_int; cdecl; external name 'clGetGLTextureInfo';
function clEnqueueAcquireGLObjects(command_queue: cl_command_queue;
num_objects: cl_uint; mem_objects: Pcl_mem;
num_events: cl_uint; events_list : Pcl_event; event: Pcl_event
): cl_int; cdecl; external name 'clEnqueueAcquireGLObjects';
function clEnqueueReleaseGLObjects(command_queue: cl_command_queue;
num_objects: cl_uint; mem_objects: Pcl_mem;
num_events: cl_uint; events_list : Pcl_event; event: Pcl_event
): cl_int; cdecl; external name 'clEnqueueReleaseGLObjects';
implementation
end.
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